Player Matchup

Skadi
Skadi
AbnerFodao
Skadi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 95L
1,396 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Cabo Maciel
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,335 Elo+
Party 2
Ymir
Ymir
Fabri_2005Py
Ymir
Level 35
God Stats
18W - 9L
1,724 SR
Queue Stats
177W - 224L
1,404 Elo+
Party 3
Pele
Pele
M1SH3L08
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 84L
1,434 Elo+
Party 3
Agni
Agni
WebCamarada
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 115L
1,409 Elo+
Party 2
Team Averages
Level 36
1,545 SR
1,396 Elo+

VS

Team Averages
Level 21
1,340 SR
1,355 Elo+
Arachne
Arachne
ARC_gustavo
Arachne
Level 28
God Stats
7W - 10L
1,500 SR
Queue Stats
280W - 308L
1,343 Elo+
Party 1
Artio
Artio
Knin_h
Artio
Level 27
God Stats
22W - 38L
1,090 SR
Queue Stats
448W - 542L
1,259 Elo+
Party 1
Hera
Hera
RareGUI
Hera
Level 12
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 8L
1,359 Elo+
Solo
Tiamat
Tiamat
Roma_0-0_Invicta
Tiamat
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 33L
1,406 Elo+
Party 1
Neith
Neith
UruguayanGhost
Neith
Level 26
God Stats
0W - 3L
1,305 SR
Queue Stats
23W - 23L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 2 / 10
13,324
579
11,298
10,993
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Cabo Maciel
Cu Chulainn
19
1 / 7 / 4
11,921
518
4,795
12,949
5,182
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
12 / 1 / 16
12,641
550
10,703
19,354
21,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
20
13 / 6 / 15
13,585
591
16,957
22,053
10,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
10 / 6 / 9
12,628
549
18,036
13,664
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARC_gustavo
Arachne
18
9 / 8 / 3
11,956
520
14,675
19,466
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Knin_h
Artio
12
0 / 9 / 5
8,395
365
4,980
15,774
10,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
RareGUI
Hera
17
8 / 8 / 3
11,819
514
14,032
16,766
5,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 5 / 3
11,656
507
12,161
13,174
8,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 13 / 3
8,666
377
6,837
18,015
5,452
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
42
Kills
22
22
Deaths
43
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
ARC_gustavo
Arachne
9
8
3
1.31
W
Skadi
6
2
10
5.5
W
Cu Chulainn
Cabo Maciel
Cu Chulainn
1
7
4
0.43
W
12
1
16
20
L
Artio
Knin_h
Artio
0
9
5
0.28
W
Pele
13
6
15
3.42
L
Hera
RareGUI
Hera
8
8
3
1.19
L
4
5
3
1.1
L
1
13
3
0.19
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,789
Damage
52,685
79,013
Taken
83,195
46,615
Mitigated
38,533
12,975
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ARC_gustavo
Arachne
14,675
9,855
0
3,610
19,466
8,756
168
3,794
15,470
0
58,178
W
Skadi
11,298
4,391
0
2,755
10,993
4,581
2,971
3,838
7,155
0
83,268
W
Cu Chulainn
Cabo Maciel
Cu Chulainn
4,795
2,295
0
2,813
12,949
5,182
1,556
3,235
9,714
0
55,848
W
10,703
1,453
561
2,906
19,354
21,142
66
9,530
9,643
33,243
0
L
Artio
Knin_h
Artio
4,980
600
310
3,380
15,774
10,639
266
3,686
12,026
30,447
0
W
Pele
16,957
5,429
0
2,690
22,053
10,962
0
8,504
13,437
0
111,247
L
Hera
RareGUI
Hera
14,032
3,532
0
2,756
16,766
5,547
0
8,135
8,076
46,189
0
L
12,161
2,804
0
2,804
13,174
8,139
2,930
3,221
9,855
66,159
0
L
6,837
2,023
0
2,461
18,015
5,452
962
8,728
9,029
0
42,125
W
18,036
2,080
0
1,250
13,664
4,748
1,922
5,739
7,891
61,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,099
Gold Earned
52,492
590
Minions Killed
379
0
Camps Cleared
0
1,990,800
Distance Traveled
1,750,631
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,956
520
82
4
0
387,298
0
W
Skadi
13,324
579
144
6
0
396,936
3
W
Cu Chulainn
11,921
518
137
6
0
358,102
4
W
Ymir
12,641
550
48
2
0
404,008
3
L
Artio
8,395
365
38
2
0
309,838
0
W
Pele
13,585
591
154
7
0
418,161
3
L
Hera
11,819
514
73
3
0
381,233
0
L
Tiamat
11,656
507
120
5
0
342,011
1
L
Neith
8,666
377
66
3
0
330,251
2
W
Agni
12,628
549
107
5
0
413,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role