Player Matchup

Sylvanus
Sylvanus
Drewsiph
Sylvanus
Level 24
God Stats
52W - 41L
1,644 SR
Queue Stats
600W - 657L
1,429 Elo+
Party 1
Cerberus
Cerberus
KoeyOnCrack
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
LeQuasaunt
Tiamat
Level 3
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
King Arthur
King Arthur
LeaderLyoko
King Arthur
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
172W - 189L
1,347 Elo+
Party 1
Neith
Neith
Sasor17
Neith
Level 29
God Stats
3W - 14L
1,490 SR
Queue Stats
182W - 186L
1,492 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,388 Elo+

VS

Team Averages
Level 12
1,460 SR
1,316 Elo+
Yemoja
Yemoja
Frozenxemotions
Yemoja
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,359 Elo+
Party 3
Thor
Thor
Hoosent
Thor
Level 18
God Stats
3W - 0L
1,437 SR
Queue Stats
34W - 32L
1,350 Elo+
Solo
Kukulkan
Kukulkan
JMhorak
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,005 Elo+
Solo
Izanami
Izanami
MonkaMOnk
Izanami
Level 13
God Stats
15W - 10L
1,532 SR
Queue Stats
35W - 36L
1,367 Elo+
Party 3
Pele
Pele
Positives
Pele
Level 6
God Stats
4W - 1L
1,330 SR
Queue Stats
22W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drewsiph
Sylvanus
16
2 / 9 / 4
10,245
379
10,412
26,906
16,662
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
KoeyOnCrack
Cerberus
10
0 / 7 / 3
8,696
322
2,880
18,788
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
LeQuasaunt
Tiamat
13
1 / 7 / 0
9,806
363
3,735
12,542
5,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
LeaderLyoko
King Arthur
20
9 / 4 / 2
13,381
496
21,147
32,814
31,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Sasor17
Neith
17
4 / 6 / 1
11,784
436
23,067
25,484
8,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
13,027
482
9,325
19,614
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Hoosent
Thor
20
5 / 7 / 2
14,714
545
11,870
25,110
10,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
JMhorak
Kukulkan
20
5 / 1 / 7
14,483
536
19,797
10,841
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
MonkaMOnk
Izanami
20
12 / 2 / 3
14,376
532
28,852
23,818
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
20
7 / 4 / 3
14,223
527
19,511
26,299
18,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
16
Kills
32
33
Deaths
17
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Drewsiph
Sylvanus
2
9
4
0.44
W
3
3
13
3.17
W
Thor
Hoosent
Thor
5
7
2
0.86
W
Kukulkan
JMhorak
Kukulkan
5
1
7
8.5
L
Cerberus
KoeyOnCrack
Cerberus
0
7
3
0.21
L
Tiamat
LeQuasaunt
Tiamat
1
7
0
0.14
L
King Arthur
LeaderLyoko
King Arthur
9
4
2
2.5
W
Izanami
MonkaMOnk
Izanami
12
2
3
6.75
W
Pele
7
4
3
2.13
L
Neith
Sasor17
Neith
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,241
Damage
89,355
116,534
Taken
105,682
75,401
Mitigated
50,242
34,546
Healing
45,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Drewsiph
Sylvanus
10,412
3,825
2,838
7,223
26,906
16,662
403
8,217
18,495
36,082
4,045
W
9,325
2,815
3,931
8,081
19,614
8,734
625
4,277
15,337
29,256
0
W
Thor
Hoosent
Thor
11,870
3,498
773
7,186
25,110
10,033
3,436
2,208
21,901
0
110,147
W
Kukulkan
JMhorak
Kukulkan
19,797
1,087
0
750
10,841
4,839
4,543
3,235
7,390
93,420
0
L
Cerberus
KoeyOnCrack
Cerberus
2,880
558
0
1,595
18,788
13,408
0
4,108
14,622
41,567
0
L
Tiamat
LeQuasaunt
Tiamat
3,735
201
0
1,648
12,542
5,527
1,291
4,761
7,439
39,581
0
L
King Arthur
LeaderLyoko
King Arthur
21,147
3,106
0
11,633
32,814
31,095
1,071
4,749
27,813
0
81,955
W
Izanami
MonkaMOnk
Izanami
28,852
18,056
0
10,438
23,818
7,814
3,973
4,167
18,781
0
112,963
W
Pele
19,511
10,780
0
14,022
26,299
18,822
1,130
2,654
23,293
0
115,596
L
Neith
Sasor17
Neith
23,067
11,415
294
9,315
25,484
8,709
233
6,339
19,043
0
74,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,912
Gold Earned
70,823
480
Minions Killed
689
0
Camps Cleared
0
1,855,142
Distance Traveled
2,332,675
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,245
379
70
3
0
400,533
4
W
Yemoja
13,027
482
31
1
0
433,116
2
W
Thor
14,714
545
151
6
0
458,453
4
W
Kukulkan
14,483
536
183
7
0
525,334
5
L
Cerberus
8,696
322
99
4
0
264,606
1
L
Tiamat
9,806
363
91
3
0
285,408
1
L
King Arthur
13,381
496
121
4
0
486,397
6
W
Izanami
14,376
532
178
7
0
449,496
1
W
Pele
14,223
527
146
5
0
466,276
0
L
Neith
11,784
436
99
4
0
418,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role