Player Matchup

Serqet
Serqet
 
Serqet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HughJassSoul
Chaac
Level 144
God Stats
6W - 5L
1,436 SR
Queue Stats
99W - 97L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
This_Kidd127
Danzaburou
Level 49
God Stats
21W - 23L
1,683 SR
Queue Stats
44W - 47L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
the_otherkidd127
Aphrodite
Level 109
God Stats
10W - 8L
1,697 SR
Queue Stats
54W - 58L
1,602 Elo+
Party 1
Team Averages
Level 121
1,563 SR
1,555 Elo+

VS

Team Averages
Level 37
1,545 SR
1,480 Elo+
Cthulhu
Cthulhu
Heckin Shady
Cthulhu
Level 27
God Stats
1W - 2L
1,498 SR
Queue Stats
33W - 27L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
JUSTxNIK
Ao Kuang
Level 62
God Stats
31W - 26L
1,613 SR
Queue Stats
365W - 340L
1,488 Elo+
Party 2
Mulan
Mulan
PoPeCoRnHoLiO
Mulan
Level 48
God Stats
22W - 18L
1,517 SR
Queue Stats
368W - 323L
1,500 Elo+
Party 2
Neith
Neith
V ii Z o N x 1
Neith
Level 3
God Stats
1W - 2L
1,542 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 2
Chang'e
Chang'e
Victor Team1020
Chang'e
Level 47
God Stats
12W - 9L
1,555 SR
Queue Stats
418W - 395L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 0 / 5
6,968
536
4,717
8,430
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
 
Kukulkan
11
1 / 0 / 0
6,516
501
2,853
3,349
1,237
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 0 / 3
7,861
605
5,343
8,469
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
This_Kidd127
Danzaburou
11
4 / 2 / 2
7,049
542
6,136
6,834
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
14
0 / 1 / 0
7,828
602
5,779
9,476
6,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heckin Shady
Cthulhu
9
0 / 2 / 1
6,003
462
4,954
8,773
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
JUSTxNIK
Ao Kuang
11
3 / 1 / 0
6,679
514
3,857
9,514
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 1
6,918
532
5,485
9,995
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 5 / 1
5,022
386
2,250
5,228
1,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

10
0 / 3 / 1
6,291
484
4,583
7,017
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
3
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
5
4.5
W
Kukulkan
 
Kukulkan
1
0
0
1
L
Cthulhu
Heckin Shady
Cthulhu
0
2
1
0.25
W
5
0
3
6.5
L
Ao Kuang
JUSTxNIK
Ao Kuang
3
1
0
3
L
0
1
1
0.5
W
Danzaburou
This_Kidd127
Danzaburou
4
2
2
2.5
L
0
5
1
0.1
L
0
3
1
0.17
W
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
21,129
36,558
Taken
40,527
18,568
Mitigated
17,909
20,090
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,717
373
0
2,153
8,430
4,602
0
4,296
4,030
0
15,033
W
Kukulkan
 
Kukulkan
2,853
46
0
877
3,349
1,237
0
1,740
1,469
27,509
0
L
Cthulhu
Heckin Shady
Cthulhu
4,954
249
84
2,846
8,773
4,656
0
0
8,623
25,923
0
W
5,343
475
0
6,211
8,469
4,112
90
2,732
5,658
0
50,533
L
Ao Kuang
JUSTxNIK
Ao Kuang
3,857
674
0
4,426
9,514
2,885
0
2,152
7,212
32,535
0
L
5,485
286
207
6,070
9,995
7,030
0
5,147
4,848
0
44,477
W
Danzaburou
This_Kidd127
Danzaburou
6,136
2,335
0
2,891
6,834
1,978
0
2,885
3,889
0
42,850
L
2,250
975
87
771
5,228
1,260
0
231
4,791
0
17,108
L
4,583
37
568
2,859
7,017
2,078
0
1,102
5,840
36,803
0
W
Aphrodite
5,779
906
167
7,791
9,476
6,639
156
1,371
7,630
58,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
30,913
387
Minions Killed
348
0
Camps Cleared
0
1,175,061
Distance Traveled
1,213,381
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,968
536
22
2
0
269,605
3
W
Kukulkan
6,516
501
63
5
0
149,030
1
L
Cthulhu
6,003
462
34
3
0
265,396
3
W
Chaac
7,861
605
93
7
0
309,787
0
L
Ao Kuang
6,679
514
73
6
0
264,946
2
L
Mulan
6,918
532
105
8
0
254,259
4
W
Danzaburou
7,049
542
79
6
0
235,845
2
L
Neith
5,022
386
52
4
0
187,442
0
L
Chang'e
6,291
484
84
6
0
241,338
2
W
Aphrodite
7,828
602
130
10
0
210,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role