Player Matchup

Ymir
Ymir
BeakyTweedie
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BombRz
Erlang Shen
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 89L
1,544 Elo+
Party 1
Pele
Pele
Brearly
Pele
Level 61
God Stats
13W - 9L
1,617 SR
Queue Stats
182W - 129L
1,531 Elo+
Party 1
Ullr
Ullr
IllHakaiYaNan
Ullr
Level 70
God Stats
5W - 4L
1,542 SR
Queue Stats
90W - 61L
1,686 Elo+
Party 1
Merlin
Merlin
LeGreenwood
Merlin
Level 74
God Stats
8W - 12L
1,586 SR
Queue Stats
89W - 81L
1,519 Elo+
Party 1
Team Averages
Level 70
1,549 SR
1,556 Elo+

VS

Team Averages
Level 45
1,340 SR
1,287 Elo+
Hou Yi
Hou Yi
Zicaa_7
Hou Yi
Level 29
God Stats
4W - 23L
1,107 SR
Queue Stats
308W - 586L
1,144 Elo+
Party 2
Kukulkan
Kukulkan
antonioynoita27
Kukulkan
Level 78
God Stats
5W - 13L
1,344 SR
Queue Stats
215W - 240L
1,424 Elo+
Solo
Tiamat
Tiamat
hajjkm08
Tiamat
Level 37
God Stats
7W - 7L
1,808 SR
Queue Stats
20W - 25L
1,540 Elo+
Solo
Guan Yu
Guan Yu
se3da1223
Guan Yu
Level 43
God Stats
16W - 35L
1,253 SR
Queue Stats
340W - 555L
1,137 Elo+
Party 2
Thor
Thor
shegazy-z
Thor
Level 36
God Stats
7W - 29L
1,187 SR
Queue Stats
547W - 897L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
6,541
409
2,440
11,623
5,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
BombRz
Erlang Shen
17
4 / 1 / 0
9,623
601
12,632
18,752
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Brearly
Pele
15
5 / 0 / 4
8,728
546
6,474
9,330
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
6 / 0 / 3
8,110
507
9,967
8,123
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
15
6 / 1 / 0
9,368
586
9,856
5,445
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Zicaa_7
Hou Yi
10
0 / 6 / 4
6,173
386
6,600
10,095
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
13
2 / 5 / 0
7,551
472
3,685
12,986
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
hajjkm08
Tiamat
12
2 / 2 / 2
7,142
446
8,389
11,405
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
se3da1223
Guan Yu
12
0 / 2 / 1
6,597
412
4,256
11,065
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
10
3 / 6 / 0
6,945
434
4,715
10,337
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
21
Kills
7
8
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
6
6
0.5
W
Erlang Shen
BombRz
Erlang Shen
4
1
0
4
W
Pele
Brearly
Pele
5
0
4
7
W
6
0
3
7.5
W
Merlin
6
1
0
6
L
Hou Yi
Zicaa_7
Hou Yi
0
6
4
0.33
L
Kukulkan
2
5
0
0.4
L
Tiamat
hajjkm08
Tiamat
2
2
2
1.5
L
Guan Yu
se3da1223
Guan Yu
0
2
1
0.25
L
Thor
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,369
Damage
27,645
53,273
Taken
55,888
21,031
Mitigated
29,014
23,822
Healing
20,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,440
84
0
750
11,623
5,029
0
2,370
9,208
11,466
0
W
Erlang Shen
BombRz
Erlang Shen
12,632
6,911
0
12,993
18,752
7,976
563
4,375
13,999
0
71,083
W
Pele
Brearly
Pele
6,474
1,559
0
5,369
9,330
3,137
0
1,676
7,611
0
56,303
W
9,967
4,889
0
3,235
8,123
2,678
733
1,799
6,299
0
41,456
W
Merlin
9,856
465
0
1,475
5,445
2,211
2,038
1,661
3,740
62,610
0
L
Hou Yi
Zicaa_7
Hou Yi
6,600
3,034
0
1,139
10,095
3,075
202
2,440
7,655
0
28,273
L
Kukulkan
3,685
240
231
4,948
12,986
4,691
0
5,103
7,883
41,629
0
L
Tiamat
hajjkm08
Tiamat
8,389
860
522
5,598
11,405
5,391
0
2,985
8,420
39,431
0
L
Guan Yu
se3da1223
Guan Yu
4,256
541
262
6,010
11,065
10,041
0
469
10,596
0
29,340
L
Thor
4,715
1,074
0
2,047
10,337
5,816
126
1,299
9,038
0
16,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
34,408
447
Minions Killed
279
0
Camps Cleared
0
1,509,885
Distance Traveled
1,256,133
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,541
409
22
1
0
285,609
6
W
Erlang Shen
9,623
601
136
9
0
296,475
1
W
Pele
8,728
546
87
5
0
363,794
1
W
Ullr
8,110
507
73
5
0
277,276
1
W
Merlin
9,368
586
129
8
0
286,731
0
L
Hou Yi
6,173
386
37
2
0
248,256
2
L
Kukulkan
7,551
472
80
5
0
258,209
1
L
Tiamat
7,142
446
84
5
0
248,624
2
L
Guan Yu
6,597
412
60
4
0
233,629
0
L
Thor
6,945
434
18
1
0
267,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role