Player Matchup

Zeus
Zeus
IM_A_SADIST
Zeus
Level 67
God Stats
16W - 12L
1,476 SR
Queue Stats
297W - 309L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
Locc2DaBRAINx303
Jormungandr
Level 94
God Stats
5W - 12L
1,514 SR
Queue Stats
60W - 83L
1,467 Elo+
Party 1
Medusa
Medusa
NF_Loca_
Medusa
Level 28
God Stats
12W - 5L
1,496 SR
Queue Stats
221W - 204L
1,520 Elo+
Party 1
Team Averages
Level 63
1,495 SR
1,485 Elo+

VS

Team Averages
Level 58
1,419 SR
1,446 Elo+
Khepri
Khepri
CptFantastic17
Khepri
Level 63
God Stats
7W - 9L
1,434 SR
Queue Stats
40W - 45L
1,512 Elo+
Party 2
Janus
Janus
Slippery_Duck27
Janus
Level 24
God Stats
11W - 18L
1,499 SR
Queue Stats
24W - 39L
1,444 Elo+
Party 2
Fenrir
Fenrir
beat-wook
Fenrir
Level 88
God Stats
1W - 5L
1,324 SR
Queue Stats
83W - 104L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 6
13,572
679
21,128
11,092
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Locc2DaBRAINx303
Jormungandr
16
3 / 5 / 11
13,085
654
15,968
20,249
16,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
NF_Loca_
Medusa
17
5 / 3 / 5
12,830
642
8,117
8,774
3,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
12,036
602
7,442
20,268
27,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 7 / 5
12,266
613
13,480
15,654
7,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
beat-wook
Fenrir
16
7 / 5 / 4
13,158
658
9,479
15,963
8,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
15
Kills
14
14
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
10
2.67
W
7
6
6
1.67
W
Jormungandr
Locc2DaBRAINx303
Jormungandr
3
5
11
1.7
W
Medusa
NF_Loca_
Medusa
5
3
5
2.5
L
4
7
5
0.93
L
Fenrir
beat-wook
Fenrir
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,213
Damage
30,401
40,115
Taken
51,885
23,681
Mitigated
43,790
6,201
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,442
298
919
2,757
20,268
27,932
46
12,738
7,530
26,968
0
W
21,128
2,483
150
1,162
11,092
3,813
171
7,300
3,792
65,107
0
W
Jormungandr
Locc2DaBRAINx303
Jormungandr
15,968
4,195
660
1,702
20,249
16,823
132
8,547
11,702
60,119
0
W
Medusa
NF_Loca_
Medusa
8,117
3,151
830
1,697
8,774
3,045
2,203
5,135
3,639
0
39,450
L
13,480
988
1,129
3,373
15,654
7,796
246
12,682
2,972
55,356
0
L
Fenrir
beat-wook
Fenrir
9,479
2,961
0
3,164
15,963
8,062
295
11,706
4,257
0
72,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,487
Gold Earned
37,460
184
Minions Killed
205
0
Camps Cleared
0
1,018,494
Distance Traveled
975,473
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,036
602
21
1
0
340,780
1
W
Zeus
13,572
679
82
4
0
323,187
1
W
Jormungandr
13,085
654
56
3
0
334,597
2
W
Medusa
12,830
642
46
2
0
360,710
8
L
Janus
12,266
613
85
4
0
291,885
1
L
Fenrir
13,158
658
99
5
0
342,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role