Player Matchup

Ares
Ares
LightDONMIESTER
Ares
Level 47
God Stats
8W - 6L
1,711 SR
Queue Stats
167W - 187L
1,187 Elo+
Party 1
Bellona
Bellona
MURILORZK
Bellona
Level 29
God Stats
13W - 13L
1,648 SR
Queue Stats
145W - 180L
1,449 Elo+
Solo
Rama
Rama
SimplyLewiss
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,267 Elo+
Solo
Tiamat
Tiamat
SynovialHeart78
Tiamat
Level 11
God Stats
6W - 16L
1,253 SR
Queue Stats
160W - 184L
1,187 Elo+
Party 1
Awilix
Awilix
lajanivora
Awilix
Level 27
God Stats
48W - 45L
1,588 SR
Queue Stats
64W - 59L
1,441 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,306 Elo+

VS

Team Averages
Level 11
1,448 SR
1,282 Elo+
Artemis
Artemis
WellMercury8757
Artemis
Level 2
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 5L
1,266 Elo+
Solo
Skadi
Skadi
madhavanghogale-
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Party 2
Bakasura
Bakasura
pimp_sauce1705
Bakasura
Level 28
God Stats
8W - 17L
1,447 SR
Queue Stats
85W - 118L
1,368 Elo+
Solo
Nike
Nike
shakwone227
Nike
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
170W - 194L
1,341 Elo+
Solo
Neith
Neith
xkiwi_chaosx
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 5
7,332
667
5,023
8,763
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
MURILORZK
Bellona
11
3 / 1 / 2
6,649
604
3,816
6,017
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 2 / 6
6,726
611
7,690
6,211
2,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 3 / 5
6,667
606
4,968
5,637
4,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
lajanivora
Awilix
10
4 / 2 / 2
6,272
570
2,628
4,135
1,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 5
4,656
423
1,408
5,347
1,414
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 5 / 3
4,907
446
1,248
5,323
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
10
6 / 4 / 2
6,515
592
6,129
7,782
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 4 / 0
5,611
510
5,501
7,868
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 4 / 2
4,686
426
4,505
5,713
1,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
24
Kills
9
9
Deaths
24
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Bellona
MURILORZK
Bellona
3
1
2
4
W
5
2
6
4
W
4
3
5
2.17
L
0
7
5
0.36
W
Awilix
lajanivora
Awilix
4
2
2
2.5
L
0
5
3
0.3
L
Bakasura
6
4
2
1.75
L
3
4
0
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
18,791
30,763
Taken
32,033
18,382
Mitigated
11,192
5,416
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,023
902
0
1,500
8,763
6,139
201
0
8,363
21,488
0
W
Bellona
MURILORZK
Bellona
3,816
587
0
1,250
6,017
3,459
1,498
49
5,546
0
26,030
W
7,690
6,740
0
1,814
6,211
2,713
1,073
0
6,026
0
22,572
W
4,968
777
0
852
5,637
4,996
1,492
0
5,628
25,636
0
L
1,408
780
0
0
5,347
1,414
125
1,991
3,214
0
4,460
W
Awilix
lajanivora
Awilix
2,628
1,157
0
0
4,135
1,075
1,512
0
3,863
0
18,705
L
1,248
557
0
0
5,323
1,651
0
2,467
2,766
0
11,294
L
Bakasura
6,129
3,875
0
1,752
7,782
3,090
162
1,714
5,912
0
20,944
L
5,501
1,062
0
2,272
7,868
3,426
38
715
6,853
70
17,127
L
4,505
3,142
0
454
5,713
1,611
759
2,692
2,897
0
15,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
26,375
187
Minions Killed
139
0
Camps Cleared
0
999,735
Distance Traveled
881,767
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,332
667
20
2
0
222,681
2
W
Bellona
6,649
604
53
5
0
203,936
0
W
Rama
6,726
611
29
3
0
189,572
0
W
Tiamat
6,667
606
55
5
0
196,540
3
L
Artemis
4,656
423
7
1
0
140,939
1
W
Awilix
6,272
570
30
3
0
187,006
0
L
Skadi
4,907
446
24
2
0
201,743
0
L
Bakasura
6,515
592
54
5
0
202,737
0
L
Nike
5,611
510
26
2
0
150,836
2
L
Neith
4,686
426
28
3
0
185,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role