Player Matchup

Athena
Athena
FetyWapsGoodEye
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,456 Elo+
Party 2
Chaac
Chaac
GRIP25
Chaac
Level 43
God Stats
4W - 7L
1,509 SR
Queue Stats
10W - 17L
1,409 Elo+
Party 2
Chang'e
Chang'e
nattywilx
Chang'e
Level 48
God Stats
1W - 2L
1,683 SR
Queue Stats
20W - 24L
1,472 Elo+
Party 2
Team Averages
Level 40
1,564 SR
1,446 Elo+

VS

Team Averages
Level 77
1,457 SR
1,411 Elo+
Yemoja
Yemoja
Light_Storm04
Yemoja
Level 62
God Stats
6W - 5L
1,429 SR
Queue Stats
26W - 37L
1,363 Elo+
Party 1
Tiamat
Tiamat
Vadori-_-
Tiamat
Level 141
God Stats
53W - 42L
1,488 SR
Queue Stats
503W - 490L
1,494 Elo+
Party 1
Medusa
Medusa
abryan161111
Medusa
Level 27
God Stats
27W - 30L
1,454 SR
Queue Stats
42W - 48L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 12
18,045
644
28,278
54,039
80,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
GRIP25
Chaac
20
12 / 2 / 4
18,673
667
30,561
41,517
55,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
nattywilx
Chang'e
20
2 / 10 / 15
16,411
586
22,813
35,116
28,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 11
15,945
569
11,166
31,591
34,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Vadori-_-
Tiamat
20
9 / 3 / 8
19,450
695
54,440
30,643
52,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
20
7 / 14 / 11
18,098
646
35,275
31,134
18,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
22
Kills
18
18
Deaths
22
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
8
6
12
2.33
L
Chaac
GRIP25
Chaac
12
2
4
7
W
2
5
11
1.5
W
Tiamat
Vadori-_-
Tiamat
9
3
8
4.33
W
Medusa
7
14
11
0.89
L
Chang'e
nattywilx
Chang'e
2
10
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,652
Damage
100,881
130,672
Taken
93,368
164,218
Mitigated
105,561
44,300
Healing
26,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,278
6,333
0
8,940
54,039
80,319
550
21,269
31,672
71,844
0
L
Chaac
GRIP25
Chaac
30,561
4,916
0
13,399
41,517
55,391
227
22,191
18,533
0
113,072
W
11,166
2,567
3,556
270
31,591
34,284
1,090
19,896
11,370
34,944
0
W
Tiamat
Vadori-_-
Tiamat
54,440
4,699
1,361
13,633
30,643
52,404
219
16,926
13,409
157,690
0
W
Medusa
35,275
19,823
1,881
5,753
31,134
18,873
3,374
14,409
16,425
0
88,084
L
Chang'e
nattywilx
Chang'e
22,813
5,186
9,897
12,064
35,116
28,508
542
20,209
14,175
88,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,129
Gold Earned
53,493
268
Minions Killed
276
0
Camps Cleared
0
1,528,240
Distance Traveled
1,339,554
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
18,045
644
69
2
0
529,316
0
L
Chaac
18,673
667
118
4
0
568,158
0
W
Yemoja
15,945
569
37
1
0
408,462
1
W
Tiamat
19,450
695
154
6
0
498,917
2
W
Medusa
18,098
646
85
3
0
432,175
0
L
Chang'e
16,411
586
81
3
0
430,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role