Player Matchup

Chronos
Chronos
Awesumtush
Chronos
Level 26
God Stats
1W - 1L
1,463 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 2
Cernunnos
Cernunnos
danl2050
Cernunnos
Level 56
God Stats
10W - 11L
1,536 SR
Queue Stats
210W - 253L
1,325 Elo+
Solo
Odin
Odin
lmaBuckinFeast
Odin
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,238 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,401 Elo+

VS

Team Averages
Level 65
1,396 SR
1,377 Elo+
Osiris
Osiris
Midgard_King
Osiris
Level 101
God Stats
0W - 1L
1,381 SR
Queue Stats
9W - 24L
1,193 Elo+
Party 1
Susano
Susano
beto_iglesias
Susano
Level 66
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 4L
1,688 Elo+
Party 1
Sol
Sol
hammerton22
Sol
Level 27
God Stats
3W - 3L
1,342 SR
Queue Stats
17W - 30L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Awesumtush
Chronos
14
2 / 9 / 7
10,200
680
8,155
14,778
4,951
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
danl2050
Cernunnos
13
3 / 6 / 7
10,171
678
11,850
13,894
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 4 / 5
10,812
721
8,900
11,369
8,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
5 / 4 / 10
10,304
687
9,949
14,374
13,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 9
9,845
656
9,043
10,667
5,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
11 / 2 / 6
11,572
771
12,315
11,582
3,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
10
Kills
19
19
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
Awesumtush
Chronos
2
9
7
0.61
L
Osiris
5
4
10
2.5
L
3
4
9
1.88
W
Cernunnos
danl2050
Cernunnos
3
6
7
1.08
L
11
2
6
7
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
31,307
40,041
Taken
36,623
20,354
Mitigated
22,380
7,682
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Awesumtush
Chronos
8,155
4,254
178
1,217
14,778
4,951
386
4,688
9,940
35,722
0
L
Osiris
9,949
4,603
0
0
14,374
13,300
0
2,979
11,028
0
23,206
L
9,043
601
0
375
10,667
5,234
276
1,706
8,736
0
26,123
W
Cernunnos
danl2050
Cernunnos
11,850
5,572
417
4,421
13,894
6,681
87
4,622
9,097
0
41,467
L
12,315
2,860
0
4,465
11,582
3,846
1,008
3,524
7,808
38,052
0
W
8,900
1,821
672
777
11,369
8,722
248
3,053
8,216
0
22,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
31,721
132
Minions Killed
116
0
Camps Cleared
0
738,844
Distance Traveled
792,083
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,200
680
52
3
0
219,431
1
L
Osiris
10,304
687
24
2
0
229,577
0
L
Susano
9,845
656
29
2
0
283,494
1
W
Cernunnos
10,171
678
52
3
0
247,403
0
L
Sol
11,572
771
63
4
0
279,012
0
W
Odin
10,812
721
28
2
0
272,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role