Player Matchup

Izanami
Izanami
Zeratull22
Izanami
Level 66
God Stats
47W - 20L
1,848 SR
Queue Stats
229W - 238L
1,500 Elo+
Party 2
Tiamat
Tiamat
c018yj4ck
Tiamat
Level 69
God Stats
5W - 7L
1,298 SR
Queue Stats
566W - 573L
1,482 Elo+
Solo
Nike
Nike
tronjun
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 242L
1,503 Elo+
Party 2
Team Averages
Level 75
1,549 SR
1,495 Elo+

VS

Team Averages
Level 61
1,354 SR
1,532 Elo+
Discordia
Discordia
Thereal2ez
Discordia
Level 45
God Stats
23W - 10L
1,271 SR
Queue Stats
136W - 151L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
Xympho
Ne Zha
Level 79
God Stats
15W - 11L
1,366 SR
Queue Stats
149W - 170L
1,506 Elo+
Party 1
Bacchus
Bacchus
buterysumo
Bacchus
Level 59
God Stats
2W - 2L
1,424 SR
Queue Stats
37W - 29L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Zeratull22
Izanami
14
2 / 6 / 2
10,572
587
11,145
15,429
4,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
c018yj4ck
Tiamat
14
1 / 3 / 3
10,104
561
8,472
13,285
9,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
tronjun
Nike
14
1 / 3 / 2
10,053
559
11,970
21,721
9,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Thereal2ez
Discordia
16
5 / 2 / 5
12,068
670
19,853
11,682
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Xympho
Ne Zha
15
4 / 2 / 5
11,321
629
13,015
14,510
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
buterysumo
Bacchus
14
3 / 0 / 6
11,895
661
11,156
16,497
20,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
12
12
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Thereal2ez
Discordia
5
2
5
3.75
W
Ne Zha
Xympho
Ne Zha
4
2
5
3.25
L
Izanami
Zeratull22
Izanami
2
6
2
0.5
W
Bacchus
buterysumo
Bacchus
3
0
6
6
L
Tiamat
c018yj4ck
Tiamat
1
3
3
0.83
L
Nike
tronjun
Nike
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,587
Damage
44,024
50,435
Taken
42,689
23,654
Mitigated
36,582
17,975
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Thereal2ez
Discordia
19,853
748
1,343
5,799
11,682
3,992
923
992
10,560
69,783
0
W
Ne Zha
Xympho
Ne Zha
13,015
2,751
0
5,878
14,510
11,694
496
3,294
10,948
0
52,667
L
Izanami
Zeratull22
Izanami
11,145
8,505
535
4,900
15,429
4,989
0
9,309
5,446
0
47,804
W
Bacchus
buterysumo
Bacchus
11,156
1,353
0
3,534
16,497
20,896
0
3,544
12,611
35,394
0
L
Tiamat
c018yj4ck
Tiamat
8,472
1,064
108
4,754
13,285
9,374
0
8,154
4,512
51,918
0
L
Nike
tronjun
Nike
11,970
654
1,233
6,445
21,721
9,291
0
11,873
8,672
0
29,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,729
Gold Earned
35,284
189
Minions Killed
259
0
Camps Cleared
0
929,210
Distance Traveled
1,021,561
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,068
670
136
8
0
327,365
5
W
Ne Zha
11,321
629
60
3
0
367,834
2
L
Izanami
10,572
587
83
5
0
289,312
0
W
Bacchus
11,895
661
63
4
0
326,362
5
L
Tiamat
10,104
561
69
4
0
324,924
4
L
Nike
10,053
559
37
2
0
314,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role