Player Matchup

Nu Wa
Nu Wa
Harem Breaker
Nu Wa
Level 20
God Stats
6W - 1L
1,598 SR
Queue Stats
6W - 2L
1,547 Elo+
Party 1
Artemis
Artemis
Kynata00
Artemis
Level 82
God Stats
4W - 0L
1,694 SR
Queue Stats
12W - 4L
1,577 Elo+
Party 1
Vulcan
Vulcan
NotAlan
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
SargeBMF
Cthulhu
Level 157
God Stats
2W - 2L
1,194 SR
Queue Stats
19W - 10L
1,574 Elo+
Party 1
Chaac
Chaac
scarzfreeman
Chaac
Level 125
God Stats
1W - 0L
1,743 SR
Queue Stats
11W - 5L
1,638 Elo+
Party 1
Team Averages
Level 102
1,546 SR
1,594 Elo+

VS

Team Averages
Level 96
1,521 SR
1,478 Elo+
Sylvanus
Sylvanus
ContactCoin
Sylvanus
Level 145
God Stats
2W - 3L
1,287 SR
Queue Stats
97W - 94L
1,447 Elo+
Party 2
Ra
Ra
MadBoiDio
Ra
Level 50
God Stats
0W - 4L
1,323 SR
Queue Stats
152W - 139L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
Menthol_Sushii8
Danzaburou
Level 122
God Stats
6W - 3L
1,683 SR
Queue Stats
89W - 96L
1,513 Elo+
Party 2
Cabrakan
Cabrakan
TonytoHigh
Cabrakan
Level 148
God Stats
21W - 13L
1,562 SR
Queue Stats
324W - 343L
1,446 Elo+
Solo
Zeus
Zeus
thewh1te0ne
Zeus
Level 17
God Stats
4W - 3L
1,749 SR
Queue Stats
22W - 19L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,945
710
4,936
7,554
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Kynata00
Artemis
19
7 / 1 / 6
12,043
860
8,388
8,128
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
NotAlan
Vulcan
17
4 / 3 / 6
10,768
769
9,075
6,562
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SargeBMF
Cthulhu
16
3 / 1 / 14
12,122
866
17,012
15,198
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 5 / 5
10,487
749
9,789
15,207
17,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ContactCoin
Sylvanus
15
2 / 5 / 3
8,918
637
4,057
13,348
10,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 6
11,565
826
12,650
12,798
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Menthol_Sushii8
Danzaburou
18
4 / 6 / 4
10,810
772
6,266
16,001
5,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TonytoHigh
Cabrakan
8
0 / 0 / 0
5,166
369
0
587
204
16
1 / 5 / 5
9,432
674
13,399
13,644
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
20
Kills
14
14
Deaths
20
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ContactCoin
Sylvanus
2
5
3
0.7
W
2
4
7
1.38
W
Artemis
Kynata00
Artemis
7
1
6
10
L
7
4
6
2.5
L
Danzaburou
Menthol_Sushii8
Danzaburou
4
6
4
1
W
Vulcan
NotAlan
Vulcan
4
3
6
2.33
W
Cthulhu
SargeBMF
Cthulhu
3
1
14
10
L
Cabrakan
TonytoHigh
Cabrakan
0
0
0
0
W
4
5
5
1.3
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,200
Damage
36,372
52,649
Taken
56,378
43,975
Mitigated
26,453
6,230
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ContactCoin
Sylvanus
4,057
412
1,630
2,548
13,348
10,619
0
8,290
4,679
15,501
0
W
4,936
1,600
0
16
7,554
2,858
952
2,750
4,726
19,273
0
W
Artemis
Kynata00
Artemis
8,388
4,494
0
2,384
8,128
3,189
3,203
6,012
1,944
0
43,859
L
12,650
1,299
1,155
2,175
12,798
5,281
0
6,854
5,691
45,995
0
L
Danzaburou
Menthol_Sushii8
Danzaburou
6,266
1,427
53
1,413
16,001
5,869
0
8,673
6,974
0
32,542
W
Vulcan
NotAlan
Vulcan
9,075
2,546
0
0
6,562
2,761
663
3,195
3,321
42,899
0
W
Cthulhu
SargeBMF
Cthulhu
17,012
788
93
927
15,198
17,855
61
9,458
5,330
32,825
0
L
Cabrakan
TonytoHigh
Cabrakan
0
0
0
0
587
204
0
473
0
0
0
W
9,789
1,460
0
2,810
15,207
17,312
0
8,029
6,974
0
26,709
L
13,399
1,195
0
2,630
13,644
4,480
0
5,923
7,355
39,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
45,891
299
Minions Killed
217
11
Camps Cleared
4
1,258,112
Distance Traveled
869,827
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,918
637
21
2
0
193,157
0
W
Nu Wa
9,945
710
36
3
2
223,011
1
W
Artemis
12,043
860
102
7
5
266,895
3
L
Ra
11,565
826
80
6
1
237,934
0
L
Danzaburou
10,810
772
53
4
1
228,914
0
W
Vulcan
10,768
769
87
6
3
232,851
1
W
Cthulhu
12,122
866
25
2
1
275,552
2
L
Cabrakan
5,166
369
0
0
0
0
0
W
Chaac
10,487
749
49
4
0
259,803
0
L
Zeus
9,432
674
63
5
2
209,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role