Player Matchup

Vulcan
Vulcan
ELPESCIANO
Vulcan
Level 31
God Stats
10W - 5L
1,751 SR
Queue Stats
184W - 155L
1,554 Elo+
Party 1
Rama
Rama
Nikogamer844
Rama
Level 85
God Stats
9W - 9L
1,537 SR
Queue Stats
292W - 263L
1,551 Elo+
Party 1
Osiris
Osiris
RocoSapee
Osiris
Level 79
God Stats
4W - 1L
1,318 SR
Queue Stats
153W - 125L
1,593 Elo+
Party 1
Team Averages
Level 65
1,535 SR
1,566 Elo+

VS

Team Averages
Level 65
1,486 SR
1,389 Elo+
Ao Kuang
Ao Kuang
Loboaran
Ao Kuang
Level 82
God Stats
4W - 5L
1,421 SR
Queue Stats
24W - 24L
1,471 Elo+
Solo
Bellona
Bellona
RoyFrz
Bellona
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 34L
1,285 Elo+
Solo
Fenrir
Fenrir
l Afterliife
Fenrir
Level 105
God Stats
2W - 2L
1,537 SR
Queue Stats
56W - 99L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ELPESCIANO
Vulcan
13
3 / 3 / 10
9,912
708
13,447
6,991
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 1 / 6
10,973
784
12,197
8,930
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
RocoSapee
Osiris
13
6 / 5 / 7
10,370
741
9,686
10,883
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Loboaran
Ao Kuang
12
4 / 5 / 4
9,967
712
9,127
14,636
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RoyFrz
Bellona
12
0 / 6 / 5
8,410
601
6,397
13,523
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
4 / 7 / 2
9,629
688
6,329
14,692
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
8
9
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ELPESCIANO
Vulcan
3
3
10
2.67
L
Ao Kuang
Loboaran
Ao Kuang
4
5
4
1.2
W
9
1
6
12
W
Osiris
RocoSapee
Osiris
6
5
7
1.9
L
Bellona
RoyFrz
Bellona
0
6
5
0.42
L
Fenrir
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
21,853
26,804
Taken
42,851
14,716
Mitigated
22,237
4,891
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ELPESCIANO
Vulcan
13,447
3,255
0
456
6,991
2,602
497
3,442
3,499
40,170
0
L
Ao Kuang
Loboaran
Ao Kuang
9,127
1,368
0
3,717
14,636
5,461
0
4,518
9,658
29,822
0
W
12,197
10,255
0
3,751
8,930
2,958
2,110
2,506
6,199
0
43,813
W
Osiris
RocoSapee
Osiris
9,686
2,962
0
684
10,883
9,156
56
3,244
7,464
0
35,588
L
Bellona
RoyFrz
Bellona
6,397
1,636
0
1,202
13,523
9,973
0
4,750
8,199
0
27,878
L
Fenrir
6,329
1,674
0
1,660
14,692
6,803
0
3,357
10,750
0
35,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
28,006
163
Minions Killed
145
0
Camps Cleared
0
823,542
Distance Traveled
797,214
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,912
708
47
3
0
272,437
1
L
Ao Kuang
9,967
712
41
3
0
252,257
3
W
Rama
10,973
784
71
5
0
270,371
4
W
Osiris
10,370
741
45
3
0
280,734
5
L
Bellona
8,410
601
50
4
0
275,520
0
L
Fenrir
9,629
688
54
4
0
269,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role