Player Matchup

Ah Puch
Ah Puch
PhantomSwishers_
Ah Puch
Level 70
God Stats
2W - 8L
1,351 SR
Queue Stats
125W - 179L
1,377 Elo+
Party 2
Skadi
Skadi
ShadeDrakeKing
Skadi
Level 55
God Stats
1W - 3L
1,551 SR
Queue Stats
142W - 147L
1,386 Elo+
Party 2
Vamana
Vamana
yessirski8701
Vamana
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 31L
1,067 Elo+
Party 2
Team Averages
Level 46
1,467 SR
1,277 Elo+

VS

Team Averages
Level 38
1,432 SR
1,375 Elo+
Eset
Eset
Graskale
Eset
Level 39
God Stats
5W - 0L
1,382 SR
Queue Stats
113W - 107L
1,456 Elo+
Party 1
Hachiman
Hachiman
Joetuun
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,344 Elo+
Party 1
Achilles
Achilles
Saul7142
Achilles
Level 59
God Stats
10W - 6L
1,413 SR
Queue Stats
98W - 108L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,328
733
7,753
7,304
2,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 7 / 4
6,830
683
6,848
9,512
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 6 / 2
6,867
687
4,239
11,782
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
7 / 2 / 7
8,355
836
11,851
7,139
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Joetuun
Hachiman
12
5 / 1 / 11
8,347
835
5,918
6,611
2,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Saul7142
Achilles
11
4 / 1 / 12
8,171
817
5,888
9,179
7,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
16
16
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
7
2
7
5.25
W
Hachiman
Joetuun
Hachiman
5
1
11
10.5
L
2
3
1
0.83
W
Achilles
Saul7142
Achilles
4
1
12
10
L
0
7
4
0.29
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
23,657
28,598
Taken
22,929
15,819
Mitigated
12,726
4,897
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,851
1,265
619
1,545
7,139
2,606
410
3,060
3,914
24,856
0
W
Hachiman
Joetuun
Hachiman
5,918
4,137
0
1,965
6,611
2,384
740
2,840
3,701
0
17,494
L
7,753
448
0
1,261
7,304
2,633
0
1,835
5,328
24,935
0
W
Achilles
Saul7142
Achilles
5,888
1,508
0
2,071
9,179
7,736
456
2,017
6,912
0
25,654
L
6,848
3,198
0
739
9,512
2,725
815
3,829
5,229
0
25,858
L
4,239
1,479
406
2,491
11,782
10,461
0
5,481
5,733
0
8,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,025
Gold Earned
24,873
98
Minions Killed
111
0
Camps Cleared
0
452,620
Distance Traveled
569,387
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,355
836
46
5
0
178,871
0
W
Hachiman
8,347
835
32
3
0
194,189
0
L
Ah Puch
7,328
733
35
4
0
149,633
1
W
Achilles
8,171
817
33
3
0
196,327
1
L
Skadi
6,830
683
48
5
0
152,067
0
L
Vamana
6,867
687
15
2
0
150,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role