Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GamerLegendxX10
Tiamat
Level 21
God Stats
14W - 14L
1,715 SR
Queue Stats
136W - 136L
1,461 Elo+
Party 2
Erlang Shen
Erlang Shen
MNTY_spray
Erlang Shen
Level 23
God Stats
2W - 5L
1,497 SR
Queue Stats
240W - 219L
1,479 Elo+
Solo
Arachne
Arachne
RZ REAPER Z
Arachne
Level 18
God Stats
6W - 2L
1,901 SR
Queue Stats
144W - 153L
1,431 Elo+
Party 2
Medusa
Medusa
wisneski10
Medusa
Level 20
God Stats
14W - 9L
1,708 SR
Queue Stats
119W - 127L
1,443 Elo+
Solo
Team Averages
Level 21
1,664 SR
1,463 Elo+

VS

Team Averages
Level 24
1,549 SR
1,519 Elo+
Ao Kuang
Ao Kuang
FormerMarlin729
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,652 Elo+
Party 1
Hercules
Hercules
Goblinchief6813
Hercules
Level 22
God Stats
3W - 0L
1,511 SR
Queue Stats
5W - 4L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
HC PelouzZz
Xbalanque
Level 61
God Stats
1W - 0L
1,636 SR
Queue Stats
8W - 8L
1,501 Elo+
Party 1
Bacchus
Bacchus
Pocohighness
Bacchus
Level 25
God Stats
24W - 17L
1,494 SR
Queue Stats
127W - 134L
1,399 Elo+
Solo
Kukulkan
Kukulkan
torkframe
Kukulkan
Level 7
God Stats
5W - 4L
1,603 SR
Queue Stats
5W - 4L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 4 / 9
9,394
408
8,885
16,980
7,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 4 / 5
10,595
461
15,116
17,098
9,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
MNTY_spray
Erlang Shen
15
0 / 5 / 2
9,565
416
10,802
18,747
13,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
RZ REAPER Z
Arachne
16
5 / 6 / 1
10,474
455
11,167
17,760
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
wisneski10
Medusa
15
4 / 8 / 8
10,299
448
14,645
19,501
7,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
9 / 2 / 8
12,178
529
17,691
21,682
9,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
20
7 / 1 / 1
12,239
532
16,654
21,342
18,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
HC PelouzZz
Xbalanque
16
6 / 6 / 7
10,339
450
16,437
16,566
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Pocohighness
Bacchus
16
1 / 1 / 11
11,003
478
9,209
16,682
19,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
torkframe
Kukulkan
15
4 / 5 / 4
10,368
451
9,934
12,368
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
15
Kills
27
27
Deaths
15
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
4
9
1.63
W
Ao Kuang
9
2
8
6.5
L
4
4
5
1.63
W
Hercules
7
1
1
7.5
W
Xbalanque
HC PelouzZz
Xbalanque
6
6
7
1.58
L
Erlang Shen
MNTY_spray
Erlang Shen
0
5
2
0.2
W
Bacchus
Pocohighness
Bacchus
1
1
11
6.5
L
Arachne
RZ REAPER Z
Arachne
5
6
1
0.92
W
Kukulkan
torkframe
Kukulkan
4
5
4
1.2
L
Medusa
wisneski10
Medusa
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,615
Damage
69,925
90,086
Taken
88,640
47,034
Mitigated
58,620
35,167
Healing
28,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,885
1,096
5,903
9,352
16,980
7,330
327
8,209
8,596
38,258
0
W
Ao Kuang
17,691
4,627
0
10,025
21,682
9,235
3,201
4,188
17,430
86,643
0
L
15,116
1,940
279
5,094
17,098
9,109
647
8,937
7,695
59,323
0
W
Hercules
16,654
5,901
0
10,335
21,342
18,519
429
3,705
17,485
0
73,163
W
Xbalanque
HC PelouzZz
Xbalanque
16,437
8,067
0
1,448
16,566
5,989
2,949
4,320
11,906
0
49,726
L
Erlang Shen
MNTY_spray
Erlang Shen
10,802
4,620
0
6,473
18,747
13,669
193
4,089
14,171
0
54,087
W
Bacchus
Pocohighness
Bacchus
9,209
906
1,149
5,286
16,682
19,873
142
5,872
10,614
39,799
0
L
Arachne
RZ REAPER Z
Arachne
11,167
7,491
329
3,779
17,760
9,727
904
5,184
12,442
0
67,265
W
Kukulkan
torkframe
Kukulkan
9,934
251
0
0
12,368
5,004
409
4,828
7,204
44,909
0
L
Medusa
wisneski10
Medusa
14,645
7,941
324
3,634
19,501
7,199
733
9,680
9,687
0
53,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
56,127
428
Minions Killed
482
0
Camps Cleared
0
2,041,436
Distance Traveled
2,152,393
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,394
408
56
2
0
420,190
1
W
Ao Kuang
12,178
529
114
5
0
427,207
1
L
Tiamat
10,595
461
98
4
0
385,305
0
W
Hercules
12,239
532
135
6
0
401,208
3
W
Xbalanque
10,339
450
76
3
0
434,373
0
L
Erlang Shen
9,565
416
95
4
0
465,142
6
W
Bacchus
11,003
478
51
2
0
449,062
5
L
Arachne
10,474
455
111
5
0
421,697
0
W
Kukulkan
10,368
451
106
5
0
440,543
0
L
Medusa
10,299
448
68
3
0
349,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role