Player Matchup

Hel
Hel
MildScreams
Hel
Level 108
God Stats
351W - 322L
1,558 SR
Queue Stats
815W - 859L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rbarahona08
Tsukuyomi
Level 124
God Stats
6W - 7L
1,678 SR
Queue Stats
114W - 105L
1,550 Elo+
Party 1
Vulcan
Vulcan
Sarrick
Vulcan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,414 Elo+
Solo
Neith
Neith
Sawkuma
Neith
Level 108
God Stats
10W - 7L
1,675 SR
Queue Stats
184W - 152L
1,615 Elo+
Party 1
Horus
Horus
Zandair
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,582 SR
1,512 Elo+

VS

Team Averages
Level 106
1,653 SR
1,682 Elo+
Eset
Eset
AtheneNoctua22
Eset
Level 108
God Stats
22W - 17L
1,738 SR
Queue Stats
253W - 254L
1,521 Elo+
Solo
Tiamat
Tiamat
BuiltToBeTrash
Tiamat
Level 96
God Stats
1W - 0L
1,536 SR
Queue Stats
25W - 13L
1,697 Elo+
Party 2
Skadi
Skadi
InfernalElite
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,856 Elo+
Party 2
Ah Puch
Ah Puch
TheBigMike1014
Ah Puch
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 15L
1,753 Elo+
Party 2
Fenrir
Fenrir
jonjeez
Fenrir
Level 155
God Stats
1W - 0L
1,991 SR
Queue Stats
7W - 3L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
9,815
982
12,495
11,630
4,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Rbarahona08
Tsukuyomi
15
4 / 10 / 4
10,267
1,027
13,627
20,011
7,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Sarrick
Vulcan
15
1 / 7 / 3
9,223
922
10,686
12,776
4,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Sawkuma
Neith
16
3 / 6 / 7
10,310
1,031
15,577
21,479
7,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Zandair
Horus
15
3 / 4 / 6
9,744
974
6,000
15,975
13,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

138

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 15
11,496
1,150
12,320
10,883
4,175
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 5 / 17
11,263
1,126
18,259
11,719
8,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 17
10,298
1,030
13,874
12,400
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 2 / 15
12,223
1,222
22,954
9,415
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jonjeez
Fenrir
17
4 / 1 / 14
11,344
1,134
9,606
17,720
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
13
Kills
30
30
Deaths
13
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
7
5
17
3.1
W
2
3
17
3.5
L
2
3
5
1.5
L
Tsukuyomi
Rbarahona08
Tsukuyomi
4
10
4
0.6
L
Vulcan
Sarrick
Vulcan
1
7
3
0.36
L
Neith
Sawkuma
Neith
3
6
7
1.08
W
10
2
15
8.75
L
Horus
Zandair
Horus
3
4
6
1.5
W
Fenrir
jonjeez
Fenrir
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,385
Damage
77,013
81,871
Taken
62,137
37,325
Mitigated
36,800
23,018
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,320
1,089
1,661
2,861
10,883
4,175
0
6,196
4,687
35,250
0
W
18,259
1,316
0
2,387
11,719
8,341
0
3,472
8,247
25,960
0
W
13,874
4,152
0
728
12,400
4,271
0
4,187
8,213
0
40,200
L
12,495
66
6,130
4,948
11,630
4,065
0
8,408
2,978
25,844
0
L
Tsukuyomi
Rbarahona08
Tsukuyomi
13,627
4,440
0
2,641
20,011
7,780
0
12,043
7,674
0
34,776
L
Vulcan
Sarrick
Vulcan
10,686
4,251
0
0
12,776
4,743
0
7,992
4,444
34,376
0
L
Neith
Sawkuma
Neith
15,577
8,693
1,311
3,830
21,479
7,735
0
13,759
7,300
0
38,415
W
22,954
989
0
1,084
9,415
3,175
0
3,808
5,607
39,116
0
L
Horus
Zandair
Horus
6,000
2,863
2,032
2,126
15,975
13,002
0
9,997
5,844
130
12,927
W
Fenrir
jonjeez
Fenrir
9,606
2,882
587
2,751
17,720
16,838
0
5,648
12,072
98
17,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
56,624
192
Minions Killed
197
7
Camps Cleared
7
970,559
Distance Traveled
1,022,988
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,496
1,150
61
6
2
203,663
0
W
Tiamat
11,263
1,126
16
2
2
202,204
0
W
Skadi
10,298
1,030
62
6
2
190,912
1
L
Hel
9,815
982
35
4
1
222,700
1
L
Tsukuyomi
10,267
1,027
50
5
0
203,315
2
L
Vulcan
9,223
922
57
6
2
171,039
0
L
Neith
10,310
1,031
41
4
2
177,213
0
W
Ah Puch
12,223
1,222
46
5
0
197,301
0
L
Horus
9,744
974
9
1
2
196,292
0
W
Fenrir
11,344
1,134
12
1
1
228,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role