Player Matchup

Ra
Ra
Jomeisa12
Ra
Level 101
God Stats
6W - 6L
1,618 SR
Queue Stats
459W - 475L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
Known_Tyrant
Nu Wa
Level 69
God Stats
15W - 13L
1,856 SR
Queue Stats
570W - 688L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
Nc_Wesly_Germano
Sun Wukong
Level 29
God Stats
14W - 8L
1,541 SR
Queue Stats
159W - 191L
1,342 Elo+
Party 3
Set
Set
Nc_gabriel_alves
Set
Level 67
God Stats
7W - 5L
1,277 SR
Queue Stats
150W - 178L
1,400 Elo+
Party 3
Neith
Neith
Tms-dark_event
Neith
Level 46
God Stats
5W - 10L
1,315 SR
Queue Stats
362W - 478L
1,370 Elo+
Party 1
Team Averages
Level 62
1,522 SR
1,386 Elo+

VS

Team Averages
Level 63
1,652 SR
1,627 Elo+
Medusa
Medusa
Danasty42
Medusa
Level 5
God Stats
7W - 8L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 2
Ra
Ra
Huki Misahn
Ra
Level 82
God Stats
6W - 3L
1,895 SR
Queue Stats
35W - 31L
1,720 Elo+
Party 2
Mercury
Mercury
Luro Lakumee
Mercury
Level 65
God Stats
3W - 1L
1,776 SR
Queue Stats
18W - 13L
1,828 Elo+
Party 2
Guan Yu
Guan Yu
Swatt8041
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 79L
1,474 Elo+
Solo
Ymir
Ymir
Xylo Lakumee
Ymir
Level 103
God Stats
8W - 2L
1,589 SR
Queue Stats
39W - 43L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 4
8,898
494
8,849
13,607
7,839
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 7
8,831
491
12,831
11,318
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Nc_Wesly_Germano
Sun Wukong
13
2 / 2 / 0
8,504
472
9,951
11,443
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 7 / 3
8,120
451
6,931
14,368
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 6 / 8
9,117
507
10,124
12,162
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danasty42
Medusa
11
2 / 4 / 4
7,711
428
3,236
8,087
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 3 / 4
10,759
598
18,787
17,377
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Luro Lakumee
Mercury
15
6 / 2 / 7
9,385
521
8,271
14,330
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Swatt8041
Guan Yu
15
1 / 2 / 8
8,960
498
6,824
16,174
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 4 / 7
9,054
503
11,463
14,189
7,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
15
Kills
24
24
Deaths
15
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Danasty42
Medusa
2
4
4
1
W
11
3
4
4.33
L
6
5
4
1.6
L
2
4
7
1.38
W
Mercury
Luro Lakumee
Mercury
6
2
7
4.75
L
Sun Wukong
Nc_Wesly_Germano
Sun Wukong
2
2
0
1
L
2
7
3
0.5
W
Guan Yu
Swatt8041
Guan Yu
1
2
8
2.5
L
3
6
8
1.17
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,686
Damage
48,581
62,898
Taken
70,157
32,586
Mitigated
30,820
18,202
Healing
25,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Danasty42
Medusa
3,236
1,515
0
0
8,087
2,287
1,076
3,048
4,971
0
21,258
W
18,787
2,023
2,194
9,448
17,377
6,447
2,347
8,082
8,741
71,883
0
L
8,849
1,432
1,090
5,477
13,607
7,839
850
7,006
6,478
44,980
0
L
12,831
2,438
116
2,039
11,318
4,352
403
8,005
2,816
55,852
0
W
Mercury
Luro Lakumee
Mercury
8,271
3,707
744
5,488
14,330
4,572
0
3,084
10,942
0
43,516
L
Sun Wukong
Nc_Wesly_Germano
Sun Wukong
9,951
1,951
513
3,013
11,443
9,516
39
4,517
6,592
0
41,262
L
6,931
2,728
0
3,332
14,368
5,594
0
3,882
10,183
0
43,902
W
Guan Yu
Swatt8041
Guan Yu
6,824
956
657
5,147
16,174
10,029
1
1,286
14,313
0
51,520
L
10,124
3,865
29
2,593
12,162
5,285
1,030
6,064
6,054
0
42,382
W
11,463
1,498
444
930
14,189
7,485
96
5,300
8,860
49,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
45,869
398
Minions Killed
411
0
Camps Cleared
0
1,612,492
Distance Traveled
1,760,765
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,711
428
33
2
0
282,444
0
W
Ra
10,759
598
143
8
0
344,336
3
L
Ra
8,898
494
77
4
0
325,409
2
L
Nu Wa
8,831
491
97
5
0
326,212
0
W
Mercury
9,385
521
74
4
0
406,419
0
L
Sun Wukong
8,504
472
71
4
0
357,358
4
L
Set
8,120
451
87
5
0
318,139
4
W
Guan Yu
8,960
498
89
5
0
367,189
4
L
Neith
9,117
507
66
4
0
285,374
0
W
Ymir
9,054
503
72
4
0
360,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role