Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BellCandle
Aphrodite
Level 82
God Stats
5W - 6L
1,782 SR
Queue Stats
470W - 427L
1,540 Elo+
Party 3
Pele
Pele
CodifingPath50
Pele
Level 103
God Stats
7W - 6L
1,484 SR
Queue Stats
454W - 408L
1,514 Elo+
Party 3
Anhur
Anhur
Gerax12
Anhur
Level 54
God Stats
6W - 11L
1,403 SR
Queue Stats
90W - 91L
1,488 Elo+
Party 3
Camazotz
Camazotz
GuiSerro
Camazotz
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
379W - 377L
1,513 Elo+
Party 2
Team Averages
Level 106
1,534 SR
1,511 Elo+

VS

Team Averages
Level 98
1,622 SR
1,468 Elo+
Vamana
Vamana
A g000se hunter
Vamana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,394 Elo+
Party 1
Arachne
Arachne
AcrilumNA
Arachne
Level 112
God Stats
2W - 1L
1,767 SR
Queue Stats
76W - 92L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Dark Knight2439
Sun Wukong
Level 88
God Stats
9W - 7L
1,396 SR
Queue Stats
275W - 255L
1,483 Elo+
Solo
Cabrakan
Cabrakan
Offline dash
Cabrakan
Level 79
God Stats
6W - 4L
1,733 SR
Queue Stats
378W - 366L
1,389 Elo+
Party 1
Aphrodite
Aphrodite
josephice
Aphrodite
Level 127
God Stats
13W - 11L
1,716 SR
Queue Stats
126W - 114L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 2 / 5
8,620
539
9,967
10,663
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
BellCandle
Aphrodite
13
2 / 1 / 11
8,313
520
6,381
12,245
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
9 / 3 / 3
9,345
584
12,447
14,746
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Gerax12
Anhur
13
4 / 2 / 8
8,428
527
8,675
11,095
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
GuiSerro
Camazotz
13
3 / 3 / 3
8,280
518
11,433
17,359
6,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,966
435
7,173
12,324
4,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
AcrilumNA
Arachne
12
4 / 5 / 4
7,622
476
7,553
13,083
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Dark Knight2439
Sun Wukong
15
3 / 3 / 3
9,137
571
10,176
14,632
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Offline dash
Cabrakan
11
4 / 4 / 1
8,008
501
7,312
17,672
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
josephice
Aphrodite
11
0 / 6 / 3
6,967
435
8,460
11,864
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
11
11
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
5
2.75
L
0
3
1
0.17
L
Arachne
AcrilumNA
Arachne
4
5
4
1.2
W
Aphrodite
BellCandle
Aphrodite
2
1
11
7.5
W
9
3
3
3.5
L
Sun Wukong
Dark Knight2439
Sun Wukong
3
3
3
1.5
W
Anhur
Gerax12
Anhur
4
2
8
4
W
Camazotz
GuiSerro
Camazotz
3
3
3
1.5
L
Cabrakan
Offline dash
Cabrakan
4
4
1
1.13
L
Aphrodite
josephice
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
40,674
66,108
Taken
69,575
31,890
Mitigated
36,730
31,989
Healing
25,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,967
527
1,309
3,442
10,663
5,172
706
4,509
5,766
53,593
0
L
7,173
3,097
516
2,520
12,324
4,108
720
4,123
8,055
0
36,113
L
Arachne
AcrilumNA
Arachne
7,553
4,855
454
4,455
13,083
3,639
411
2,833
10,152
0
25,717
W
Aphrodite
BellCandle
Aphrodite
6,381
1,652
2,506
6,551
12,245
10,137
511
3,022
9,058
28,226
0
W
12,447
3,774
0
5,190
14,746
5,887
645
4,362
10,109
0
63,743
L
Sun Wukong
Dark Knight2439
Sun Wukong
10,176
3,128
0
6,947
14,632
9,999
44
355
14,257
0
55,510
W
Anhur
Gerax12
Anhur
8,675
5,404
197
4,190
11,095
3,796
612
2,380
8,660
0
46,852
W
Camazotz
GuiSerro
Camazotz
11,433
4,330
0
8,604
17,359
6,898
300
773
16,143
0
50,960
L
Cabrakan
Offline dash
Cabrakan
7,312
1,139
0
3,541
17,672
13,790
347
4,600
12,897
35,325
0
L
Aphrodite
josephice
Aphrodite
8,460
533
1,705
5,121
11,864
5,194
0
3,664
7,866
37,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
38,700
429
Minions Killed
352
0
Camps Cleared
0
1,496,340
Distance Traveled
1,522,691
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,620
539
110
7
0
292,605
3
L
Vamana
6,966
435
65
4
0
318,959
0
L
Arachne
7,622
476
39
2
0
290,257
0
W
Aphrodite
8,313
520
45
3
0
309,832
1
W
Pele
9,345
584
97
6
0
312,842
2
L
Sun Wukong
9,137
571
119
7
0
329,906
2
W
Anhur
8,428
527
86
5
0
300,993
1
W
Camazotz
8,280
518
91
6
0
280,068
2
L
Cabrakan
8,008
501
51
3
0
296,384
4
L
Aphrodite
6,967
435
78
5
0
287,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role