Player Matchup

Tyr
Tyr
Blàkè
Tyr
Level 44
God Stats
24W - 13L
1,856 SR
Queue Stats
215W - 180L
1,598 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FireKnight902
Tsukuyomi
Level 81
God Stats
17W - 11L
1,597 SR
Queue Stats
371W - 349L
1,485 Elo+
Party 2
Janus
Janus
Mhtoocool
Janus
Level 145
God Stats
1W - 6L
1,405 SR
Queue Stats
373W - 321L
1,615 Elo+
Party 3
Athena
Athena
NwGZombie
Athena
Level 107
God Stats
5W - 7L
1,500 SR
Queue Stats
89W - 81L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
SoulGaming97
Danzaburou
Level 18
God Stats
2W - 1L
1,691 SR
Queue Stats
5W - 3L
1,428 Elo+
Party 2
Team Averages
Level 79
1,610 SR
1,515 Elo+

VS

Team Averages
Level 62
1,599 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
Chaseinator
Tsukuyomi
Level 109
God Stats
10W - 9L
1,615 SR
Queue Stats
372W - 376L
1,603 Elo+
Party 1
Bellona
Bellona
ELivingxx
Bellona
Level 27
God Stats
8W - 2L
1,788 SR
Queue Stats
42W - 31L
1,609 Elo+
Party 4
Izanami
Izanami
Redkiller570
Izanami
Level 59
God Stats
42W - 26L
1,676 SR
Queue Stats
177W - 176L
1,541 Elo+
Party 4
Persephone
Persephone
darealblasian
Persephone
Level 88
God Stats
13W - 15L
1,263 SR
Queue Stats
48W - 48L
1,414 Elo+
Solo
Athena
Athena
voidlyfe
Athena
Level 26
God Stats
15W - 14L
1,655 SR
Queue Stats
219W - 201L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
2 / 2 / 3
8,826
519
9,926
12,058
10,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
FireKnight902
Tsukuyomi
11
3 / 9 / 2
7,754
456
5,380
11,828
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Mhtoocool
Janus
13
2 / 7 / 2
8,440
496
8,259
10,150
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
NwGZombie
Athena
10
0 / 7 / 5
6,821
401
4,771
15,966
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SoulGaming97
Danzaburou
13
3 / 6 / 1
8,367
492
7,225
10,314
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chaseinator
Tsukuyomi
18
18 / 0 / 3
11,080
652
13,530
9,847
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
ELivingxx
Bellona
16
1 / 2 / 2
9,211
542
6,909
10,440
10,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Redkiller570
Izanami
17
6 / 3 / 1
10,240
602
6,895
10,108
3,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
darealblasian
Persephone
13
3 / 3 / 12
8,512
501
9,244
8,501
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
voidlyfe
Athena
13
2 / 2 / 14
8,741
514
7,189
12,048
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
30
31
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
2
3
1.75
W
Tsukuyomi
Chaseinator
Tsukuyomi
18
0
3
19.5
W
Bellona
ELivingxx
Bellona
1
2
2
1
L
Tsukuyomi
FireKnight902
Tsukuyomi
3
9
2
0.44
L
Janus
Mhtoocool
Janus
2
7
2
0.43
L
Athena
NwGZombie
Athena
0
7
5
0.36
W
Izanami
Redkiller570
Izanami
6
3
1
2.17
L
Danzaburou
SoulGaming97
Danzaburou
3
6
1
0.58
W
Persephone
darealblasian
Persephone
3
3
12
3
W
Athena
voidlyfe
Athena
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,561
Damage
43,767
60,316
Taken
50,944
28,478
Mitigated
29,904
10,169
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,926
2,072
0
3,097
12,058
10,082
888
1,902
10,094
0
56,207
W
Tsukuyomi
Chaseinator
Tsukuyomi
13,530
2,674
0
5,138
9,847
4,570
0
1,527
8,204
0
85,925
W
Bellona
ELivingxx
Bellona
6,909
2,335
0
671
10,440
10,340
660
1,310
9,020
10,099
49,876
L
Tsukuyomi
FireKnight902
Tsukuyomi
5,380
633
0
910
11,828
5,261
481
1,771
9,939
0
33,029
L
Janus
Mhtoocool
Janus
8,259
858
0
635
10,150
3,189
590
4,175
5,721
53,497
0
L
Athena
NwGZombie
Athena
4,771
1,994
0
3,112
15,966
6,920
0
8,015
7,741
15,161
0
W
Izanami
Redkiller570
Izanami
6,895
4,402
0
4,730
10,108
3,470
2,198
1,554
8,514
0
81,258
L
Danzaburou
SoulGaming97
Danzaburou
7,225
3,472
0
2,415
10,314
3,026
1,012
1,022
9,266
0
39,700
W
Persephone
darealblasian
Persephone
9,244
1,304
0
329
8,501
3,007
755
3,236
5,102
41,430
0
W
Athena
voidlyfe
Athena
7,189
2,847
0
1,279
12,048
8,517
690
4,808
7,072
20,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
47,784
359
Minions Killed
546
0
Camps Cleared
0
1,472,118
Distance Traveled
1,678,156
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,826
519
98
6
0
331,571
1
W
Tsukuyomi
11,080
652
125
7
0
413,207
1
W
Bellona
9,211
542
143
8
0
312,195
1
L
Tsukuyomi
7,754
456
57
3
0
279,373
1
L
Janus
8,440
496
99
6
0
295,784
6
L
Athena
6,821
401
29
2
0
315,448
4
W
Izanami
10,240
602
160
9
0
291,358
3
L
Danzaburou
8,367
492
76
4
0
249,942
1
W
Persephone
8,512
501
78
5
0
307,770
1
W
Athena
8,741
514
40
2
0
353,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role