Player Matchup

Mercury
Mercury
Auzzie14
Mercury
Level 29
God Stats
9W - 2L
1,858 SR
Queue Stats
107W - 102L
1,644 Elo+
Solo
Chaac
Chaac
ChiefCisecki
Chaac
Level 44
God Stats
2W - 3L
1,242 SR
Queue Stats
10W - 12L
1,529 Elo+
Party 1
Tiamat
Tiamat
Darkarrz
Tiamat
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GigaMutation
Sobek
Level 24
God Stats
13W - 6L
1,299 SR
Queue Stats
60W - 70L
1,465 Elo+
Solo
Artemis
Artemis
Ginseg
Artemis
Level 16
God Stats
9W - 7L
1,989 SR
Queue Stats
220W - 201L
1,588 Elo+
Party 1
Team Averages
Level 26
1,578 SR
1,545 Elo+

VS

Team Averages
Level 18
1,651 SR
1,610 Elo+
Mulan
Mulan
Meliwar
Mulan
Level 25
God Stats
3W - 3L
1,656 SR
Queue Stats
98W - 91L
1,626 Elo+
Solo
Ymir
Ymir
Nightstep
Ymir
Level 28
God Stats
4W - 1L
1,992 SR
Queue Stats
226W - 165L
1,613 Elo+
Party 2
Kukulkan
Kukulkan
RekiazNotAFK
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,748 Elo+
Solo
Kuzenbo
Kuzenbo
TempusMusa
Kuzenbo
Level 6
God Stats
3W - 10L
1,413 SR
Queue Stats
18W - 32L
1,425 Elo+
Solo
Hachiman
Hachiman
elyk1016
Hachiman
Level 27
God Stats
15W - 12L
1,694 SR
Queue Stats
143W - 95L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Auzzie14
Mercury
19
5 / 2 / 9
11,853
593
7,166
15,388
6,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 1 / 5
11,054
553
14,401
21,653
18,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Darkarrz
Tiamat
18
6 / 1 / 10
11,116
556
17,538
14,758
10,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 12
10,657
533
4,846
17,188
17,888
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Ginseg
Artemis
20
5 / 3 / 2
12,093
605
13,978
12,946
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Meliwar
Mulan
17
1 / 6 / 0
10,102
505
15,168
20,472
15,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
14
4 / 6 / 3
9,162
458
12,247
16,403
13,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
RekiazNotAFK
Kukulkan
13
1 / 7 / 3
8,243
412
10,222
11,473
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TempusMusa
Kuzenbo
10
1 / 5 / 1
7,219
361
3,652
13,077
10,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
elyk1016
Hachiman
16
2 / 3 / 3
9,724
486
9,884
12,139
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
27
Kills
9
9
Deaths
27
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Auzzie14
Mercury
5
2
9
4.75
W
7
1
5
9.5
W
Tiamat
Darkarrz
Tiamat
6
1
10
11
W
4
2
12
5
W
Artemis
Ginseg
Artemis
5
3
2
2
L
Mulan
Meliwar
Mulan
1
6
0
0.17
L
Ymir
4
6
3
0.92
L
Kukulkan
RekiazNotAFK
Kukulkan
1
7
3
0.36
L
Kuzenbo
TempusMusa
Kuzenbo
1
5
1
0.3
L
Hachiman
elyk1016
Hachiman
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,929
Damage
51,173
81,933
Taken
73,564
58,667
Mitigated
47,111
27,715
Healing
18,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Auzzie14
Mercury
7,166
3,892
0
2,284
15,388
6,478
2,166
2,706
12,235
0
87,893
W
14,401
3,464
0
9,863
21,653
18,604
1,265
5,615
15,553
0
58,693
W
Tiamat
Darkarrz
Tiamat
17,538
1,574
564
6,457
14,758
10,012
130
7,081
7,450
94,213
0
W
4,846
724
729
3,599
17,188
17,888
306
6,202
10,758
22,856
0
W
Artemis
Ginseg
Artemis
13,978
8,966
0
4,219
12,946
5,685
5,614
3,592
9,231
0
104,063
L
Mulan
Meliwar
Mulan
15,168
2,485
0
9,474
20,472
15,460
740
2,856
17,616
0
74,147
L
Ymir
12,247
3,599
0
2,566
16,403
13,474
0
4,845
11,558
58,402
0
L
Kukulkan
RekiazNotAFK
Kukulkan
10,222
1,801
0
500
11,473
4,064
40
6,042
5,431
47,126
0
L
Kuzenbo
TempusMusa
Kuzenbo
3,652
1,035
0
350
13,077
10,348
0
6,346
6,731
8,772
0
L
Hachiman
elyk1016
Hachiman
9,884
4,765
0
5,247
12,139
3,765
0
2,295
9,844
0
66,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
44,450
614
Minions Killed
480
0
Camps Cleared
0
1,879,809
Distance Traveled
1,626,071
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,853
593
138
7
0
414,972
2
W
Chaac
11,054
553
120
6
0
373,426
5
W
Tiamat
11,116
556
147
7
0
372,257
6
W
Sobek
10,657
533
34
2
0
400,693
1
W
Artemis
12,093
605
175
9
0
318,461
5
L
Mulan
10,102
505
155
8
0
335,574
3
L
Ymir
9,162
458
91
5
0
300,017
9
L
Kukulkan
8,243
412
97
5
0
278,101
5
L
Kuzenbo
7,219
361
7
0
0
372,171
0
L
Hachiman
9,724
486
130
7
0
340,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role