Player Matchup

Bellona
Bellona
DrakerK2
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,585 Elo+
Solo
Awilix
Awilix
FumanteComCancer
Awilix
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
477W - 290L
1,803 Elo+
Solo
Cerberus
Cerberus
LakeLakeson
Cerberus
Level 17
God Stats
5W - 9L
1,348 SR
Queue Stats
47W - 54L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
UmHumanoQualquer
Baron Samedi
Level 35
God Stats
4W - 6L
1,695 SR
Queue Stats
177W - 179L
1,582 Elo+
Party 1
Ullr
Ullr
caiok29
Ullr
Level 28
God Stats
2W - 3L
1,760 SR
Queue Stats
159W - 156L
1,589 Elo+
Party 1
Team Averages
Level 18
1,561 SR
1,629 Elo+

VS

Team Averages
Level 17
1,540 SR
1,536 Elo+
Geb
Geb
JaréArrebentado
Geb
Level 18
God Stats
12W - 8L
1,612 SR
Queue Stats
73W - 72L
1,629 Elo+
Party 2
Baba Yaga
Baba Yaga
MorbidFat
Baba Yaga
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
99W - 109L
1,483 Elo+
Solo
Neith
Neith
Nahueelm19
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,439 Elo+
Solo
Thanatos
Thanatos
aquinorego
Thanatos
Level 27
God Stats
19W - 10L
1,804 SR
Queue Stats
116W - 70L
1,667 Elo+
Party 2
Fenrir
Fenrir
yFelpsDK
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrakerK2
Bellona
13
2 / 3 / 0
7,596
447
4,755
8,830
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 0 / 0
4,923
290
0
239
39
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
LakeLakeson
Cerberus
11
0 / 1 / 4
7,326
431
5,660
12,851
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
UmHumanoQualquer
Baron Samedi
13
5 / 4 / 2
8,249
485
12,718
12,364
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
caiok29
Ullr
11
2 / 4 / 2
7,137
420
6,464
10,102
3,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,709
512
7,303
11,500
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
MorbidFat
Baba Yaga
15
1 / 1 / 7
9,311
548
8,645
7,653
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
11
0 / 3 / 3
7,200
424
5,557
10,154
2,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
aquinorego
Thanatos
18
7 / 1 / 3
10,459
615
9,096
13,737
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
yFelpsDK
Fenrir
13
1 / 2 / 0
8,324
490
4,053
5,986
3,093
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
12
12
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
DrakerK2
Bellona
2
3
0
0.67
L
0
0
0
0
W
3
2
5
2.75
L
Cerberus
LakeLakeson
Cerberus
0
1
4
2
W
Baba Yaga
MorbidFat
Baba Yaga
1
1
7
4.5
W
Neith
0
3
3
0.5
L
Baron Samedi
UmHumanoQualquer
Baron Samedi
5
4
2
1.5
W
Thanatos
aquinorego
Thanatos
7
1
3
8.5
L
Ullr
caiok29
Ullr
2
4
2
0.75
W
Fenrir
yFelpsDK
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
34,654
44,386
Taken
49,030
22,892
Mitigated
24,085
10,253
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DrakerK2
Bellona
4,755
1,554
0
192
8,830
5,588
712
904
7,853
0
26,222
L
0
0
0
105
239
39
0
0
239
0
844
W
7,303
641
0
1,079
11,500
7,839
626
4,092
7,236
26,826
0
L
Cerberus
LakeLakeson
Cerberus
5,660
581
0
3,612
12,851
8,765
222
5,613
7,142
14,474
0
W
Baba Yaga
MorbidFat
Baba Yaga
8,645
453
0
1,901
7,653
3,285
815
4,719
2,684
54,952
0
W
Neith
5,557
2,381
0
3,364
10,154
2,992
1,142
4,633
5,429
0
35,614
L
Baron Samedi
UmHumanoQualquer
Baron Samedi
12,718
1,717
705
3,969
12,364
4,921
232
6,126
5,887
44,167
0
W
Thanatos
aquinorego
Thanatos
9,096
3,845
0
13,294
13,737
6,876
185
4,200
9,317
0
91,036
L
Ullr
caiok29
Ullr
6,464
3,305
0
1,670
10,102
3,579
1,946
2,726
7,290
0
41,802
W
Fenrir
yFelpsDK
Fenrir
4,053
736
0
414
5,986
3,093
0
0
5,986
0
27,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
44,003
242
Minions Killed
421
0
Camps Cleared
0
1,183,789
Distance Traveled
1,533,453
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,596
447
46
3
0
296,058
0
L
Awilix
4,923
290
3
0
0
14,209
0
W
Geb
8,709
512
28
2
0
328,703
7
L
Cerberus
7,326
431
36
2
0
326,459
0
W
Baba Yaga
9,311
548
118
7
0
336,590
5
W
Neith
7,200
424
61
4
0
281,960
0
L
Baron Samedi
8,249
485
79
5
0
310,586
4
W
Thanatos
10,459
615
142
8
0
337,579
1
L
Ullr
7,137
420
78
5
0
236,477
0
W
Fenrir
8,324
490
72
4
0
248,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role