Player Matchup

Skadi
Skadi
Kirimix
Skadi
Level 4
God Stats
10W - 16L
1,432 SR
Queue Stats
40W - 58L
1,197 Elo+
Solo
Thanatos
Thanatos
MTL PERFECTSHOT
Thanatos
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
197W - 177L
1,517 Elo+
Party 2
Sol
Sol
TonyQc98
Sol
Level 26
God Stats
1W - 2L
1,586 SR
Queue Stats
28W - 27L
1,506 Elo+
Party 2
Team Averages
Level 63
1,434 SR
1,407 Elo+

VS

Team Averages
Level 61
1,392 SR
1,412 Elo+
Tiamat
Tiamat
Aleeblue24
Tiamat
Level 64
God Stats
66W - 99L
1,386 SR
Queue Stats
165W - 232L
1,260 Elo+
Solo
Kuzenbo
Kuzenbo
Kearo22
Kuzenbo
Level 25
God Stats
16W - 8L
1,289 SR
Queue Stats
142W - 181L
1,434 Elo+
Party 1
Neith
Neith
Munchk1n44
Neith
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 174L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kirimix
Skadi
13
1 / 8 / 4
10,607
589
5,654
13,153
4,730
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
15
8 / 7 / 4
13,539
752
7,480
16,918
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 4 / 9
12,928
718
23,362
17,090
5,078
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aleeblue24
Tiamat
16
5 / 3 / 9
12,120
673
8,865
9,986
8,118
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kearo22
Kuzenbo
14
1 / 5 / 16
12,354
686
8,009
18,961
22,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
13 / 6 / 5
13,690
761
20,023
17,062
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
14
Kills
19
19
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aleeblue24
Tiamat
5
3
9
3.17
W
Kuzenbo
Kearo22
Kuzenbo
1
5
16
1.8
L
Skadi
Kirimix
Skadi
1
8
4
0.38
L
Thanatos
8
7
4
1.43
W
Neith
13
6
5
2.58
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
36,897
47,161
Taken
46,009
17,583
Mitigated
37,345
21,430
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aleeblue24
Tiamat
8,865
566
0
2,479
9,986
8,118
655
6,979
3,007
55,671
0
W
Kuzenbo
Kearo22
Kuzenbo
8,009
1,761
0
3,435
18,961
22,659
201
9,092
9,741
14,666
0
L
Skadi
Kirimix
Skadi
5,654
2,519
0
998
13,153
4,730
609
5,412
7,741
0
26,373
L
Thanatos
7,480
1,135
0
11,406
16,918
7,775
940
5,443
11,475
0
47,103
W
Neith
20,023
9,954
0
4,496
17,062
6,568
2,375
7,853
9,209
0
65,237
L
23,362
8,040
0
9,026
17,090
5,078
2,228
6,434
10,656
80,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
38,164
229
Minions Killed
160
0
Camps Cleared
0
856,729
Distance Traveled
956,895
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,120
673
81
5
0
320,729
0
W
Kuzenbo
12,354
686
16
1
0
357,630
1
L
Skadi
10,607
589
46
3
0
256,655
0
L
Thanatos
13,539
752
73
4
0
309,256
2
W
Neith
13,690
761
63
4
0
278,536
1
L
Sol
12,928
718
110
6
0
290,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role