Player Matchup

Amaterasu
Amaterasu
Laevia
Amaterasu
Level 9
God Stats
9W - 9L
1,240 SR
Queue Stats
10W - 19L
1,292 Elo+
Party 1
Thor
Thor
MTheboss
Thor
Level 7
God Stats
2W - 4L
1,610 SR
Queue Stats
5W - 17L
1,161 Elo+
Solo
Sol
Sol
ShinSephian
Sol
Level 15
God Stats
15W - 17L
1,324 SR
Queue Stats
79W - 89L
1,159 Elo+
Party 1
Ares
Ares
SylorKappa
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Solo
Artemis
Artemis
anhskill
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,402 Elo+
Solo
Team Averages
Level 9
1,435 SR
1,272 Elo+

VS

Team Averages
Level 18
1,459 SR
1,373 Elo+
Kali
Kali
Daviebaby
Kali
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,379 Elo+
Party 3
Chaac
Chaac
JiveDaddy212
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,423 Elo+
Party 2
Thanatos
Thanatos
RaijinT3G
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,222 Elo+
Solo
He Bo
He Bo
Toucan33
He Bo
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
26W - 22L
1,447 Elo+
Party 2
Skadi
Skadi
ZysN
Skadi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 89L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Laevia
Amaterasu
11
1 / 3 / 1
6,481
463
3,243
9,077
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
9
1 / 10 / 0
5,945
425
2,092
11,121
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 2
6,874
491
7,378
10,473
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 5 / 0
6,761
483
6,115
10,526
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
anhskill
Artemis
11
2 / 6 / 0
6,883
492
3,949
7,091
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
5 / 1 / 9
8,001
572
6,935
10,369
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 0 / 5
6,924
495
4,297
8,524
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
RaijinT3G
Thanatos
14
9 / 2 / 5
8,953
640
8,760
12,845
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Toucan33
He Bo
12
7 / 3 / 4
7,981
570
7,731
5,730
1,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
ZysN
Skadi
12
7 / 2 / 6
7,716
551
6,784
5,731
1,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
8
Kills
30
31
Deaths
8
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kali
5
1
9
9.5
W
2
0
5
4.5
L
Amaterasu
Laevia
Amaterasu
1
3
1
0.5
L
Thor
1
10
0
0.1
W
Thanatos
RaijinT3G
Thanatos
9
2
5
5.75
L
1
7
2
0.29
L
3
5
0
0.6
W
He Bo
Toucan33
He Bo
7
3
4
3
W
Skadi
ZysN
Skadi
7
2
6
5
L
Artemis
anhskill
Artemis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
34,507
48,288
Taken
43,199
22,482
Mitigated
18,837
6,231
Healing
21,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,935
3,487
0
4,428
10,369
4,460
896
3,031
7,338
0
22,853
W
4,297
505
207
3,431
8,524
5,992
524
2,936
5,588
0
27,651
L
Amaterasu
Laevia
Amaterasu
3,243
965
0
2,488
9,077
5,689
87
1,227
7,670
0
25,838
L
Thor
2,092
428
0
808
11,121
3,254
264
1,879
9,132
0
17,689
W
Thanatos
RaijinT3G
Thanatos
8,760
3,891
0
12,160
12,845
4,723
0
3,978
8,867
0
49,066
L
7,378
2,383
0
1,732
10,473
3,984
990
1,621
8,702
31,355
2,765
L
6,115
994
0
1,203
10,526
7,701
250
1,848
8,447
18,130
0
W
He Bo
Toucan33
He Bo
7,731
1,263
0
1,297
5,730
1,831
684
2,126
3,604
27,223
0
W
Skadi
ZysN
Skadi
6,784
4,087
0
97
5,731
1,831
1,886
1,076
4,655
0
33,298
L
Artemis
anhskill
Artemis
3,949
1,529
0
0
7,091
1,854
610
680
6,206
0
26,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
39,575
210
Minions Killed
258
0
Camps Cleared
0
1,182,130
Distance Traveled
1,299,056
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,001
572
38
3
0
259,503
0
W
Chaac
6,924
495
41
3
0
269,005
0
L
Amaterasu
6,481
463
46
3
0
232,894
1
L
Thor
5,945
425
26
2
0
245,277
0
W
Thanatos
8,953
640
85
6
0
287,141
0
L
Sol
6,874
491
59
4
0
238,720
0
L
Ares
6,761
483
24
2
0
214,761
2
W
He Bo
7,981
570
47
3
0
246,959
1
W
Skadi
7,716
551
47
3
0
236,448
2
L
Artemis
6,883
492
55
4
0
250,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role