Player Matchup

Sobek
Sobek
AVIXXBUS
Sobek
Level 126
God Stats
0W - 1L
1,415 SR
Queue Stats
46W - 35L
1,570 Elo+
Party 2
Eset
Eset
ElctrkoolAid
Eset
Level 77
God Stats
0W - 2L
1,303 SR
Queue Stats
43W - 38L
1,531 Elo+
Party 2
Medusa
Medusa
jjpighog
Medusa
Level 59
God Stats
4W - 5L
1,673 SR
Queue Stats
288W - 308L
1,498 Elo+
Solo
Team Averages
Level 87
1,464 SR
1,533 Elo+

VS

Team Averages
Level 91
1,569 SR
1,535 Elo+
Anubis
Anubis
FACX_Whisper
Anubis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 133L
1,564 Elo+
Party 1
Sobek
Sobek
JoJo_PuertoRico
Sobek
Level 145
God Stats
6W - 3L
1,746 SR
Queue Stats
108W - 92L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
vLRxPiiD
Danzaburou
Level 42
God Stats
8W - 8L
1,462 SR
Queue Stats
31W - 35L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AVIXXBUS
Sobek
12
1 / 2 / 1
8,842
680
6,795
16,495
9,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 8 / 1
7,222
556
2,907
8,553
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
jjpighog
Medusa
11
1 / 7 / 1
8,053
619
8,380
11,162
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 0 / 8
9,788
753
12,864
5,063
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 11
10,526
810
8,827
14,274
15,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
vLRxPiiD
Danzaburou
11
4 / 2 / 8
9,189
707
8,758
6,869
2,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
AVIXXBUS
Sobek
1
2
1
0.75
L
0
8
1
0.06
W
Anubis
7
0
8
11
W
6
0
11
11.5
L
Medusa
jjpighog
Medusa
1
7
1
0.21
W
Danzaburou
vLRxPiiD
Danzaburou
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,082
Damage
30,449
36,210
Taken
26,206
15,442
Mitigated
20,416
8,302
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AVIXXBUS
Sobek
6,795
520
0
5,084
16,495
9,849
0
9,166
7,329
23,138
0
L
2,907
191
513
1,304
8,553
2,399
0
5,120
3,433
21,405
0
W
Anubis
12,864
308
0
2,956
5,063
2,503
533
2,583
2,352
37,810
0
W
8,827
912
0
5,241
14,274
15,150
223
3,775
10,189
24,478
0
L
Medusa
jjpighog
Medusa
8,380
3,579
135
1,266
11,162
3,194
0
7,441
3,721
0
29,512
W
Danzaburou
vLRxPiiD
Danzaburou
8,758
2,345
0
2,040
6,869
2,763
315
2,885
3,906
0
37,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,117
Gold Earned
29,503
114
Minions Killed
154
0
Camps Cleared
0
646,478
Distance Traveled
731,893
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,842
680
33
3
0
224,900
2
L
Eset
7,222
556
41
3
0
196,516
0
W
Anubis
9,788
753
65
5
0
227,111
2
W
Sobek
10,526
810
22
2
0
272,954
2
L
Medusa
8,053
619
40
3
0
225,062
2
W
Danzaburou
9,189
707
67
5
0
231,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role