Player Matchup

Izanami
Izanami
Jrodkillen35
Izanami
Level 16
God Stats
4W - 1L
1,535 SR
Queue Stats
11W - 11L
1,510 Elo+
Party 2
Nemesis
Nemesis
LockoCharms
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 48L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
MeSupportv2
Cthulhu
Level 12
God Stats
0W - 1L
1,487 SR
Queue Stats
6W - 8L
1,510 Elo+
Party 2
Hercules
Hercules
MrTwinkie76
Hercules
Level 16
God Stats
2W - 1L
1,522 SR
Queue Stats
2W - 6L
1,510 Elo+
Party 2
Scylla
Scylla
ReliableGuide77
Scylla
Level 64
God Stats
19W - 10L
1,692 SR
Queue Stats
112W - 114L
1,544 Elo+
Party 1
Team Averages
Level 23
1,547 SR
1,555 Elo+

VS

Team Averages
Level 30
1,535 SR
1,533 Elo+
Zhong Kui
Zhong Kui
Blipity
Zhong Kui
Level 64
God Stats
3W - 1L
1,742 SR
Queue Stats
145W - 132L
1,558 Elo+
Party 3
Ymir
Ymir
Lightskinsavior
Ymir
Level 18
God Stats
25W - 14L
1,578 SR
Queue Stats
49W - 39L
1,514 Elo+
Party 4
Jing Wei
Jing Wei
Nyyuuu
Jing Wei
Level 28
God Stats
21W - 15L
1,653 SR
Queue Stats
80W - 69L
1,538 Elo+
Party 4
Set
Set
OrauKuschler
Set
Level 26
God Stats
3W - 5L
1,128 SR
Queue Stats
306W - 310L
1,445 Elo+
Solo
Discordia
Discordia
Vakirin
Discordia
Level 12
God Stats
1W - 1L
1,573 SR
Queue Stats
9W - 7L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jrodkillen35
Izanami
6
0 / 3 / 0
4,083
408
1,549
4,220
873
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
LockoCharms
Nemesis
5
0 / 4 / 0
4,091
409
782
4,077
1,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
MeSupportv2
Cthulhu
8
0 / 1 / 0
4,651
465
2,243
6,886
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
MrTwinkie76
Hercules
5
0 / 2 / 0
4,012
401
1,016
4,490
2,072
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 4 / 0
5,103
510
1,573
6,626
1,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blipity
Zhong Kui
10
4 / 0 / 0
5,977
598
2,881
4,145
2,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 2
5,450
545
3,662
5,722
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Nyyuuu
Jing Wei
9
3 / 0 / 1
5,781
578
4,187
3,838
942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 1
5,981
598
4,050
4,311
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Vakirin
Discordia
10
2 / 1 / 1
5,503
550
3,337
4,016
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
14
14
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blipity
Zhong Kui
4
0
0
4
L
Izanami
Jrodkillen35
Izanami
0
3
0
0
W
1
0
2
2
L
Nemesis
LockoCharms
Nemesis
0
4
0
0
L
Cthulhu
MeSupportv2
Cthulhu
0
1
0
0
L
Hercules
MrTwinkie76
Hercules
0
2
0
0
W
Jing Wei
Nyyuuu
Jing Wei
3
0
1
3.5
W
4
0
1
4.5
L
1
4
0
0.25
W
Discordia
Vakirin
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,163
Damage
18,117
26,299
Taken
22,032
8,836
Mitigated
9,195
6,692
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blipity
Zhong Kui
2,881
279
0
2,296
4,145
2,586
0
533
3,612
26,993
0
L
Izanami
Jrodkillen35
Izanami
1,549
1,045
0
380
4,220
873
0
1,726
2,494
0
11,437
W
3,662
404
0
2,758
5,722
2,409
0
1,574
4,148
21,142
0
L
Nemesis
LockoCharms
Nemesis
782
371
0
0
4,077
1,048
223
1,172
2,833
0
6,722
L
Cthulhu
MeSupportv2
Cthulhu
2,243
147
61
2,066
6,886
2,904
0
1,936
4,950
14,685
0
L
Hercules
MrTwinkie76
Hercules
1,016
584
0
1,369
4,490
2,072
0
69
4,421
0
7,274
W
Jing Wei
Nyyuuu
Jing Wei
4,187
2,958
0
2,460
3,838
942
824
669
3,169
0
26,270
W
4,050
1,882
0
743
4,311
2,035
1,200
0
4,311
0
26,725
L
1,573
85
0
2,816
6,626
1,939
415
4,461
1,721
23,083
0
W
Discordia
Vakirin
Discordia
3,337
162
0
129
4,016
1,223
210
1,040
2,976
16,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,940
Gold Earned
28,692
107
Minions Killed
216
0
Camps Cleared
0
908,336
Distance Traveled
923,100
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,977
598
59
6
0
187,395
1
L
Izanami
4,083
408
26
3
0
188,674
0
W
Ymir
5,450
545
35
4
0
189,102
2
L
Nemesis
4,091
409
21
2
0
211,745
0
L
Cthulhu
4,651
465
15
2
0
193,750
2
L
Hercules
4,012
401
9
1
0
149,492
0
W
Jing Wei
5,781
578
49
5
0
183,138
3
W
Set
5,981
598
41
4
0
191,390
2
L
Scylla
5,103
510
36
4
0
164,675
4
W
Discordia
5,503
550
32
3
0
172,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role