Player Matchup

Cerberus
Cerberus
AJWolf_Life_
Cerberus
Level 13
God Stats
1W - 0L
1,315 SR
Queue Stats
1W - 2L
871 Elo+
Party 2
Medusa
Medusa
CE FrogzZ
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 74L
1,228 Elo+
Solo
Kukulkan
Kukulkan
Ninja_Travis10
Kukulkan
Level 24
God Stats
1W - 1L
1,638 SR
Queue Stats
1W - 6L
1,024 Elo+
Party 2
Team Averages
Level 26
1,484 SR
1,041 Elo+

VS

Team Averages
Level 25
1,430 SR
1,230 Elo+
Neith
Neith
CHEVY_53517
Neith
Level 37
God Stats
26W - 63L
1,371 SR
Queue Stats
26W - 66L
1,207 Elo+
Party 1
Athena
Athena
MHG SittingRock
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,313 Elo+
Solo
Ymir
Ymir
SicarioAz928
Ymir
Level 9
God Stats
7W - 17L
1,419 SR
Queue Stats
20W - 67L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AJWolf_Life_
Cerberus
13
2 / 6 / 8
9,857
616
7,698
16,612
11,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
CE FrogzZ
Medusa
15
8 / 2 / 3
11,872
742
16,525
13,485
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
3 / 4 / 8
10,152
635
9,801
12,208
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 7
10,931
683
15,969
12,657
5,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 4 / 6
10,447
653
7,593
14,894
11,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 5 / 6
9,588
599
5,793
13,412
9,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
13
Kills
11
12
Deaths
13
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AJWolf_Life_
Cerberus
2
6
8
1
W
Medusa
CE FrogzZ
Medusa
8
2
3
4.75
L
4
4
7
1.88
L
5
4
6
2
W
Kukulkan
3
4
8
1.75
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
29,355
42,305
Taken
40,963
22,571
Mitigated
25,977
4,776
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AJWolf_Life_
Cerberus
7,698
629
0
975
16,612
11,780
31
5,539
11,073
17,941
0
W
Medusa
CE FrogzZ
Medusa
16,525
9,109
0
2,921
13,485
5,553
1,081
3,832
9,653
0
65,806
L
15,969
6,712
0
1,050
12,657
5,019
812
5,521
7,136
0
51,553
L
7,593
2,401
1,136
1,233
14,894
11,734
84
4,734
10,160
23,524
0
W
Kukulkan
9,801
1,193
0
880
12,208
5,238
117
4,147
8,061
33,356
0
L
5,793
879
0
640
13,412
9,224
0
7,244
6,168
19,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
30,966
173
Minions Killed
137
0
Camps Cleared
0
865,658
Distance Traveled
726,646
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,857
616
34
2
0
292,476
3
W
Medusa
11,872
742
82
5
0
279,477
0
L
Neith
10,931
683
64
4
0
223,668
0
L
Athena
10,447
653
36
2
0
294,519
5
W
Kukulkan
10,152
635
57
4
0
293,705
0
L
Ymir
9,588
599
37
2
0
208,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role