Player Matchup

King Arthur
King Arthur
DeCo_27_
King Arthur
Level 119
God Stats
31W - 8L
1,636 SR
Queue Stats
393W - 287L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mm129009
Tsukuyomi
Level 98
God Stats
18W - 13L
1,526 SR
Queue Stats
149W - 115L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
trashman69-brent
Kuzenbo
Level 98
God Stats
7W - 7L
1,404 SR
Queue Stats
367W - 252L
1,586 Elo+
Party 2
Team Averages
Level 105
1,522 SR
1,596 Elo+

VS

Team Averages
Level 102
1,486 SR
1,474 Elo+
Khepri
Khepri
Any RepIy
Khepri
Level 102
God Stats
3W - 2L
1,725 SR
Queue Stats
184W - 187L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeadResort
Tsukuyomi
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 59L
1,397 Elo+
Party 1
Ra
Ra
Zetsub0 teki
Ra
Level 119
God Stats
1W - 4L
1,232 SR
Queue Stats
131W - 146L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeCo_27_
King Arthur
18
11 / 6 / 14
14,008
778
17,386
18,680
19,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
mm129009
Tsukuyomi
17
12 / 5 / 11
13,779
766
22,736
14,995
5,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 3 / 18
13,378
743
7,235
14,337
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Any RepIy
Khepri
15
3 / 9 / 8
12,916
718
6,214
18,632
18,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
DeadResort
Tsukuyomi
15
6 / 9 / 4
12,949
719
16,205
20,316
13,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 11 / 5
12,213
679
13,552
19,196
8,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
29
Kills
14
14
Deaths
29
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
Any RepIy
Khepri
3
9
8
0.78
W
King Arthur
DeCo_27_
King Arthur
11
6
14
3
L
Tsukuyomi
DeadResort
Tsukuyomi
6
9
4
0.89
L
5
11
5
0.68
W
Tsukuyomi
mm129009
Tsukuyomi
12
5
11
3.5
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,357
Damage
35,971
48,012
Taken
58,144
43,055
Mitigated
39,822
6,244
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Any RepIy
Khepri
6,214
745
612
1,146
18,632
18,138
0
2,168
16,464
18,607
0
W
King Arthur
DeCo_27_
King Arthur
17,386
2,620
0
1,603
18,680
19,215
245
6,921
11,155
0
60,458
L
Tsukuyomi
DeadResort
Tsukuyomi
16,205
5,924
0
982
20,316
13,033
72
1,852
18,464
0
39,507
L
13,552
1,655
1,425
4,564
19,196
8,651
155
3,234
15,596
56,170
0
W
Tsukuyomi
mm129009
Tsukuyomi
22,736
7,394
267
2,174
14,995
5,973
643
5,606
8,815
0
59,813
W
7,235
2,853
0
2,200
14,337
17,867
818
7,417
6,335
35,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
38,078
174
Minions Killed
166
0
Camps Cleared
0
1,004,916
Distance Traveled
870,116
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,916
718
30
2
0
304,507
2
W
King Arthur
14,008
778
65
4
0
314,285
4
L
Tsukuyomi
12,949
719
47
3
0
296,231
3
L
Ra
12,213
679
89
5
0
269,378
1
W
Tsukuyomi
13,779
766
75
4
0
376,034
9
W
Kuzenbo
13,378
743
34
2
0
314,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role