Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CUBITO DE HIELO
Fenrir
Level 104
God Stats
7W - 10L
1,322 SR
Queue Stats
109W - 143L
1,384 Elo+
Solo
Artemis
Artemis
Feistycc
Artemis
Level 107
God Stats
54W - 48L
1,688 SR
Queue Stats
181W - 208L
1,517 Elo+
Solo
Team Averages
Level 113
1,503 SR
1,467 Elo+

VS

Team Averages
Level 78
1,438 SR
1,396 Elo+
Ra
Ra
Captain Panikar
Ra
Level 127
God Stats
7W - 2L
1,639 SR
Queue Stats
238W - 171L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
Nalga Clapper
Sun Wukong
Level 45
God Stats
0W - 2L
1,166 SR
Queue Stats
13W - 23L
1,307 Elo+
Party 1
Thanatos
Thanatos
Nalga Whopper
Thanatos
Level 61
God Stats
7W - 6L
1,510 SR
Queue Stats
27W - 54L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 6 / 8
10,337
689
13,731
8,417
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 1 / 4
11,643
776
9,181
9,203
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Feistycc
Artemis
14
3 / 2 / 7
9,809
654
9,294
9,418
4,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 1
10,343
690
7,507
13,147
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Nalga Clapper
Sun Wukong
13
2 / 5 / 4
9,763
651
5,507
16,160
8,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Nalga Whopper
Thanatos
11
1 / 4 / 1
8,582
572
1,733
8,916
3,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
8
9
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
6
8
1.33
W
9
1
4
11
L
5
7
1
0.79
W
Artemis
Feistycc
Artemis
3
2
7
3.25
L
Sun Wukong
Nalga Clapper
Sun Wukong
2
5
4
0.8
L
Thanatos
Nalga Whopper
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,206
Damage
14,747
27,038
Taken
38,223
11,754
Mitigated
17,093
9,040
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,731
1,163
752
785
8,417
2,503
250
1,320
7,097
56,466
0
W
9,181
2,119
0
2,418
9,203
5,002
1,076
3,250
5,953
0
42,224
L
7,507
206
719
3,640
13,147
5,011
240
3,936
9,211
48,652
0
W
Artemis
Feistycc
Artemis
9,294
1,788
0
5,085
9,418
4,249
1,837
3,600
5,818
0
44,443
L
Sun Wukong
Nalga Clapper
Sun Wukong
5,507
1,049
0
439
16,160
8,363
624
6,843
9,317
0
40,678
L
Thanatos
Nalga Whopper
Thanatos
1,733
61
135
1,721
8,916
3,719
0
2,990
5,926
0
7,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
28,688
187
Minions Killed
167
0
Camps Cleared
0
756,831
Distance Traveled
797,320
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,337
689
78
5
0
205,703
3
W
Fenrir
11,643
776
57
4
0
292,173
2
L
Ra
10,343
690
96
6
0
241,353
3
W
Artemis
9,809
654
52
3
0
258,955
5
L
Sun Wukong
9,763
651
53
4
0
278,283
0
L
Thanatos
8,582
572
18
1
0
277,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role