Player Matchup

Kukulkan
Kukulkan
Balam
Kukulkan
Level 28
God Stats
2W - 3L
1,546 SR
Queue Stats
11W - 18L
1,124 Elo+
Solo
Arachne
Arachne
Silence Soul924
Arachne
Level 25
God Stats
2W - 2L
1,445 SR
Queue Stats
123W - 124L
1,168 Elo+
Solo
Bastet
Bastet
atombest360
Bastet
Level 22
God Stats
2W - 1L
1,866 SR
Queue Stats
28W - 39L
1,261 Elo+
Solo
Agni
Agni
bosslordbobo
Agni
Level 28
God Stats
1W - 3L
1,478 SR
Queue Stats
29W - 23L
1,242 Elo+
Solo
Ra
Ra
oFlanada
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,259 Elo+

VS

Team Averages
Level 25
1,442 SR
1,287 Elo+
Erlang Shen
Erlang Shen
AUGUSTINE3829
Erlang Shen
Level 29
God Stats
13W - 11L
1,446 SR
Queue Stats
825W - 893L
1,304 Elo+
Solo
Thoth
Thoth
Fumunda Cheese0
Thoth
Level 29
God Stats
3W - 3L
1,375 SR
Queue Stats
35W - 59L
1,201 Elo+
Party 1
Hou Yi
Hou Yi
Mrs FCheese
Hou Yi
Level 26
God Stats
32W - 31L
1,428 SR
Queue Stats
63W - 84L
1,213 Elo+
Party 1
Mercury
Mercury
PuffHerFish
Mercury
Level 24
God Stats
9W - 5L
1,463 SR
Queue Stats
41W - 38L
1,353 Elo+
Party 2
Medusa
Medusa
nabro8
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balam
Kukulkan
17
0 / 11 / 4
10,474
436
8,495
15,941
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 10 / 4
12,344
514
16,016
21,322
9,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
20
8 / 9 / 4
12,548
523
20,545
19,565
8,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 11 / 0
10,056
419
3,620
12,838
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

2
0 / 4 / 0
6,211
259
918
2,053
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AUGUSTINE3829
Erlang Shen
18
7 / 4 / 4
12,496
521
10,239
17,789
14,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 9
11,261
469
6,011
11,674
3,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
17
4 / 2 / 8
12,002
500
5,982
16,079
5,158
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
PuffHerFish
Mercury
20
21 / 3 / 6
17,202
717
18,937
16,727
8,635
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
nabro8
Medusa
20
9 / 5 / 2
14,200
592
13,148
17,349
7,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
16
Kills
43
45
Deaths
17
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AUGUSTINE3829
Erlang Shen
7
4
4
2.25
L
Kukulkan
Balam
Kukulkan
0
11
4
0.18
W
2
3
9
2.17
W
Hou Yi
4
2
8
4
W
Mercury
PuffHerFish
Mercury
21
3
6
8
L
7
10
4
0.9
L
Bastet
8
9
4
1.11
L
1
11
0
0.09
W
Medusa
nabro8
Medusa
9
5
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,594
Damage
54,317
71,719
Taken
79,618
29,206
Mitigated
39,095
6,656
Healing
22,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AUGUSTINE3829
Erlang Shen
10,239
6,068
310
4,299
17,789
14,448
1,443
2,640
15,149
0
52,813
L
Kukulkan
Balam
Kukulkan
8,495
320
0
0
15,941
5,894
1,514
1,116
14,825
60,865
0
W
6,011
476
446
3,503
11,674
3,561
1,467
2,759
8,769
49,815
0
W
Hou Yi
5,982
2,113
903
7,010
16,079
5,158
1,091
2,353
13,272
115
51,887
W
Mercury
PuffHerFish
Mercury
18,937
8,482
0
1,294
16,727
8,635
5,556
2,562
14,057
0
139,892
L
16,016
13,830
303
4,346
21,322
9,687
624
1,879
19,443
0
47,847
L
Bastet
20,545
4,560
0
1,475
19,565
8,619
0
2,252
17,313
0
65,045
L
3,620
326
0
532
12,838
4,555
760
512
12,326
46,263
0
W
Medusa
nabro8
Medusa
13,148
7,247
0
4,243
17,349
7,293
5,678
1,869
15,338
0
81,474
L
918
202
0
0
2,053
451
0
367
1,686
1,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,633
Gold Earned
67,161
389
Minions Killed
681
0
Camps Cleared
0
1,613,988
Distance Traveled
2,182,325
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,496
521
102
4
0
437,426
6
L
Kukulkan
10,474
436
117
5
0
365,814
3
W
Thoth
11,261
469
84
4
0
422,492
6
W
Hou Yi
12,002
500
101
4
0
399,532
1
W
Mercury
17,202
717
227
9
0
504,042
1
L
Arachne
12,344
514
87
4
0
408,617
1
L
Bastet
12,548
523
87
4
0
488,317
0
L
Agni
10,056
419
97
4
0
308,704
0
W
Medusa
14,200
592
167
7
0
418,833
6
L
Ra
6,211
259
1
0
0
42,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role