Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CMIDA-D-MRGNCIA
Cerberus
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 17L
1,855 Elo+
Party 1
Heimdallr
Heimdallr
Mage-EPS
Heimdallr
Level 27
God Stats
3W - 1L
1,569 SR
Queue Stats
81W - 75L
1,605 Elo+
Solo
Fenrir
Fenrir
MagicUwUGhost
Fenrir
Level 23
God Stats
18W - 17L
1,457 SR
Queue Stats
120W - 97L
1,539 Elo+
Solo
Cupid
Cupid
Og_taymoney
Cupid
Level 24
God Stats
2W - 4L
1,265 SR
Queue Stats
133W - 114L
1,586 Elo+
Solo
Team Averages
Level 41
1,458 SR
1,617 Elo+

VS

Team Averages
Level 15
1,654 SR
1,639 Elo+
Ra
Ra
ADC Lord
Ra
Level 28
God Stats
6W - 5L
1,625 SR
Queue Stats
80W - 66L
1,702 Elo+
Solo
Rama
Rama
KadajHunter
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,663 Elo+
Solo
Cthulhu
Cthulhu
Mmatheusflp2006
Cthulhu
Level 10
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Tiamat
Tiamat
pinquim100
Tiamat
Level 8
God Stats
12W - 13L
1,718 SR
Queue Stats
14W - 20L
1,516 Elo+
Solo
Thanatos
Thanatos
xWearYourMaskx
Thanatos
Level 23
God Stats
6W - 3L
1,707 SR
Queue Stats
43W - 21L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 0 / 0
6,376
638
4,709
4,968
1,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
8
0 / 0 / 4
5,406
541
2,253
5,592
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Mage-EPS
Heimdallr
8
0 / 3 / 3
4,782
478
2,164
5,122
1,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 3 / 3
5,190
519
2,629
5,632
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 1
5,761
576
2,415
3,254
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,215
522
2,608
4,697
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
5,025
503
1,308
7,287
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 1
4,053
405
379
2,641
1,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
pinquim100
Tiamat
8
0 / 1 / 0
4,589
459
706
3,037
1,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
9
4 / 2 / 1
5,822
582
4,291
6,671
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
6
6
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
0
4
L
2
2
2
1.5
W
Cerberus
0
0
4
2
L
0
3
0
0
W
Heimdallr
Mage-EPS
Heimdallr
0
3
3
0.5
W
2
3
3
1.17
L
0
1
1
0.5
W
3
0
1
3.5
L
Tiamat
pinquim100
Tiamat
0
1
0
0
L
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
9,292
24,568
Taken
24,333
8,122
Mitigated
8,568
10,728
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,709
1,239
0
2,445
4,968
1,592
155
0
4,968
29,291
0
L
2,608
229
59
1,399
4,697
1,295
0
22
4,675
19,837
0
W
Cerberus
2,253
0
0
2,655
5,592
2,771
192
546
5,046
16,407
0
L
1,308
1,201
0
2,329
7,287
2,630
0
4,741
2,546
0
23,202
W
Heimdallr
Mage-EPS
Heimdallr
2,164
1,327
0
1,598
5,122
1,259
702
1,177
3,869
0
17,083
W
2,629
802
0
1,878
5,632
1,642
84
526
4,984
0
20,212
L
379
162
0
187
2,641
1,677
0
0
2,641
7,578
0
W
2,415
1,541
135
2,017
3,254
858
878
1,161
2,008
0
21,730
L
Tiamat
pinquim100
Tiamat
706
217
0
644
3,037
1,169
0
1,333
1,704
17,353
0
L
Thanatos
4,291
750
0
6,190
6,671
1,797
0
866
5,805
0
27,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,515
Gold Earned
24,704
206
Minions Killed
204
0
Camps Cleared
0
899,887
Distance Traveled
900,191
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,376
638
61
6
0
196,665
0
L
Ra
5,215
522
49
5
0
205,383
1
W
Cerberus
5,406
541
19
2
0
182,533
0
L
Rama
5,025
503
55
6
0
150,951
3
W
Heimdallr
4,782
478
34
3
0
157,419
0
W
Fenrir
5,190
519
46
5
0
204,596
0
L
Cthulhu
4,053
405
14
1
0
170,613
0
W
Cupid
5,761
576
46
5
0
158,674
3
L
Tiamat
4,589
459
35
4
0
163,495
1
L
Thanatos
5,822
582
51
5
0
209,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role