Player Matchup

Janus
Janus
GingerCR
Janus
Level 157
God Stats
3W - 1L
1,805 SR
Queue Stats
55W - 49L
1,480 Elo+
Solo
Cupid
Cupid
GlaucoSimo
Cupid
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
257W - 283L
1,443 Elo+
Party 2
Fafnir
Fafnir
Mandrakai
Fafnir
Level 100
God Stats
4W - 3L
1,743 SR
Queue Stats
670W - 692L
1,570 Elo+
Party 2
Xing Tian
Xing Tian
RyderX21
Xing Tian
Level 114
God Stats
8W - 5L
1,660 SR
Queue Stats
157W - 159L
1,531 Elo+
Party 3
Sylvanus
Sylvanus
XxBuDw3IS3RXxXx
Sylvanus
Level 129
God Stats
5W - 6L
1,584 SR
Queue Stats
273W - 277L
1,512 Elo+
Party 3
Team Averages
Level 118
1,658 SR
1,507 Elo+

VS

Team Averages
Level 104
1,532 SR
1,440 Elo+
Chang'e
Chang'e
 
Chang'e
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BakedLewis
Ymir
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
274W - 299L
1,415 Elo+
Party 1
Ravana
Ravana
Droccm Wehttam
Ravana
Level 128
God Stats
0W - 6L
1,297 SR
Queue Stats
115W - 123L
1,321 Elo+
Party 1
Rama
Rama
SirSlyFox
Rama
Level 85
God Stats
3W - 1L
1,863 SR
Queue Stats
234W - 226L
1,512 Elo+
Solo
Thanatos
Thanatos
TheMrBadKid
Thanatos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 411L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GingerCR
Janus
20
10 / 5 / 12
13,722
722
28,849
19,451
7,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
20
8 / 4 / 9
13,049
687
20,410
16,457
7,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fafnir
Mandrakai
Fafnir
19
1 / 4 / 17
11,742
618
12,040
35,225
48,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
RyderX21
Xing Tian
20
4 / 3 / 18
14,010
737
16,752
31,889
36,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
20
4 / 2 / 18
12,476
657
17,783
32,639
31,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
4 / 6 / 11
12,063
635
16,925
23,913
12,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
2 / 5 / 11
11,675
614
17,300
27,670
35,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 5 / 11
12,321
648
20,926
22,506
17,205
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
5 / 5 / 10
13,065
688
39,398
20,887
10,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
TheMrBadKid
Thanatos
18
3 / 6 / 9
11,250
592
18,766
20,640
10,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
70
27
Kills
18
18
Deaths
27
74
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
6
11
1.58
L
2
5
11
1.5
L
4
5
11
1.9
W
Janus
GingerCR
Janus
10
5
12
3.2
W
Cupid
8
4
9
3.13
W
Fafnir
Mandrakai
Fafnir
1
4
17
2.38
W
Xing Tian
RyderX21
Xing Tian
4
3
18
4.33
L
Rama
5
5
10
2
L
Thanatos
TheMrBadKid
Thanatos
3
6
9
1.25
W
Sylvanus
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,834
Damage
113,315
135,661
Taken
115,616
131,151
Mitigated
86,064
79,128
Healing
58,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,925
1,634
13,899
11,187
23,913
12,189
439
16,057
7,606
29,639
0
L
17,300
982
2,180
3,306
27,670
35,352
751
16,915
10,264
35,630
0
L
20,926
3,879
1,232
9,533
22,506
17,205
824
14,899
7,240
0
42,508
W
Janus
GingerCR
Janus
28,849
1,639
6,934
5,176
19,451
7,579
1,080
3,366
16,085
48,634
0
W
Cupid
20,410
8,817
8,329
4,044
16,457
7,885
2,831
4,381
12,076
0
45,378
W
Fafnir
Mandrakai
Fafnir
12,040
4,236
3,326
9,210
35,225
48,593
285
9,631
25,594
23,027
0
W
Xing Tian
RyderX21
Xing Tian
16,752
1,084
4,497
4,629
31,889
36,050
303
6,235
25,654
46,751
0
L
Rama
39,398
29,140
1,740
3,412
20,887
10,625
2,573
12,870
7,829
0
66,992
L
Thanatos
TheMrBadKid
Thanatos
18,766
1,420
2,426
9,592
20,640
10,693
903
13,107
7,253
0
24,154
W
Sylvanus
17,783
3,920
17,336
15,647
32,639
31,044
1,602
10,612
22,027
32,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,999
Gold Earned
60,374
184
Minions Killed
201
0
Camps Cleared
0
1,481,134
Distance Traveled
1,455,853
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,063
635
40
2
0
308,280
4
L
Ymir
11,675
614
44
2
0
241,978
4
L
Ravana
12,321
648
31
2
0
321,441
0
W
Janus
13,722
722
52
3
0
292,651
1
W
Cupid
13,049
687
61
3
0
316,359
0
W
Fafnir
11,742
618
13
1
0
257,689
2
W
Xing Tian
14,010
737
34
2
0
333,647
5
L
Rama
13,065
688
64
3
0
278,650
0
L
Thanatos
11,250
592
22
1
0
305,504
3
W
Sylvanus
12,476
657
24
1
0
280,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role