Player Matchup

Chang'e
Chang'e
IISub_CeroII
Chang'e
Level 91
God Stats
10W - 7L
1,550 SR
Queue Stats
347W - 338L
1,541 Elo+
Party 3
Sobek
Sobek
InfamousWZRD
Sobek
Level 140
God Stats
1W - 2L
1,258 SR
Queue Stats
193W - 191L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
ShayTheNaga
Amaterasu
Level 130
God Stats
9W - 11L
1,380 SR
Queue Stats
79W - 86L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TITUSTITUS09
Tsukuyomi
Level 98
God Stats
14W - 9L
1,440 SR
Queue Stats
501W - 465L
1,530 Elo+
Solo
Cernunnos
Cernunnos
felipe0721
Cernunnos
Level 93
God Stats
4W - 4L
1,662 SR
Queue Stats
280W - 259L
1,498 Elo+
Party 3
Team Averages
Level 110
1,458 SR
1,517 Elo+

VS

Team Averages
Level 122
1,554 SR
1,588 Elo+
Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Biel1000GvF
Sylvanus
Level 100
God Stats
3W - 2L
1,740 SR
Queue Stats
28W - 12L
1,713 Elo+
Party 2
Skadi
Skadi
ElPoylokoSzzz
Skadi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,702 Elo+
Party 2
Tiamat
Tiamat
RafaelABD1999
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,469 Elo+
Solo
Hel
Hel
TwistedEndeavors
Hel
Level 125
God Stats
17W - 19L
1,529 SR
Queue Stats
1,346W - 1,301L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IISub_CeroII
Chang'e
19
10 / 0 / 11
12,273
584
18,347
16,731
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 15
9,973
475
10,173
21,696
18,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
ShayTheNaga
Amaterasu
17
4 / 2 / 10
11,047
526
12,753
19,143
15,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TITUSTITUS09
Tsukuyomi
17
4 / 1 / 14
10,821
515
12,101
14,916
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
felipe0721
Cernunnos
18
5 / 1 / 8
11,483
547
17,222
18,625
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 4 / 3
8,844
421
9,812
17,707
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Biel1000GvF
Sylvanus
13
1 / 5 / 2
8,785
418
9,376
25,225
20,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 5 / 2
9,360
446
14,785
16,639
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 6 / 1
9,004
429
13,394
12,008
9,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 7 / 2
10,037
478
11,604
20,443
9,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
27
Kills
6
6
Deaths
27
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
3
0.63
L
Sylvanus
Biel1000GvF
Sylvanus
1
5
2
0.4
L
1
5
2
0.4
W
Chang'e
IISub_CeroII
Chang'e
10
0
11
15.5
W
4
2
15
5.75
L
2
6
1
0.42
W
Amaterasu
ShayTheNaga
Amaterasu
4
2
10
4.5
W
Tsukuyomi
TITUSTITUS09
Tsukuyomi
4
1
14
11
L
1
7
2
0.29
W
Cernunnos
felipe0721
Cernunnos
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,596
Damage
58,971
91,111
Taken
92,022
55,765
Mitigated
53,851
51,067
Healing
32,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,812
772
0
4,719
17,707
7,993
0
3,956
13,549
0
55,213
L
Sylvanus
Biel1000GvF
Sylvanus
9,376
1,720
5,431
7,973
25,225
20,707
160
9,014
16,041
28,953
0
L
14,785
5,412
0
1,090
16,639
6,825
988
3,921
12,620
0
67,643
W
Chang'e
IISub_CeroII
Chang'e
18,347
1,537
10,578
10,299
16,731
7,095
1,357
5,351
11,068
87,687
0
W
10,173
325
1,887
5,894
21,696
18,726
177
9,017
12,233
29,056
0
L
13,394
645
0
1,564
12,008
9,001
0
5,175
6,563
42,085
0
W
Amaterasu
ShayTheNaga
Amaterasu
12,753
4,819
0
8,518
19,143
15,587
717
8,261
10,720
0
65,416
W
Tsukuyomi
TITUSTITUS09
Tsukuyomi
12,101
2,959
0
3,830
14,916
6,570
400
4,453
10,309
0
67,793
L
11,604
334
2,852
9,126
20,443
9,325
681
5,596
14,729
71,758
0
W
Cernunnos
felipe0721
Cernunnos
17,222
8,591
0
10,061
18,625
7,787
3,271
6,034
12,407
0
92,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,597
Gold Earned
46,030
546
Minions Killed
441
0
Camps Cleared
0
2,093,485
Distance Traveled
1,863,058
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,844
421
73
3
0
419,095
6
L
Sylvanus
8,785
418
40
2
0
353,620
8
L
Skadi
9,360
446
104
5
0
354,378
6
W
Chang'e
12,273
584
133
6
0
404,441
6
W
Sobek
9,973
475
28
1
0
432,114
4
L
Tiamat
9,004
429
74
4
0
382,677
0
W
Amaterasu
11,047
526
109
5
0
428,100
0
W
Tsukuyomi
10,821
515
114
5
0
456,072
3
L
Hel
10,037
478
150
7
0
353,288
2
W
Cernunnos
11,483
547
162
8
0
372,758
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role