Player Matchup

Mulan
Mulan
AlphabetAZ12
Mulan
Level 77
God Stats
1W - 2L
1,520 SR
Queue Stats
5W - 11L
1,426 Elo+
Party 1
Hel
Hel
Panzzz
Hel
Level 88
God Stats
3W - 4L
1,548 SR
Queue Stats
4W - 10L
1,426 Elo+
Party 1
Chaac
Chaac
brimstone666
Chaac
Level 64
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 1
Team Averages
Level 76
1,589 SR
1,405 Elo+

VS

Team Averages
Level 91
1,510 SR
1,421 Elo+
Ra
Ra
luri27
Ra
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 34L
1,322 Elo+
Party 2
Cupid
Cupid
trashedmouth
Cupid
Level 84
God Stats
3W - 1L
1,529 SR
Queue Stats
8W - 13L
1,501 Elo+
Solo
Chaac
Chaac
zachnitmar
Chaac
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 107L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
11,468
637
9,304
17,152
8,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
Panzzz
Hel
15
3 / 6 / 6
10,988
610
13,911
18,213
7,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 4 / 4
11,842
658
9,967
20,725
20,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 2 / 11
12,163
676
11,709
8,903
6,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 7
11,287
627
13,326
12,738
4,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
9 / 4 / 5
13,588
755
21,197
22,648
22,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
11
Kills
16
16
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
L
Hel
Panzzz
Hel
3
6
6
1
L
6
4
4
2
W
Ra
3
2
11
4.25
W
4
5
7
1.5
W
Chaac
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
46,232
56,090
Taken
44,289
36,437
Mitigated
34,510
24,017
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,304
364
0
3,034
17,152
8,884
323
4,024
13,128
0
49,694
L
Hel
Panzzz
Hel
13,911
669
7,207
9,086
18,213
7,403
552
4,135
14,078
55,257
0
L
9,967
1,146
0
4,690
20,725
20,150
308
3,622
17,103
0
35,485
W
Ra
11,709
1,246
3,561
3,469
8,903
6,887
417
3,018
5,603
48,207
0
W
13,326
8,454
1,188
1,901
12,738
4,841
2,294
4,849
7,461
0
39,679
W
Chaac
21,197
5,239
1,500
9,620
22,648
22,782
532
5,042
17,212
0
53,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
37,038
176
Minions Killed
169
0
Camps Cleared
0
987,811
Distance Traveled
962,071
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,468
637
64
4
0
331,965
2
L
Hel
10,988
610
72
4
0
316,301
0
L
Chaac
11,842
658
40
2
0
339,545
0
W
Ra
12,163
676
68
4
0
333,414
4
W
Cupid
11,287
627
59
3
0
277,632
0
W
Chaac
13,588
755
42
2
0
351,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role