Player Matchup

Cerberus
Cerberus
A_smallsandwich
Cerberus
Level 21
God Stats
6W - 12L
1,277 SR
Queue Stats
410W - 490L
1,302 Elo+
Party 2
Nike
Nike
KingCabbageHead
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
bobbywasabi42
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,804 Elo+
Party 2
Team Averages
Level 16
1,426 SR
1,535 Elo+

VS

Team Averages
Level 62
1,541 SR
1,493 Elo+
Thoth
Thoth
JJbro1121
Thoth
Level 28
God Stats
116W - 145L
1,510 SR
Queue Stats
495W - 593L
1,485 Elo+
Party 1
Chaac
Chaac
Shalomian_Shaman
Chaac
Level 129
God Stats
8W - 14L
1,650 SR
Queue Stats
121W - 128L
1,502 Elo+
Party 1
Medusa
Medusa
ZaionN974
Medusa
Level 29
God Stats
84W - 87L
1,463 SR
Queue Stats
118W - 124L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 5 / 2
6,996
583
2,642
10,956
5,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 4 / 3
8,302
692
7,460
11,186
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
bobbywasabi42
Baron Samedi
12
3 / 3 / 0
8,129
677
7,229
7,779
3,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JJbro1121
Thoth
12
5 / 3 / 4
9,153
763
7,818
6,065
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 4
9,399
783
9,222
10,510
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ZaionN974
Medusa
11
0 / 3 / 9
8,112
676
7,485
7,068
2,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
5
2
0.2
W
Thoth
JJbro1121
Thoth
5
3
4
2.33
L
2
4
3
0.88
W
7
0
4
9
W
Medusa
ZaionN974
Medusa
0
3
9
1.5
L
Baron Samedi
bobbywasabi42
Baron Samedi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,331
Damage
24,525
29,921
Taken
23,643
14,602
Mitigated
11,686
6,371
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,642
62
0
1,045
10,956
5,094
0
2,931
7,574
7,705
0
W
Thoth
JJbro1121
Thoth
7,818
0
608
1,813
6,065
1,702
666
2,284
3,631
32,982
0
L
7,460
606
0
2,535
11,186
5,945
0
2,014
8,759
0
37,555
W
9,222
1,928
583
4,906
10,510
7,938
320
5,213
5,209
0
28,929
W
Medusa
ZaionN974
Medusa
7,485
3,621
0
622
7,068
2,046
305
2,513
4,355
0
31,117
L
Baron Samedi
bobbywasabi42
Baron Samedi
7,229
200
1,490
1,301
7,779
3,563
0
2,168
5,302
33,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
26,664
128
Minions Killed
146
0
Camps Cleared
0
702,460
Distance Traveled
601,729
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,996
583
19
2
0
241,938
0
W
Thoth
9,153
763
79
7
0
190,390
1
L
Nike
8,302
692
52
4
0
231,608
3
W
Chaac
9,399
783
33
3
0
195,404
0
W
Medusa
8,112
676
34
3
0
215,935
1
L
Baron Samedi
8,129
677
57
5
0
228,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role