Player Matchup

Zeus
Zeus
BluesyGolf
Zeus
Level 85
God Stats
10W - 5L
1,428 SR
Queue Stats
68W - 54L
1,543 Elo+
Party 2
King Arthur
King Arthur
TBurn
King Arthur
Level 107
God Stats
16W - 9L
1,628 SR
Queue Stats
311W - 233L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
augur1
Danzaburou
Level 102
God Stats
45W - 25L
1,546 SR
Queue Stats
127W - 105L
1,481 Elo+
Party 2
Team Averages
Level 98
1,534 SR
1,530 Elo+

VS

Team Averages
Level 89
1,623 SR
1,447 Elo+
Apollo
Apollo
MightyMustang23
Apollo
Level 105
God Stats
9W - 17L
1,523 SR
Queue Stats
156W - 194L
1,265 Elo+
Solo
Chaac
Chaac
OtaKen-_-
Chaac
Level 53
God Stats
10W - 8L
1,869 SR
Queue Stats
13W - 12L
1,469 Elo+
Party 1
Merlin
Merlin
Ranga-_RT
Merlin
Level 108
God Stats
6W - 6L
1,478 SR
Queue Stats
606W - 652L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
7,539
754
4,768
4,118
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TBurn
King Arthur
11
4 / 0 / 3
7,550
755
7,771
8,381
6,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
augur1
Danzaburou
10
2 / 0 / 5
7,726
773
5,000
7,242
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
6,102
610
3,261
7,869
2,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
OtaKen-_-
Chaac
9
0 / 4 / 2
5,963
596
4,034
8,704
5,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Ranga-_RT
Merlin
10
1 / 2 / 1
6,608
661
5,600
5,822
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
2
2
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
1
3
1
0.5
L
Chaac
OtaKen-_-
Chaac
0
4
2
0.25
L
Merlin
Ranga-_RT
Merlin
1
2
1
0.75
W
King Arthur
TBurn
King Arthur
4
0
3
5.5
W
Danzaburou
augur1
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
12,895
19,741
Taken
22,395
10,046
Mitigated
9,548
5,029
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,768
269
0
1,117
4,118
1,222
0
1,532
2,586
24,074
0
L
3,261
1,979
0
2,293
7,869
2,566
0
900
6,903
0
11,215
L
Chaac
OtaKen-_-
Chaac
4,034
419
270
2,235
8,704
5,185
0
2,898
5,632
0
13,952
L
Merlin
Ranga-_RT
Merlin
5,600
353
0
1,688
5,822
1,797
0
648
5,076
29,256
0
W
King Arthur
TBurn
King Arthur
7,771
816
0
1,880
8,381
6,455
42
2,394
5,987
0
21,544
W
Danzaburou
augur1
Danzaburou
5,000
1,481
0
2,032
7,242
2,369
1,172
1,758
5,484
0
34,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
18,673
133
Minions Killed
95
0
Camps Cleared
0
551,873
Distance Traveled
512,047
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,539
754
51
5
0
156,041
3
L
Apollo
6,102
610
19
2
0
151,634
1
L
Chaac
5,963
596
15
2
0
184,499
0
L
Merlin
6,608
661
61
6
0
175,914
4
W
King Arthur
7,550
755
25
3
0
205,802
0
W
Danzaburou
7,726
773
57
6
0
190,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role