Player Matchup

Kuzenbo
Kuzenbo
ElenaSempai
Kuzenbo
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 138L
1,655 Elo+
Solo
Apollo
Apollo
P4NIKI
Apollo
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
70W - 56L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
REACHLUXYBRO
Sun Wukong
Level 28
God Stats
16W - 9L
1,670 SR
Queue Stats
58W - 43L
1,654 Elo+
Solo
Sol
Sol
ZKSDoom
Sol
Level 29
God Stats
4W - 4L
1,297 SR
Queue Stats
138W - 93L
1,696 Elo+
Solo
Chaac
Chaac
Zicidy
Chaac
Level 16
God Stats
1W - 0L
1,760 SR
Queue Stats
40W - 43L
1,487 Elo+
Solo
Team Averages
Level 25
1,545 SR
1,617 Elo+

VS

Team Averages
Level 22
1,600 SR
1,610 Elo+
Kukulkan
Kukulkan
DrewsusChrist
Kukulkan
Level 25
God Stats
1W - 2L
1,690 SR
Queue Stats
17W - 15L
1,714 Elo+
Solo
Apollo
Apollo
Gentz
Apollo
Level 28
God Stats
16W - 29L
1,597 SR
Queue Stats
526W - 543L
1,595 Elo+
Solo
Nox
Nox
Lamb1ly
Nox
Level 25
God Stats
6W - 8L
1,710 SR
Queue Stats
159W - 126L
1,680 Elo+
Solo
King Arthur
King Arthur
ZEPHIR0S
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
shizukku124
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElenaSempai
Kuzenbo
11
4 / 0 / 4
6,221
622
4,819
6,845
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
P4NIKI
Apollo
11
6 / 1 / 2
6,714
671
5,593
5,879
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
REACHLUXYBRO
Sun Wukong
9
0 / 2 / 1
4,974
497
2,793
5,917
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
9
1 / 5 / 1
5,391
539
3,550
7,198
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Zicidy
Chaac
9
2 / 0 / 3
5,662
566
2,622
2,465
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrewsusChrist
Kukulkan
9
1 / 2 / 3
5,249
525
3,018
4,735
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Gentz
Apollo
11
3 / 1 / 1
6,200
620
4,107
7,425
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
9
3 / 1 / 1
5,368
537
2,959
5,055
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ZEPHIR0S
King Arthur
9
1 / 4 / 0
4,818
482
3,365
8,320
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
shizukku124
Artemis
6
0 / 5 / 2
4,196
420
1,910
4,543
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
8
8
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrewsusChrist
Kukulkan
1
2
3
1.25
W
Kuzenbo
ElenaSempai
Kuzenbo
4
0
4
6
L
Apollo
Gentz
Apollo
3
1
1
3.5
L
Nox
3
1
1
3.5
W
Apollo
P4NIKI
Apollo
6
1
2
7
W
Sun Wukong
REACHLUXYBRO
Sun Wukong
0
2
1
0.25
L
King Arthur
ZEPHIR0S
King Arthur
1
4
0
0.25
W
Sol
1
5
1
0.3
W
Chaac
Zicidy
Chaac
2
0
3
3.5
L
Artemis
shizukku124
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,377
Damage
15,359
28,304
Taken
30,078
16,085
Mitigated
12,313
8,751
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrewsusChrist
Kukulkan
3,018
503
0
1,120
4,735
1,505
0
1,707
3,028
25,776
0
W
Kuzenbo
ElenaSempai
Kuzenbo
4,819
1,576
0
975
6,845
7,906
24
933
5,581
23,413
0
L
Apollo
Gentz
Apollo
4,107
1,900
0
2,608
7,425
2,498
0
1,617
5,783
0
35,874
L
Nox
2,959
679
0
2,733
5,055
2,790
0
1,018
4,012
18,354
0
W
Apollo
P4NIKI
Apollo
5,593
3,454
0
3,113
5,879
1,802
0
721
5,158
0
44,154
W
Sun Wukong
REACHLUXYBRO
Sun Wukong
2,793
830
0
2,081
5,917
2,288
0
930
4,886
0
22,962
L
King Arthur
ZEPHIR0S
King Arthur
3,365
799
0
1,839
8,320
4,322
0
3,306
4,649
81
16,748
W
Sol
3,550
1,971
0
1,882
7,198
2,277
130
2,724
4,299
26,282
2,252
W
Chaac
Zicidy
Chaac
2,622
255
0
700
2,465
1,812
0
455
1,960
2,705
8,297
L
Artemis
shizukku124
Artemis
1,910
1,096
0
0
4,543
1,198
0
679
3,839
0
7,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
25,831
257
Minions Killed
214
0
Camps Cleared
0
946,311
Distance Traveled
890,052
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,249
525
57
6
0
162,365
4
W
Kuzenbo
6,221
622
35
4
0
190,560
3
L
Apollo
6,200
620
87
9
0
190,760
1
L
Nox
5,368
537
21
2
0
179,409
2
W
Apollo
6,714
671
78
8
0
194,249
1
W
Sun Wukong
4,974
497
54
5
0
222,239
3
L
King Arthur
4,818
482
30
3
0
203,074
3
W
Sol
5,391
539
63
6
0
164,342
3
W
Chaac
5,662
566
27
3
0
174,921
2
L
Artemis
4,196
420
19
2
0
154,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role