Player Matchup

Anubis
Anubis
Jasoncomic
Anubis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 11L
1,851 Elo+
Party 1
Kuzenbo
Kuzenbo
Levicomic
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 44L
1,836 Elo+
Party 1
Fenrir
Fenrir
lordo25252525
Fenrir
Level 7
God Stats
2W - 2L
1,700 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 1
Team Averages
Level 51
1,567 SR
1,715 Elo+

VS

Team Averages
Level 86
1,588 SR
1,428 Elo+
Ares
Ares
CRIP-420-SmOKE
Ares
Level 86
God Stats
1W - 2L
1,781 SR
Queue Stats
214W - 227L
1,430 Elo+
Party 2
Janus
Janus
DarkleTinct
Janus
Level 147
God Stats
33W - 34L
1,676 SR
Queue Stats
246W - 239L
1,605 Elo+
Party 2
King Arthur
King Arthur
N8Dawg58
King Arthur
Level 26
God Stats
4W - 11L
1,307 SR
Queue Stats
13W - 30L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jasoncomic
Anubis
16
9 / 2 / 9
12,483
780
20,005
14,827
7,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Levicomic
Kuzenbo
15
5 / 1 / 11
12,747
797
13,714
15,165
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 5 / 8
10,948
684
9,987
12,130
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
10,621
664
8,836
20,849
18,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 6 / 1
11,936
746
14,949
12,495
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
N8Dawg58
King Arthur
12
0 / 7 / 4
9,613
601
8,567
24,375
14,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
7
8
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
6
6
1
1.08
W
Anubis
Jasoncomic
Anubis
9
2
9
6.75
W
Kuzenbo
Levicomic
Kuzenbo
5
1
11
10.5
L
King Arthur
N8Dawg58
King Arthur
0
7
4
0.29
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,706
Damage
32,352
42,122
Taken
57,719
29,587
Mitigated
37,673
14,964
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,836
110
0
3,651
20,849
18,755
0
10,233
10,616
17,248
0
L
14,949
825
0
1,730
12,495
4,017
0
9,713
2,782
55,600
0
W
Anubis
Jasoncomic
Anubis
20,005
1,038
0
10,160
14,827
7,670
1,527
9,047
5,380
75,768
0
W
Kuzenbo
Levicomic
Kuzenbo
13,714
4,964
0
3,844
15,165
16,899
721
6,512
8,329
38,368
0
L
King Arthur
N8Dawg58
King Arthur
8,567
1,509
0
4,607
24,375
14,901
0
13,833
10,542
0
42,532
W
9,987
2,810
0
960
12,130
5,018
995
7,204
4,610
0
16,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
32,170
147
Minions Killed
148
0
Camps Cleared
0
877,631
Distance Traveled
822,879
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,621
664
14
1
0
263,713
3
L
Janus
11,936
746
91
6
0
288,582
1
W
Anubis
12,483
780
98
6
0
241,885
4
W
Kuzenbo
12,747
797
37
2
0
332,055
5
L
King Arthur
9,613
601
43
3
0
270,584
1
W
Fenrir
10,948
684
12
1
0
303,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role