Player Matchup

Cernunnos
Cernunnos
BTSM6827
Cernunnos
Level 27
God Stats
7W - 6L
1,564 SR
Queue Stats
224W - 173L
1,777 Elo+
Solo
Sol
Sol
FlurryKnight
Sol
Level 15
God Stats
7W - 2L
1,790 SR
Queue Stats
30W - 20L
1,699 Elo+
Solo
Kali
Kali
PterodaktyI
Kali
Level 6
God Stats
18W - 1L
1,344 SR
Queue Stats
131W - 41L
1,980 Elo+
Solo
Achilles
Achilles
SusanoMain45
Achilles
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 112L
1,712 Elo+
Party 1
Athena
Athena
ThanatosWeeb
Athena
Level 22
God Stats
15W - 8L
1,717 SR
Queue Stats
52W - 51L
1,695 Elo+
Party 1
Team Averages
Level 21
1,583 SR
1,773 Elo+

VS

Team Averages
Level 40
1,568 SR
1,754 Elo+
Fenrir
Fenrir
EdEddnEddy_4x
Fenrir
Level 8
God Stats
1W - 2L
1,348 SR
Queue Stats
123W - 59L
1,756 Elo+
Solo
Merlin
Merlin
SCARFIXER
Merlin
Level 26
God Stats
1W - 1L
1,696 SR
Queue Stats
64W - 63L
1,594 Elo+
Solo
Sobek
Sobek
T3rd Fergusonn
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,972 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The_xB1GDx
Tsukuyomi
Level 16
God Stats
8W - 2L
1,675 SR
Queue Stats
84W - 57L
1,791 Elo+
Solo
Anhur
Anhur
xRynom
Anhur
Level 144
God Stats
18W - 22L
1,619 SR
Queue Stats
564W - 505L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BTSM6827
Cernunnos
10
3 / 1 / 2
5,920
592
5,089
6,426
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 7
6,036
604
4,106
3,126
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 0 / 2
6,327
633
3,525
4,586
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SusanoMain45
Achilles
12
5 / 0 / 1
6,566
657
4,984
7,578
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
9
2 / 1 / 9
5,891
589
3,638
6,986
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,570
557
4,680
7,448
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
SCARFIXER
Merlin
10
0 / 2 / 0
5,441
544
1,633
2,960
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 4 / 0
4,963
496
1,919
8,081
3,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
The_xB1GDx
Tsukuyomi
7
0 / 4 / 2
4,694
469
4,472
7,617
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
xRynom
Anhur
9
0 / 3 / 1
5,214
521
3,206
6,764
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
1
2
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BTSM6827
Cernunnos
3
1
2
4
L
0
3
0
0
W
2
0
7
5.5
W
4
0
2
5
L
Merlin
SCARFIXER
Merlin
0
2
0
0
W
Achilles
SusanoMain45
Achilles
5
0
1
5.5
L
1
4
0
0.25
W
Athena
2
1
9
6.5
L
Tsukuyomi
The_xB1GDx
Tsukuyomi
0
4
2
0.25
L
Anhur
xRynom
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
15,910
28,702
Taken
32,870
14,940
Mitigated
13,366
11,840
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BTSM6827
Cernunnos
5,089
2,596
0
2,680
6,426
1,269
0
401
6,025
0
32,142
L
4,680
667
0
2,043
7,448
4,852
0
922
6,176
0
31,194
W
4,106
1,093
0
1,631
3,126
828
1,870
854
2,272
27,419
0
W
3,525
1,949
0
1,234
4,586
1,892
0
748
3,838
0
35,612
L
Merlin
SCARFIXER
Merlin
1,633
53
0
710
2,960
815
0
1,253
1,707
32,811
0
W
Achilles
SusanoMain45
Achilles
4,984
889
0
4,094
7,578
7,468
0
191
7,037
0
30,650
L
1,919
226
0
2,598
8,081
3,712
0
3,198
4,858
9,681
0
W
Athena
3,638
1,006
0
2,201
6,986
3,483
0
1,358
5,628
17,911
0
L
Tsukuyomi
The_xB1GDx
Tsukuyomi
4,472
1,097
0
2,346
7,617
1,903
21
1,041
6,476
0
20,520
L
Anhur
xRynom
Anhur
3,206
1,144
0
2,116
6,764
2,084
0
1,330
5,434
0
30,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
25,882
291
Minions Killed
254
0
Camps Cleared
0
988,574
Distance Traveled
923,934
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,920
592
67
7
0
168,077
3
L
Fenrir
5,570
557
66
7
0
175,012
1
W
Sol
6,036
604
55
6
0
188,712
4
W
Kali
6,327
633
78
8
0
219,899
2
L
Merlin
5,441
544
64
6
0
175,575
3
W
Achilles
6,566
657
61
6
0
194,542
0
L
Sobek
4,963
496
19
2
0
202,548
3
W
Athena
5,891
589
30
3
0
217,344
3
L
Tsukuyomi
4,694
469
40
4
0
209,641
0
L
Anhur
5,214
521
65
7
0
161,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role