Player Matchup

Fenrir
Fenrir
PhDinWumbology_
Fenrir
Level 18
God Stats
8W - 4L
1,530 SR
Queue Stats
118W - 89L
1,188 Elo+
Solo
Hades
Hades
PuffHerFish
Hades
Level 24
God Stats
5W - 2L
1,522 SR
Queue Stats
41W - 38L
1,361 Elo+
Party 1
Zeus
Zeus
SomaliaSurvivorr
Zeus
Level 25
God Stats
3W - 4L
1,312 SR
Queue Stats
93W - 91L
1,329 Elo+
Solo
Bellona
Bellona
cholato_1000
Bellona
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
9W - 11L
1,180 Elo+
Solo
Izanami
Izanami
nabro8
Izanami
Level 15
God Stats
3W - 1L
1,534 SR
Queue Stats
7W - 2L
1,417 Elo+
Party 1
Team Averages
Level 20
1,480 SR
1,295 Elo+

VS

Team Averages
Level 25
1,446 SR
1,272 Elo+
Olorun
Olorun
DAKthos
Olorun
Level 28
God Stats
27W - 34L
1,360 SR
Queue Stats
49W - 66L
1,251 Elo+
Party 2
Hel
Hel
OUROBOROUS756
Hel
Level 30
God Stats
11W - 14L
1,453 SR
Queue Stats
441W - 512L
1,355 Elo+
Solo
Nike
Nike
Sucker_punchers
Nike
Level 29
God Stats
2W - 2L
1,695 SR
Queue Stats
134W - 178L
1,377 Elo+
Solo
Ravana
Ravana
cabreraSlayer
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 61L
1,161 Elo+
Solo
Baron Samedi
Baron Samedi
jkyritz
Baron Samedi
Level 28
God Stats
11W - 15L
1,221 SR
Queue Stats
12W - 17L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,589
508
1,808
5,520
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

11
8 / 2 / 2
7,160
651
5,287
6,548
2,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 1 / 2
7,045
640
4,555
3,707
909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
cholato_1000
Bellona
9
1 / 1 / 4
5,396
491
202
4,410
2,248
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
nabro8
Izanami
10
4 / 2 / 8
6,547
595
4,987
4,796
1,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DAKthos
Olorun
8
1 / 7 / 1
5,286
481
2,715
8,814
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 6 / 0
5,178
471
3,230
5,740
1,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 0
5,842
531
1,744
4,808
1,379
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,771
434
487
5,177
1,394
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
jkyritz
Baron Samedi
8
3 / 4 / 0
5,705
519
1,592
5,252
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
7
8
Deaths
23
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
DAKthos
Olorun
1
7
1
0.21
L
1
6
0
0.17
W
1
2
3
1.25
W
8
2
2
4.5
W
8
1
2
9
L
2
3
0
0.67
L
0
3
0
0
W
Bellona
cholato_1000
Bellona
1
1
4
3
L
Baron Samedi
jkyritz
Baron Samedi
3
4
0
0.75
W
Izanami
nabro8
Izanami
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,839
Damage
9,768
24,981
Taken
29,791
8,785
Mitigated
8,888
8,041
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DAKthos
Olorun
2,715
1,517
0
1,974
8,814
2,810
1,050
5,629
3,185
20,511
0
L
3,230
1,169
286
1,020
5,740
1,478
843
1,063
4,677
20,018
0
W
1,808
183
135
2,448
5,520
1,636
32
519
5,001
0
22,833
W
5,287
662
23
3,302
6,548
2,488
0
2,003
4,545
37,369
0
W
4,555
659
0
1,022
3,707
909
1,424
540
3,167
26,309
0
L
1,744
304
0
87
4,808
1,379
287
483
4,325
0
18,542
L
487
0
0
1,528
5,177
1,394
0
1,138
4,039
0
15,447
W
Bellona
cholato_1000
Bellona
202
0
0
548
4,410
2,248
798
1,647
2,763
0
10,447
L
Baron Samedi
jkyritz
Baron Samedi
1,592
351
334
530
5,252
1,827
491
1,529
3,723
22,147
0
W
Izanami
nabro8
Izanami
4,987
3,530
0
563
4,796
1,504
248
2,828
1,968
0
30,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
26,782
272
Minions Killed
192
0
Camps Cleared
0
947,701
Distance Traveled
881,503
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,286
481
46
4
0
132,600
2
L
Hel
5,178
471
34
3
0
162,563
2
W
Fenrir
5,589
508
48
4
0
193,625
1
W
Hades
7,160
651
69
6
0
206,661
4
W
Zeus
7,045
640
64
6
0
165,005
0
L
Nike
5,842
531
40
4
0
231,699
1
L
Ravana
4,771
434
36
3
0
180,006
0
W
Bellona
5,396
491
22
2
0
168,055
1
L
Baron Samedi
5,705
519
36
3
0
174,635
0
W
Izanami
6,547
595
69
6
0
214,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role