Player Matchup

Kali
Kali
OnlyGlock
Kali
Level 8
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 4L
1,220 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMerchandise9
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
Wxlfgangg
Heimdallr
Level 20
God Stats
25W - 32L
1,424 SR
Queue Stats
140W - 174L
1,358 Elo+
Party 1
Bellona
Bellona
dopewuzi
Bellona
Level 5
God Stats
4W - 6L
1,268 SR
Queue Stats
9W - 18L
1,229 Elo+
Solo
Yemoja
Yemoja
逃过一杰
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,406 Elo+
Solo
Team Averages
Level 11
1,456 SR
1,312 Elo+

VS

Team Averages
Level 26
1,552 SR
1,377 Elo+
Odin
Odin
DJNeonHusky
Odin
Level 29
God Stats
19W - 19L
1,672 SR
Queue Stats
298W - 267L
1,465 Elo+
Solo
Ra
Ra
HandleBarFarm
Ra
Level 29
God Stats
1W - 0L
1,756 SR
Queue Stats
134W - 133L
1,455 Elo+
Solo
Bellona
Bellona
PercyRod
Bellona
Level 17
God Stats
45W - 59L
1,330 SR
Queue Stats
206W - 247L
1,215 Elo+
Solo
Neith
Neith
Thalesaøe
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,266 Elo+
Solo
Mercury
Mercury
mizteq
Mercury
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 52L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 6 / 1
6,199
413
2,214
8,461
3,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TheMerchandise9
Tsukuyomi
8
0 / 8 / 0
5,398
360
4,156
9,997
3,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Wxlfgangg
Heimdallr
9
2 / 5 / 1
6,292
419
8,622
9,910
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
dopewuzi
Bellona
12
3 / 4 / 0
7,207
480
6,392
11,016
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
10
1 / 3 / 2
6,459
431
4,836
9,805
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 9
6,986
466
5,302
10,303
6,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
12 / 1 / 5
9,088
606
11,258
5,815
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PercyRod
Bellona
13
2 / 2 / 4
7,864
524
4,795
11,077
6,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
11
3 / 2 / 5
6,738
449
5,835
6,772
2,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
mizteq
Mercury
13
5 / 1 / 7
8,302
553
6,837
10,578
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
26
26
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
12
1
5
14.5
L
Kali
0
6
1
0.08
W
Bellona
PercyRod
Bellona
2
2
4
2
W
Neith
3
2
5
2.75
L
Tsukuyomi
TheMerchandise9
Tsukuyomi
0
8
0
0
L
Heimdallr
Wxlfgangg
Heimdallr
2
5
1
0.5
L
Bellona
dopewuzi
Bellona
3
4
0
0.75
W
Mercury
mizteq
Mercury
5
1
7
8.5
L
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
34,027
49,189
Taken
44,545
25,499
Mitigated
21,231
6,245
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,302
1,137
401
3,680
10,303
6,216
0
1,578
8,725
3,877
18,956
W
11,258
1,344
615
1,662
5,815
2,217
548
788
4,944
44,862
0
L
Kali
2,214
1,087
0
695
8,461
3,715
0
2,098
6,255
0
30,755
W
Bellona
PercyRod
Bellona
4,795
573
0
5,217
11,077
6,774
544
616
10,461
0
37,931
W
Neith
5,835
1,615
0
2,734
6,772
2,241
598
1,532
5,240
0
31,121
L
Tsukuyomi
TheMerchandise9
Tsukuyomi
4,156
1,192
0
910
9,997
3,753
0
1,975
7,852
0
18,667
L
Heimdallr
Wxlfgangg
Heimdallr
8,622
4,397
0
2,147
9,910
4,004
509
2,318
7,428
0
25,420
L
Bellona
dopewuzi
Bellona
6,392
1,621
0
1,423
11,016
7,767
0
1,417
9,228
0
30,081
W
Mercury
mizteq
Mercury
6,837
4,562
219
2,088
10,578
3,783
0
322
10,256
0
45,576
L
Yemoja
4,836
576
295
775
9,805
6,260
441
3,581
5,929
21,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
38,978
230
Minions Killed
325
0
Camps Cleared
0
1,261,836
Distance Traveled
1,543,821
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,986
466
19
1
0
354,711
11
W
Ra
9,088
606
92
6
0
305,011
5
L
Kali
6,199
413
62
4
0
284,607
0
W
Bellona
7,864
524
79
5
0
259,056
1
W
Neith
6,738
449
48
3
0
284,492
3
L
Tsukuyomi
5,398
360
30
2
0
244,644
0
L
Heimdallr
6,292
419
44
3
0
230,458
0
L
Bellona
7,207
480
65
4
0
251,514
2
W
Mercury
8,302
553
87
6
0
340,551
2
L
Yemoja
6,459
431
29
2
0
250,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role