Player Matchup

Fenrir
Fenrir
IIDarkLord
Fenrir
Level 29
God Stats
2W - 2L
1,472 SR
Queue Stats
64W - 65L
1,291 Elo+
Solo
Zeus
Zeus
WillyyBoyy
Zeus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 88L
1,703 Elo+
Solo
Neith
Neith
ZxKAISELxZ
Neith
Level 4
God Stats
0W - 2L
1,317 SR
Queue Stats
6W - 8L
1,263 Elo+
Solo
Hel
Hel
princessasha
Hel
Level 8
God Stats
1W - 7L
1,141 SR
Queue Stats
93W - 132L
1,233 Elo+
Party 2
Mulan
Mulan
princessasha12
Mulan
Level 19
God Stats
10W - 13L
1,255 SR
Queue Stats
135W - 174L
1,317 Elo+
Party 2
Team Averages
Level 18
1,337 SR
1,361 Elo+

VS

Team Averages
Level 22
1,553 SR
1,319 Elo+
Anubis
Anubis
DeathForLiwe
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,300 Elo+
Party 1
Bellona
Bellona
IDGV3RYT0X1C
Bellona
Level 15
God Stats
5W - 1L
1,540 SR
Queue Stats
10W - 6L
1,456 Elo+
Solo
Artemis
Artemis
SıçanOrospu
Artemis
Level 12
God Stats
2W - 0L
1,724 SR
Queue Stats
6W - 8L
1,300 Elo+
Party 1
Mercury
Mercury
Wrexal
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,239 Elo+
Party 1
Kuzenbo
Kuzenbo
pinksht
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IIDarkLord
Fenrir
20
9 / 3 / 8
14,677
432
7,072
17,758
12,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
18 / 11 / 5
19,435
572
42,109
30,013
9,923
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
18
12 / 1 / 6
14,147
416
14,156
13,915
5,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 10 / 18
13,482
397
6,205
26,079
12,584
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 8 / 13
15,455
455
22,943
33,522
17,548
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
19 / 14 / 5
19,257
566
37,448
37,200
21,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
IDGV3RYT0X1C
Bellona
11
2 / 3 / 0
10,796
318
4,840
6,442
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
20
8 / 12 / 7
16,112
474
31,137
21,886
9,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Wrexal
Mercury
20
4 / 9 / 11
15,305
450
8,381
27,117
12,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
pinksht
Kuzenbo
20
0 / 12 / 16
12,265
361
9,514
28,640
34,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
72
50
Kills
33
33
Deaths
50
50
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
19
14
5
1.54
W
Bellona
IDGV3RYT0X1C
Bellona
2
3
0
0.67
L
Fenrir
IIDarkLord
Fenrir
9
3
8
4.33
W
Artemis
8
12
7
0.96
L
18
11
5
1.86
W
Mercury
Wrexal
Mercury
4
9
11
1.06
L
Neith
12
1
6
15
W
Kuzenbo
pinksht
Kuzenbo
0
12
16
0.67
L
3
10
18
1.2
L
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,485
Damage
91,320
121,287
Taken
121,285
58,683
Mitigated
82,404
35,906
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
37,448
749
0
13,455
37,200
21,363
989
19,643
16,986
125,676
0
W
Bellona
IDGV3RYT0X1C
Bellona
4,840
1,888
0
1,188
6,442
4,349
0
0
6,442
124
28,945
L
Fenrir
IIDarkLord
Fenrir
7,072
441
0
2,784
17,758
12,742
0
4,739
13,019
0
71,048
W
Artemis
31,137
17,209
0
250
21,886
9,444
3,695
7,264
14,470
0
116,833
L
42,109
4,175
0
8,650
30,013
9,923
894
16,278
13,735
152,763
0
W
Mercury
Wrexal
Mercury
8,381
3,214
0
1,600
27,117
12,530
366
7,550
19,399
0
93,405
L
Neith
14,156
8,426
0
5,608
13,915
5,886
1,355
3,100
10,815
0
78,161
W
Kuzenbo
pinksht
Kuzenbo
9,514
3,044
0
305
28,640
34,718
96
12,784
15,674
20,010
0
L
6,205
2,451
224
7,674
26,079
12,584
980
10,126
15,953
43,791
0
L
22,943
2,947
1,132
9,834
33,522
17,548
2,513
12,779
20,743
0
97,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,196
Gold Earned
73,735
686
Minions Killed
535
0
Camps Cleared
0
2,461,774
Distance Traveled
2,459,842
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,257
566
162
5
0
450,147
1
W
Bellona
10,796
318
68
2
0
219,639
2
L
Fenrir
14,677
432
113
3
0
628,161
2
W
Artemis
16,112
474
160
5
0
527,958
0
L
Zeus
19,435
572
206
6
0
480,775
1
W
Mercury
15,305
450
125
4
0
697,953
1
L
Neith
14,147
416
142
4
0
351,629
0
W
Kuzenbo
12,265
361
20
1
0
564,145
0
L
Hel
13,482
397
66
2
0
457,097
2
L
Mulan
15,455
455
159
5
0
544,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role