Player Matchup

Sol
Sol
GaugedGamer
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,350 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MrFlashyFlash
Tsukuyomi
Level 16
God Stats
5W - 3L
1,504 SR
Queue Stats
8W - 19L
1,424 Elo+
Party 3
Anhur
Anhur
Skedadd1e
Anhur
Level 102
God Stats
9W - 7L
1,757 SR
Queue Stats
129W - 63L
1,760 Elo+
Party 4
Sylvanus
Sylvanus
SteveSmith9
Sylvanus
Level 27
God Stats
21W - 7L
1,809 SR
Queue Stats
62W - 21L
1,808 Elo+
Party 4
Mulan
Mulan
mskadkmasdklmasd
Mulan
Level 143
God Stats
5W - 2L
1,855 SR
Queue Stats
110W - 29L
1,857 Elo+
Party 4
Team Averages
Level 75
1,685 SR
1,640 Elo+

VS

Team Averages
Level 75
1,658 SR
1,605 Elo+
Mulan
Mulan
AbominableSnowmn
Mulan
Level 126
God Stats
7W - 5L
1,570 SR
Queue Stats
344W - 261L
1,645 Elo+
Party 2
Ra
Ra
Chaseinator
Ra
Level 109
God Stats
17W - 13L
1,685 SR
Queue Stats
372W - 376L
1,591 Elo+
Party 1
Apollo
Apollo
MrGusta123
Apollo
Level 10
God Stats
25W - 14L
1,767 SR
Queue Stats
74W - 59L
1,630 Elo+
Party 2
Horus
Horus
Tacomnivore
Horus
Level 104
God Stats
5W - 5L
1,795 SR
Queue Stats
389W - 327L
1,623 Elo+
Party 2
Athena
Athena
voidlyfe
Athena
Level 25
God Stats
15W - 14L
1,473 SR
Queue Stats
219W - 201L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,335
528
4,297
6,392
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
MrFlashyFlash
Tsukuyomi
8
0 / 5 / 2
5,303
442
3,796
8,183
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Skedadd1e
Anhur
11
2 / 1 / 0
6,500
542
3,796
6,871
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
SteveSmith9
Sylvanus
9
1 / 3 / 3
6,268
522
3,963
10,080
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 1
6,504
542
3,881
10,041
5,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,626
636
6,229
6,908
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 5
7,171
598
6,017
4,472
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
MrGusta123
Apollo
11
7 / 1 / 2
7,120
593
4,313
7,446
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 0 / 7
6,961
580
4,447
7,484
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
voidlyfe
Athena
9
1 / 2 / 9
6,008
501
4,557
8,324
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
16
16
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
2
1
5
4.5
L
2
3
0
0.67
L
Tsukuyomi
MrFlashyFlash
Tsukuyomi
0
5
2
0.2
W
Apollo
MrGusta123
Apollo
7
1
2
8
L
Anhur
Skedadd1e
Anhur
2
1
0
2
L
Sylvanus
SteveSmith9
Sylvanus
1
3
3
0.83
W
3
0
7
6.5
L
0
4
1
0.13
W
Athena
voidlyfe
Athena
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,733
Damage
25,563
41,567
Taken
34,634
19,828
Mitigated
14,619
15,264
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,229
965
0
4,024
6,908
3,981
0
123
6,785
0
44,782
W
6,017
573
1,183
2,203
4,472
1,246
62
495
3,977
51,525
0
L
4,297
1,758
0
1,708
6,392
2,063
1,184
1,751
4,625
32,715
4,145
L
Tsukuyomi
MrFlashyFlash
Tsukuyomi
3,796
504
0
2,522
8,183
2,525
0
2,439
5,706
0
22,594
W
Apollo
MrGusta123
Apollo
4,313
2,549
0
1,705
7,446
2,478
396
3,112
4,334
0
33,230
L
Anhur
Skedadd1e
Anhur
3,796
2,156
0
3,482
6,871
2,424
0
1,608
5,135
0
42,988
L
Sylvanus
SteveSmith9
Sylvanus
3,963
720
1,046
2,747
10,080
7,523
0
4,159
5,775
16,493
0
W
4,447
1,740
699
3,784
7,484
3,216
0
1,246
6,238
0
37,300
L
3,881
710
0
3,759
10,041
5,293
0
253
9,427
0
41,296
W
Athena
voidlyfe
Athena
4,557
2,063
0
884
8,324
3,698
364
2,933
5,391
14,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
34,886
336
Minions Killed
358
0
Camps Cleared
0
1,103,796
Distance Traveled
1,256,136
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,626
636
92
8
0
234,684
2
W
Ra
7,171
598
100
8
0
267,894
5
L
Sol
6,335
528
84
7
0
221,823
1
L
Tsukuyomi
5,303
442
41
3
0
255,188
1
W
Apollo
7,120
593
68
6
0
230,087
1
L
Anhur
6,500
542
97
8
0
205,376
4
L
Sylvanus
6,268
522
13
1
0
190,413
3
W
Horus
6,961
580
80
7
0
283,629
3
L
Mulan
6,504
542
101
8
0
230,996
2
W
Athena
6,008
501
18
2
0
239,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role