Player Matchup

Thanatos
Thanatos
DeToX725
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 2
Bellona
Bellona
Ozwalds73
Bellona
Level 25
God Stats
3W - 5L
1,538 SR
Queue Stats
3W - 7L
1,273 Elo+
Party 1
Janus
Janus
TRYANICAL2003
Janus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,434 Elo+
Party 1
Ares
Ares
Walsallboygamer
Ares
Level 4
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Thor
Thor
haizan_hayden
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,454 Elo+
Party 2
Team Averages
Level 25
1,548 SR
1,463 Elo+

VS

Team Averages
Level 20
1,501 SR
1,395 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AndonioGonde69
Cernunnos
Level 26
God Stats
8W - 5L
1,805 SR
Queue Stats
115W - 115L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Le_Maaasque
Sun Wukong
Level 26
God Stats
10W - 7L
1,690 SR
Queue Stats
236W - 282L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Parlonidas
Kukulkan
Level 7
God Stats
7W - 12L
1,451 SR
Queue Stats
13W - 24L
1,436 Elo+
Solo
Fenrir
Fenrir
TP_AlphaFoxy
Fenrir
Level 14
God Stats
8W - 17L
1,061 SR
Queue Stats
209W - 288L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeToX725
Thanatos
16
7 / 7 / 3
11,351
494
8,333
19,359
7,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Ozwalds73
Bellona
18
2 / 9 / 7
11,309
492
13,536
18,332
18,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 6 / 3
11,921
518
10,626
14,354
5,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 15 / 1
8,556
372
5,096
27,427
22,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 10 / 3
8,771
381
4,597
18,863
11,688
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 3 / 7
12,936
562
8,602
12,881
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
AndonioGonde69
Cernunnos
20
25 / 2 / 8
15,900
691
27,801
19,206
8,103
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Le_Maaasque
Sun Wukong
20
11 / 5 / 5
13,747
598
20,287
21,403
14,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Parlonidas
Kukulkan
16
5 / 4 / 12
12,412
540
12,552
9,181
3,671
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
1 / 3 / 8
10,939
476
1,701
10,832
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
17
Kills
47
47
Deaths
17
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
3
7
2.83
W
Cernunnos
AndonioGonde69
Cernunnos
25
2
8
14.5
L
Thanatos
DeToX725
Thanatos
7
7
3
1.21
W
Sun Wukong
Le_Maaasque
Sun Wukong
11
5
5
2.7
L
Bellona
Ozwalds73
Bellona
2
9
7
0.61
W
Kukulkan
Parlonidas
Kukulkan
5
4
12
2.75
W
Fenrir
1
3
8
1.67
L
6
6
3
1.25
L
1
15
1
0.1
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
70,943
98,335
Taken
73,503
64,946
Mitigated
38,278
19,516
Healing
21,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,602
2,218
0
3,815
12,881
4,854
904
4,104
8,777
69,700
0
W
Cernunnos
AndonioGonde69
Cernunnos
27,801
19,591
0
9,086
19,206
8,103
7,605
4,617
14,589
0
140,670
L
Thanatos
DeToX725
Thanatos
8,333
3,754
22
12,249
19,359
7,170
2,289
3,384
15,975
0
52,401
W
Sun Wukong
Le_Maaasque
Sun Wukong
20,287
4,588
0
6,018
21,403
14,011
3,293
3,956
17,447
0
86,574
L
Bellona
Ozwalds73
Bellona
13,536
5,574
0
576
18,332
18,516
325
2,131
16,201
0
66,462
W
Kukulkan
Parlonidas
Kukulkan
12,552
2,556
0
673
9,181
3,671
1,218
2,217
6,964
48,282
0
W
Fenrir
1,701
408
0
1,671
10,832
7,639
819
1,830
9,002
0
36,417
L
10,626
517
13
1,845
14,354
5,572
2,334
2,154
12,200
81,492
0
L
5,096
676
0
493
27,427
22,000
371
6,668
20,759
16,880
0
L
4,597
1,202
578
3,740
18,863
11,688
449
6,817
12,046
0
30,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,908
Gold Earned
65,934
437
Minions Killed
568
0
Camps Cleared
0
1,940,708
Distance Traveled
2,040,491
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,936
562
111
5
0
420,308
0
W
Cernunnos
15,900
691
158
7
0
428,077
2
L
Thanatos
11,351
494
90
4
0
436,442
1
W
Sun Wukong
13,747
598
135
6
0
430,027
0
L
Bellona
11,309
492
120
5
0
405,457
0
W
Kukulkan
12,412
540
92
4
0
352,169
1
W
Fenrir
10,939
476
72
3
0
409,910
0
L
Janus
11,921
518
166
7
0
362,294
0
L
Ares
8,556
372
21
1
0
391,701
1
L
Thor
8,771
381
40
2
0
344,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role