Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
TandemRhombus
Hel
Level 67
God Stats
0W - 2L
1,603 SR
Queue Stats
83W - 69L
1,527 Elo+
Party 1
Arachne
Arachne
spock yutu
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 1
Team Averages
Level 67
1,534 SR
1,570 Elo+

VS

Team Averages
Level 73
1,547 SR
1,567 Elo+
Anubis
Anubis
WADE2334
Anubis
Level 63
God Stats
14W - 9L
1,518 SR
Queue Stats
63W - 42L
1,565 Elo+
Party 2
Hercules
Hercules
XanderYeetYeet
Hercules
Level 69
God Stats
20W - 29L
1,414 SR
Queue Stats
62W - 70L
1,410 Elo+
Solo
Jing Wei
Jing Wei
xxFootballxQBxx
Jing Wei
Level 88
God Stats
2W - 0L
1,708 SR
Queue Stats
25W - 7L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 6 / 0
8,596
781
7,506
15,108
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 7 / 3
7,327
666
6,063
9,142
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
spock yutu
Arachne
8
0 / 13 / 3
6,680
607
1,115
12,426
2,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
WADE2334
Anubis
12
8 / 2 / 15
9,367
852
14,050
10,201
4,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
12
7 / 2 / 11
8,744
795
4,430
7,999
5,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
13
11 / 0 / 13
9,870
897
12,435
6,349
2,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
4
Kills
26
26
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
0
0.5
L
1
7
3
0.36
W
Anubis
WADE2334
Anubis
8
2
15
7.75
W
Hercules
7
2
11
6.25
L
Arachne
spock yutu
Arachne
0
13
3
0.12
W
Jing Wei
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,684
Damage
30,915
36,676
Taken
24,549
10,462
Mitigated
13,001
7,121
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,506
568
87
3,944
15,108
5,737
132
3,477
11,292
31,882
0
L
6,063
503
506
2,398
9,142
2,208
108
3,186
5,627
19,261
0
W
Anubis
WADE2334
Anubis
14,050
1,244
0
5,062
10,201
4,943
323
5,242
4,959
40,995
0
W
Hercules
4,430
1,607
0
2,581
7,999
5,734
249
4,339
3,660
0
15,536
L
Arachne
spock yutu
Arachne
1,115
670
0
186
12,426
2,517
0
6,514
5,393
0
2,492
W
Jing Wei
12,435
10,477
0
2,510
6,349
2,324
2,025
4,055
2,294
0
36,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
27,981
72
Minions Killed
135
0
Camps Cleared
0
536,424
Distance Traveled
527,339
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,596
781
32
3
0
186,793
2
L
Hel
7,327
666
36
3
0
163,392
0
W
Anubis
9,367
852
67
6
0
165,122
3
W
Hercules
8,744
795
23
2
0
165,767
1
L
Arachne
6,680
607
4
0
0
186,239
0
W
Jing Wei
9,870
897
45
4
0
196,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role