Player Matchup

Arachne
Arachne
FernanditoRd7
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 36L
1,733 Elo+
Party 1
Artemis
Artemis
Inluminus
Artemis
Level 26
God Stats
2W - 2L
1,390 SR
Queue Stats
81W - 85L
1,480 Elo+
Solo
Yemoja
Yemoja
Santyro15
Yemoja
Level 15
God Stats
15W - 8L
1,605 SR
Queue Stats
292W - 250L
1,514 Elo+
Party 1
Ra
Ra
kick01
Ra
Level 27
God Stats
3W - 0L
1,599 SR
Queue Stats
50W - 47L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
silveirinha
Erlang Shen
Level 13
God Stats
4W - 4L
1,171 SR
Queue Stats
64W - 58L
1,493 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,532 Elo+

VS

Team Averages
Level 17
1,538 SR
1,616 Elo+
Nike
Nike
DrakerK2
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,720 Elo+
Solo
Cerberus
Cerberus
LakeLakeson
Cerberus
Level 17
God Stats
5W - 9L
1,481 SR
Queue Stats
47W - 54L
1,601 Elo+
Party 2
Chernobog
Chernobog
UmHumanoQualquer
Chernobog
Level 35
God Stats
3W - 3L
1,711 SR
Queue Stats
177W - 179L
1,595 Elo+
Party 2
Sobek
Sobek
xXDracodriusXx
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
yFelpsDK
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
4 / 0 / 1
5,054
722
2,488
3,762
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Inluminus
Artemis
6
0 / 0 / 1
3,753
536
1,364
2,288
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Santyro15
Yemoja
7
1 / 0 / 3
4,540
649
2,161
3,384
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
8
0 / 1 / 1
4,659
666
531
1,572
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Erlang Shen
silveirinha
Erlang Shen
9
3 / 0 / 0
4,867
695
2,635
3,267
1,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
4
0 / 3 / 0
3,200
457
1,376
3,552
1,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
LakeLakeson
Cerberus
5
0 / 1 / 0
3,589
513
1,584
3,785
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
5
0 / 3 / 0
3,415
488
2,747
4,473
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,293
185
0
0
0
7
1 / 1 / 0
4,095
585
502
1,932
463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
0
3
0
0
W
Arachne
4
0
1
4.5
W
Artemis
Inluminus
Artemis
0
0
1
0.5
L
Cerberus
LakeLakeson
Cerberus
0
1
0
0
W
Yemoja
Santyro15
Yemoja
1
0
3
2.5
L
Chernobog
0
3
0
0
W
Ra
0
1
1
0.5
W
Erlang Shen
silveirinha
Erlang Shen
3
0
0
3
L
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,179
Damage
6,209
14,273
Taken
13,742
5,038
Mitigated
4,287
5,008
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
1,376
414
0
150
3,552
1,299
0
0
3,337
0
5,478
W
Arachne
2,488
1,449
0
1,544
3,762
1,376
0
186
3,576
0
27,869
W
Artemis
Inluminus
Artemis
1,364
754
0
0
2,288
748
84
273
2,015
0
10,636
L
Cerberus
LakeLakeson
Cerberus
1,584
214
0
1,459
3,785
1,417
0
905
2,880
5,452
0
W
Yemoja
Santyro15
Yemoja
2,161
505
642
1,377
3,384
1,132
0
1,125
2,259
12,009
0
L
Chernobog
2,747
1,519
0
1,290
4,473
1,108
0
1,256
3,217
0
16,181
W
Ra
531
0
0
435
1,572
424
406
386
1,070
24,048
0
W
Erlang Shen
silveirinha
Erlang Shen
2,635
1,224
0
1,010
3,267
1,358
0
0
3,092
0
20,456
L
0
0
0
0
0
0
0
0
0
0
0
L
502
0
0
164
1,932
463
0
471
1,401
13,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
15,592
200
Minions Killed
83
0
Camps Cleared
0
601,741
Distance Traveled
459,139
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,200
457
6
1
0
116,360
0
W
Arachne
5,054
722
58
8
0
146,342
2
W
Artemis
3,753
536
31
4
0
127,636
1
L
Cerberus
3,589
513
14
2
0
134,867
1
W
Yemoja
4,540
649
17
2
0
106,129
0
L
Chernobog
3,415
488
36
5
0
120,202
1
W
Ra
4,659
666
50
7
0
130,068
0
W
Erlang Shen
4,867
695
44
6
0
91,566
0
L
Sobek
1,293
185
0
0
0
0
0
L
Ra
4,095
585
27
4
0
87,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role