Player Matchup

Cernunnos
Cernunnos
AreKansas
Cernunnos
Level 109
God Stats
12W - 7L
1,722 SR
Queue Stats
591W - 589L
1,520 Elo+
Party 1
Chaac
Chaac
DetrimentJay
Chaac
Level 78
God Stats
41W - 39L
1,577 SR
Queue Stats
433W - 450L
1,524 Elo+
Party 1
Sobek
Sobek
Optibro
Sobek
Level 37
God Stats
0W - 5L
1,497 SR
Queue Stats
108W - 122L
1,515 Elo+
Solo
Fenrir
Fenrir
XxMuffxDiverXx
Fenrir
Level 13
God Stats
24W - 18L
1,724 SR
Queue Stats
184W - 210L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
iZerkzy
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 142L
1,437 Elo+
Party 1
Team Averages
Level 59
1,604 SR
1,511 Elo+

VS

Team Averages
Level 85
1,473 SR
1,445 Elo+
Nox
Nox
Dink77
Nox
Level 128
God Stats
5W - 6L
1,214 SR
Queue Stats
263W - 234L
1,476 Elo+
Party 3
Ymir
Ymir
Furchizzl3
Ymir
Level 141
God Stats
3W - 2L
1,337 SR
Queue Stats
32W - 47L
1,404 Elo+
Party 3
Osiris
Osiris
HolyShmolie
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,363 Elo+
Party 3
Cerberus
Cerberus
Zac08
Cerberus
Level 112
God Stats
7W - 3L
1,736 SR
Queue Stats
405W - 378L
1,484 Elo+
Party 2
Medusa
Medusa
infiiniiti
Medusa
Level 28
God Stats
62W - 56L
1,575 SR
Queue Stats
261W - 277L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AreKansas
Cernunnos
8
1 / 6 / 2
5,254
478
5,072
8,541
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,434
585
5,129
4,844
2,301
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Optibro
Sobek
8
0 / 4 / 3
5,405
491
2,696
9,456
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 2
6,041
549
2,425
5,810
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
iZerkzy
Nu Wa
8
1 / 6 / 3
5,153
468
6,536
6,011
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dink77
Nox
11
5 / 1 / 7
6,598
600
5,482
3,801
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 0 / 3
6,990
635
6,181
6,736
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
8
0 / 4 / 0
5,119
465
749
7,697
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Zac08
Cerberus
8
1 / 2 / 8
5,741
522
2,665
8,152
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
infiiniiti
Medusa
11
7 / 1 / 2
6,734
612
7,755
6,389
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
19
19
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AreKansas
Cernunnos
1
6
2
0.33
L
4
1
1
4.5
W
Nox
Dink77
Nox
5
1
7
8.5
W
6
0
3
7.5
W
Osiris
0
4
0
0
L
Sobek
Optibro
Sobek
0
4
3
0.38
L
2
2
2
1.5
W
Cerberus
Zac08
Cerberus
1
2
8
2.5
L
Nu Wa
iZerkzy
Nu Wa
1
6
3
0.42
W
Medusa
infiiniiti
Medusa
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,858
Damage
22,832
34,662
Taken
32,775
14,395
Mitigated
13,971
6,074
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AreKansas
Cernunnos
5,072
2,126
0
1,884
8,541
2,005
0
1,216
7,325
0
24,944
L
5,129
594
0
1,236
4,844
2,301
734
1,885
2,957
0
29,206
W
Nox
Dink77
Nox
5,482
217
0
545
3,801
1,428
0
2,398
1,403
28,220
0
W
6,181
586
0
690
6,736
3,692
0
1,693
5,043
42,907
0
W
Osiris
749
349
0
1,830
7,697
3,568
903
390
7,307
0
19,201
L
Sobek
Optibro
Sobek
2,696
473
0
2,474
9,456
6,070
0
5,309
3,983
11,726
0
L
2,425
517
0
0
5,810
2,235
0
2,409
3,347
0
28,339
W
Cerberus
Zac08
Cerberus
2,665
278
0
1,808
8,152
3,267
0
2,997
5,155
12,826
0
L
Nu Wa
iZerkzy
Nu Wa
6,536
1,385
0
480
6,011
1,784
107
3,135
2,722
24,055
0
W
Medusa
infiiniiti
Medusa
7,755
4,331
0
2,773
6,389
2,016
370
1,754
4,635
0
36,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
31,182
227
Minions Killed
274
0
Camps Cleared
0
925,289
Distance Traveled
993,685
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,254
478
46
4
0
167,812
0
L
Chaac
6,434
585
60
5
0
198,485
0
W
Nox
6,598
600
55
5
0
197,248
4
W
Ymir
6,990
635
82
7
0
209,707
0
W
Osiris
5,119
465
49
4
0
193,057
0
L
Sobek
5,405
491
16
1
0
184,750
0
L
Fenrir
6,041
549
65
6
0
206,267
0
W
Cerberus
5,741
522
28
3
0
197,991
4
L
Nu Wa
5,153
468
40
4
0
167,975
0
W
Medusa
6,734
612
60
5
0
195,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role