Player Matchup

Chang'e
Chang'e
ColdSplash
Chang'e
Level 109
God Stats
1W - 0L
1,838 SR
Queue Stats
9W - 7L
1,373 Elo+
Party 1
Skadi
Skadi
MKGoldfish
Skadi
Level 12
God Stats
1W - 0L
1,334 SR
Queue Stats
2W - 1L
1,373 Elo+
Party 1
Horus
Horus
XellionUwU
Horus
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 36L
1,653 Elo+
Party 1
Team Averages
Level 51
1,557 SR
1,466 Elo+

VS

Team Averages
Level 13
1,513 SR
1,474 Elo+
Danzaburou
Danzaburou
Andrasmurf
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FakeTherapy
Cthulhu
Level 28
God Stats
0W - 3L
1,540 SR
Queue Stats
16W - 10L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Jekylli
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ColdSplash
Chang'e
15
13 / 1 / 7
11,066
851
15,639
13,972
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
13
8 / 3 / 12
10,183
783
8,000
10,809
4,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
12
1 / 2 / 17
9,215
709
3,848
15,542
12,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrasmurf
Danzaburou
11
1 / 7 / 4
8,448
650
5,218
10,367
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
FakeTherapy
Cthulhu
12
4 / 6 / 1
9,441
726
13,156
13,108
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Jekylli
Kukulkan
9
0 / 9 / 5
7,940
611
6,261
8,048
2,630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
22
Kills
5
6
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Andrasmurf
Danzaburou
1
7
4
0.43
W
Chang'e
ColdSplash
Chang'e
13
1
7
16.5
L
Cthulhu
FakeTherapy
Cthulhu
4
6
1
0.75
L
Kukulkan
Jekylli
Kukulkan
0
9
5
0.28
W
Skadi
8
3
12
4.67
W
Horus
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
24,635
40,323
Taken
31,523
22,591
Mitigated
14,794
18,083
Healing
1,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Andrasmurf
Danzaburou
5,218
1,450
0
337
10,367
4,067
904
4,803
5,322
0
24,743
W
Chang'e
ColdSplash
Chang'e
15,639
1,019
4,536
7,482
13,972
5,444
808
7,859
5,888
51,173
0
L
Cthulhu
FakeTherapy
Cthulhu
13,156
357
128
1,402
13,108
8,097
0
7,654
4,975
32,616
0
L
Kukulkan
Jekylli
Kukulkan
6,261
760
0
0
8,048
2,630
0
2,331
5,555
13,992
0
W
Skadi
8,000
4,046
0
404
10,809
4,376
1,398
4,713
5,846
0
37,020
W
Horus
3,848
2,111
2,079
3,582
15,542
12,771
546
7,253
8,189
0
16,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
25,829
135
Minions Killed
92
0
Camps Cleared
0
702,082
Distance Traveled
540,513
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,448
650
46
4
0
175,270
2
W
Chang'e
11,066
851
46
4
0
227,857
3
L
Cthulhu
9,441
726
31
2
0
218,614
2
L
Kukulkan
7,940
611
15
1
0
146,629
1
W
Skadi
10,183
783
55
4
0
220,784
0
W
Horus
9,215
709
34
3
0
253,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role