Player Matchup

Tiamat
Tiamat
Gold IV
Benjaminsito
Tiamat
Gold IV
Level 111
God Stats
9W - 13L
1,500 SR
Queue Stats
961W - 979L
1,317 MMR
Solo
Nemesis
Nemesis
Silver III
Doprz
Nemesis
Silver III
Level 109
God Stats
5W - 7L
1,518 SR
Queue Stats
15W - 18L
1,401 MMR
Party 1
Anubis
Anubis
Gold V
EasyE360
Anubis
Gold V
Level 109
God Stats
9W - 7L
1,529 SR
Queue Stats
127W - 141L
1,318 MMR
Solo
Cupid
Cupid
Silver IV
Sailokyn
Cupid
Silver IV
Level 35
God Stats
1W - 5L
1,163 SR
Queue Stats
7W - 14L
1,260 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver V
calebita
Cu Chulainn
Silver V
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,307 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 81
1,442 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,576 SR
1,356 MMR
Erlang Shen
Erlang Shen
Gold V
ChaosNacho
Erlang Shen
Gold V
Level 139
God Stats
4W - 2L
1,629 SR
Queue Stats
132W - 126L
1,323 MMR
Solo
Sobek
Sobek
Silver I
DrTempesta
Sobek
Silver I
Level 160
God Stats
26W - 24L
1,255 SR
Queue Stats
463W - 467L
1,296 MMR
Solo
Nu Wa
Nu Wa
Gold V
HighImVance
Nu Wa
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
UsoppSK
Apollo
Gold V
Level 69
God Stats
22W - 10L
1,996 SR
Queue Stats
214W - 227L
1,339 MMR
Solo
Heimdallr
Heimdallr
Silver V
zDrewskiii
Heimdallr
Silver V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 8 / 8
11,813
473
8,093
21,428
25,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Doprz
Nemesis
20
9 / 5 / 7
12,718
509
13,531
19,546
10,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
EasyE360
Anubis
18
6 / 8 / 8
11,804
472
19,111
17,170
6,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Sailokyn
Cupid
19
4 / 4 / 5
12,343
494
12,923
19,917
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
calebita
Cu Chulainn
18
2 / 7 / 7
11,069
443
11,770
23,970
11,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetDanzaburouScyllaCthulhuTsukuyomi

VS

Bans
PersephoneAthenaKing ArthurYmirTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChaosNacho
Erlang Shen
20
4 / 5 / 11
13,870
555
10,630
28,488
23,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
20
5 / 2 / 14
14,614
585
11,168
23,407
32,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 13
13,974
559
24,030
10,696
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
UsoppSK
Apollo
20
9 / 8 / 8
16,567
663
17,341
25,841
12,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
zDrewskiii
Heimdallr
20
7 / 7 / 7
15,676
627
17,750
19,878
8,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
85
24
Kills
32
32
Deaths
24
35
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
8
8
0.88
W
Erlang Shen
ChaosNacho
Erlang Shen
4
5
11
1.9
L
Nemesis
Doprz
Nemesis
9
5
7
2.5
W
Sobek
5
2
14
6
L
Anubis
EasyE360
Anubis
6
8
8
1.25
W
7
2
13
6.75
L
Cupid
Sailokyn
Cupid
4
4
5
1.63
W
Apollo
UsoppSK
Apollo
9
8
8
1.63
L
Cu Chulainn
calebita
Cu Chulainn
2
7
7
0.79
W
Heimdallr
zDrewskiii
Heimdallr
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,428
Damage
80,919
102,031
Taken
108,310
62,949
Mitigated
80,966
24,056
Healing
38,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,093
555
0
6,437
21,428
25,503
167
11,046
9,998
44,125
0
W
Erlang Shen
ChaosNacho
Erlang Shen
10,630
5,748
0
10,137
28,488
23,104
1,223
5,587
22,901
0
87,336
L
Nemesis
Doprz
Nemesis
13,531
6,286
0
1,630
19,546
10,941
1,132
4,919
14,389
0
80,988
W
Sobek
11,168
518
0
10,482
23,407
32,868
378
6,170
17,237
48,627
0
L
Anubis
EasyE360
Anubis
19,111
238
0
4,855
17,170
6,640
938
5,715
11,199
80,147
0
W
24,030
5,334
0
3,974
10,696
3,789
140
4,950
5,746
94,374
0
L
Cupid
Sailokyn
Cupid
12,923
8,198
226
4,713
19,917
8,605
1,156
4,372
15,413
0
76,187
W
Apollo
UsoppSK
Apollo
17,341
11,545
0
9,942
25,841
12,318
4,230
8,231
17,610
0
141,838
L
Cu Chulainn
calebita
Cu Chulainn
11,770
2,913
0
6,195
23,970
11,260
455
7,802
15,830
314
54,547
W
Heimdallr
zDrewskiii
Heimdallr
17,750
7,205
0
4,203
19,878
8,887
2,701
5,161
14,717
0
128,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,747
Gold Earned
74,701
538
Minions Killed
703
0
Camps Cleared
0
2,397,164
Distance Traveled
2,257,834
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,813
473
51
2
0
518,741
11
W
Erlang Shen
13,870
555
128
5
0
472,097
3
L
Nemesis
12,718
509
123
5
0
501,766
3
W
Sobek
14,614
585
61
2
0
505,686
7
L
Anubis
11,804
472
143
6
0
382,015
5
W
Nu Wa
13,974
559
113
5
0
416,091
3
L
Cupid
12,343
494
126
5
0
548,001
2
W
Apollo
16,567
663
215
9
0
454,352
6
L
Cu Chulainn
11,069
443
95
4
0
446,641
4
W
Heimdallr
15,676
627
186
7
0
409,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role