Player Matchup

Jormungandr
Jormungandr
KingOfConqurors
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 1
Yemoja
Yemoja
dKo Catfish
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,465 Elo+
Party 1
Olorun
Olorun
domglizzy_14
Olorun
Level 7
God Stats
4W - 5L
1,280 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 3
Bakasura
Bakasura
fear the scottt
Bakasura
Level 37
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 6L
1,542 Elo+
Party 1
Chaac
Chaac
swoop2012
Chaac
Level 18
God Stats
3W - 3L
1,641 SR
Queue Stats
13W - 17L
1,432 Elo+
Party 3
Team Averages
Level 15
1,435 SR
1,413 Elo+

VS

Team Averages
Level 33
1,499 SR
1,463 Elo+
Ymir
Ymir
Cryzo2730
Ymir
Level 19
God Stats
4W - 4L
1,498 SR
Queue Stats
28W - 35L
1,505 Elo+
Party 2
Artemis
Artemis
Kristabelle725
Artemis
Level 15
God Stats
12W - 18L
1,291 SR
Queue Stats
16W - 23L
1,291 Elo+
Party 2
Chaac
Chaac
OverlyBlackMan
Chaac
Level 88
God Stats
9W - 2L
1,666 SR
Queue Stats
111W - 66L
1,913 Elo+
Party 2
Hera
Hera
QueenSassyJazzy
Hera
Level 24
God Stats
23W - 29L
1,380 SR
Queue Stats
150W - 177L
1,324 Elo+
Party 2
Amaterasu
Amaterasu
Stepsis jess371
Amaterasu
Level 21
God Stats
1W - 1L
1,661 SR
Queue Stats
16W - 30L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingOfConqurors
Jormungandr
17
0 / 11 / 7
10,456
871
7,800
20,448
11,464
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Yemoja
18
3 / 4 / 9
12,225
1,019
9,988
17,694
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
17
3 / 9 / 5
11,546
962
13,409
20,202
7,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
18
7 / 11 / 8
12,491
1,041
20,120
27,516
10,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
swoop2012
Chaac
18
6 / 8 / 9
12,329
1,027
21,605
31,741
26,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
12 / 1 / 24
15,230
1,269
19,491
13,114
13,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
1 / 6 / 15
11,597
966
15,297
13,200
6,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 0 / 16
14,761
1,230
32,567
20,541
20,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 3 / 16
14,195
1,183
26,952
10,835
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Stepsis jess371
Amaterasu
19
4 / 9 / 18
12,470
1,039
17,995
23,375
11,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
132
19
Kills
43
43
Deaths
19
38
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ymir
12
1
24
24
L
Jormungandr
KingOfConqurors
Jormungandr
0
11
7
0.32
W
1
6
15
1.42
W
15
0
16
23
W
11
3
16
6.33
W
Amaterasu
Stepsis jess371
Amaterasu
4
9
18
1.44
L
Yemoja
3
4
9
1.88
L
Olorun
3
9
5
0.61
L
Bakasura
7
11
8
1
L
Chaac
swoop2012
Chaac
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,922
Damage
112,302
117,601
Taken
81,065
74,012
Mitigated
56,047
21,275
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
19,491
1,286
0
140
13,114
13,427
0
7,576
5,136
28,214
0
L
Jormungandr
KingOfConqurors
Jormungandr
7,800
3,747
0
115
20,448
11,464
0
9,609
10,552
18,883
0
W
15,297
12,058
0
0
13,200
6,102
0
2,839
10,186
0
25,941
W
32,567
7,924
767
13,805
20,541
20,527
0
9,934
10,393
0
58,575
W
26,952
8,667
262
1,938
10,835
4,480
0
2,011
8,699
55,373
0
W
Amaterasu
Stepsis jess371
Amaterasu
17,995
11,405
0
3,998
23,375
11,511
0
8,488
14,672
0
29,760
L
Yemoja
9,988
2,578
2,149
892
17,694
17,777
0
6,687
10,901
28,511
0
L
Olorun
13,409
9,572
353
4,254
20,202
7,713
0
10,274
9,748
35,023
0
L
Bakasura
20,120
17,807
93
2,419
27,516
10,926
0
8,094
19,002
0
33,666
L
Chaac
swoop2012
Chaac
21,605
9,517
588
10,412
31,741
26,132
0
10,495
20,955
0
42,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,047
Gold Earned
68,253
191
Minions Killed
213
3
Camps Cleared
4
958,969
Distance Traveled
1,034,800
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,230
1,269
22
2
1
212,249
2
L
Jormungandr
10,456
871
20
2
0
148,039
0
W
Artemis
11,597
966
31
3
1
161,166
0
W
Chaac
14,761
1,230
57
5
1
262,481
0
W
Hera
14,195
1,183
79
7
0
212,788
0
W
Amaterasu
12,470
1,039
24
2
1
186,116
1
L
Yemoja
12,225
1,019
32
3
0
182,493
0
L
Olorun
11,546
962
46
4
0
180,170
0
L
Bakasura
12,491
1,041
45
4
3
235,910
0
L
Chaac
12,329
1,027
48
4
0
212,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role