Player Matchup

Set
Set
EcuaSpartan
Set
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FortheKlondonk
Hades
Level 123
God Stats
0W - 3L
1,181 SR
Queue Stats
202W - 191L
1,570 Elo+
Solo
Awilix
Awilix
Ninjagrunt
Awilix
Level 95
God Stats
2W - 4L
1,500 SR
Queue Stats
326W - 338L
1,734 Elo+
Party 2
Tyr
Tyr
Takky Dirty
Tyr
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
162W - 155L
1,673 Elo+
Solo
Izanami
Izanami
TripleCharged
Izanami
Level 154
God Stats
1W - 3L
1,298 SR
Queue Stats
211W - 210L
1,634 Elo+
Party 2
Team Averages
Level 128
1,396 SR
1,622 Elo+

VS

Team Averages
Level 143
1,691 SR
1,596 Elo+
Artio
Artio
Deadly25
Artio
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 43L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
Dereknau
Jing Wei
Level 155
God Stats
1W - 1L
1,752 SR
Queue Stats
39W - 17L
1,665 Elo+
Party 1
Anhur
Anhur
ImmortalStep
Anhur
Level 137
God Stats
1W - 0L
1,793 SR
Queue Stats
11W - 9L
1,487 Elo+
Party 1
Agni
Agni
R0B0BIRD
Agni
Level 160
God Stats
4W - 2L
1,617 SR
Queue Stats
288W - 143L
1,620 Elo+
Party 1
Ares
Ares
SheedForMVP
Ares
Level 126
God Stats
17W - 11L
1,792 SR
Queue Stats
510W - 500L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
8,966
815
10,169
11,396
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 4
8,848
804
9,799
12,880
12,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Ninjagrunt
Awilix
13
2 / 5 / 6
7,624
693
4,212
8,568
3,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 7 / 10
7,534
685
4,233
14,973
10,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
18
4 / 2 / 9
9,846
895
12,734
9,477
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Deadly25
Artio
16
6 / 3 / 16
9,780
889
9,726
15,829
19,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Dereknau
Jing Wei
16
6 / 3 / 16
9,807
892
14,799
10,718
5,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 16
9,379
853
6,315
8,817
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
17
10 / 3 / 11
10,470
952
14,504
9,299
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 19
9,622
875
7,434
14,764
18,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
104
15
Kills
26
26
Deaths
15
35
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artio
Deadly25
Artio
6
3
16
4.67
W
Jing Wei
Dereknau
Jing Wei
6
3
16
4.67
L
5
7
6
1.14
L
4
5
4
1.2
W
3
3
16
3.67
L
Awilix
Ninjagrunt
Awilix
2
5
6
1
W
Agni
10
3
11
5.17
W
1
3
19
3.5
L
0
7
10
0.71
L
Izanami
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,147
Damage
52,778
57,294
Taken
59,427
35,529
Mitigated
50,974
16,642
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Deadly25
Artio
9,726
718
3,792
4,375
15,829
19,643
87
2,334
13,495
16,797
0
W
Jing Wei
Dereknau
Jing Wei
14,799
12,125
2,064
1,746
10,718
5,440
2,793
2,377
8,341
0
29,886
L
10,169
2,948
1,166
1,702
11,396
5,055
0
6,232
5,164
0
18,535
L
9,799
1,285
729
4,112
12,880
12,028
340
6,662
6,218
19,320
0
W
6,315
2,927
242
893
8,817
3,801
1,533
1,583
7,234
0
21,261
L
Awilix
Ninjagrunt
Awilix
4,212
2,186
636
433
8,568
3,691
0
4,337
4,231
0
7,285
W
Agni
14,504
926
1,580
1,484
9,299
3,954
913
852
8,447
27,330
0
W
7,434
215
225
1,142
14,764
18,136
143
2,653
12,111
11,212
0
L
4,233
870
1,376
2,904
14,973
10,903
192
8,224
6,749
0
9,728
L
Izanami
12,734
5,525
196
3,388
9,477
3,852
1,036
6,209
3,268
0
33,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
49,058
94
Minions Killed
115
0
Camps Cleared
0
920,026
Distance Traveled
953,406
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,780
889
13
1
0
186,965
1
W
Jing Wei
9,807
892
47
4
0
197,650
2
L
Set
8,966
815
18
2
0
149,212
0
L
Hades
8,848
804
15
1
0
194,798
1
W
Anhur
9,379
853
20
2
0
189,795
0
L
Awilix
7,624
693
6
1
0
184,580
0
W
Agni
10,470
952
31
3
0
193,458
0
W
Ares
9,622
875
4
0
0
185,538
4
L
Tyr
7,534
685
6
1
0
192,989
3
L
Izanami
9,846
895
49
4
0
198,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role