Player Matchup

Khepri
Khepri
BobbyDaBear
Khepri
Level 125
God Stats
1W - 3L
1,313 SR
Queue Stats
71W - 78L
1,616 Elo+
Solo
Eset
Eset
ForsakenPlace
Eset
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 121L
1,517 Elo+
Party 3
Xbalanque
Xbalanque
Ninjagrunt
Xbalanque
Level 95
God Stats
2W - 5L
1,500 SR
Queue Stats
326W - 338L
1,704 Elo+
Party 1
Persephone
Persephone
TripleCharged
Persephone
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 210L
1,623 Elo+
Party 1
Achilles
Achilles
chikenwings7
Achilles
Level 138
God Stats
4W - 2L
1,651 SR
Queue Stats
257W - 241L
1,562 Elo+
Party 3
Team Averages
Level 127
1,493 SR
1,604 Elo+

VS

Team Averages
Level 137
1,454 SR
1,608 Elo+
Zhong Kui
Zhong Kui
CarbonFallout
Zhong Kui
Level 149
God Stats
3W - 7L
1,403 SR
Queue Stats
642W - 623L
1,601 Elo+
Party 2
He Bo
He Bo
NopeMode
He Bo
Level 154
God Stats
9W - 14L
1,238 SR
Queue Stats
556W - 526L
1,631 Elo+
Party 2
Athena
Athena
Onornu
Athena
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
396W - 420L
1,612 Elo+
Solo
Medusa
Medusa
armedpandabear
Medusa
Level 104
God Stats
1W - 3L
1,413 SR
Queue Stats
108W - 83L
1,610 Elo+
Solo
Nox
Nox
sealzman
Nox
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 175L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 3 / 20
10,557
880
6,667
19,905
27,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 11
9,165
764
7,597
7,316
3,625
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Ninjagrunt
Xbalanque
20
16 / 3 / 8
11,981
998
21,309
13,258
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TripleCharged
Persephone
16
4 / 1 / 16
10,367
864
12,414
6,258
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
chikenwings7
Achilles
15
3 / 5 / 10
9,273
773
7,722
16,499
17,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CarbonFallout
Zhong Kui
15
2 / 6 / 5
9,033
753
8,776
13,951
18,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
NopeMode
He Bo
16
3 / 6 / 5
10,261
855
8,307
8,832
4,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Onornu
Athena
16
1 / 5 / 11
10,181
848
4,822
19,341
26,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 5 / 5
9,821
818
18,614
14,007
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 8
9,174
765
8,859
7,062
3,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
25
Kills
12
15
Deaths
25
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
20
3.67
L
Zhong Kui
CarbonFallout
Zhong Kui
2
6
5
0.75
W
1
3
11
2.17
W
Xbalanque
Ninjagrunt
Xbalanque
16
3
8
6.67
L
He Bo
NopeMode
He Bo
3
6
5
0.92
L
Athena
Onornu
Athena
1
5
11
1.3
W
Persephone
TripleCharged
Persephone
4
1
16
12
L
5
5
5
1.5
W
Achilles
chikenwings7
Achilles
3
5
10
1.6
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,709
Damage
49,378
63,236
Taken
63,193
59,889
Mitigated
61,663
23,759
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,667
1,205
3,312
4,995
19,905
27,255
620
7,702
12,203
16,764
0
L
Zhong Kui
CarbonFallout
Zhong Kui
8,776
837
1,664
2,604
13,951
18,959
376
5,267
8,524
20,136
0
W
7,597
795
1,679
1,487
7,316
3,625
935
4,796
2,520
20,914
0
W
Xbalanque
Ninjagrunt
Xbalanque
21,309
9,098
0
3,749
13,258
8,102
2,760
6,526
6,732
0
44,584
L
He Bo
NopeMode
He Bo
8,307
739
0
353
8,832
4,623
852
3,394
5,363
20,584
0
L
Athena
Onornu
Athena
4,822
991
2,249
3,304
19,341
26,507
30
8,848
10,343
7,034
0
W
Persephone
TripleCharged
Persephone
12,414
799
0
2,194
6,258
3,026
1,137
3,692
2,565
23,446
0
L
18,614
9,416
271
3,543
14,007
7,639
3,061
6,940
7,042
0
32,016
W
Achilles
chikenwings7
Achilles
7,722
2,463
1,905
4,438
16,499
17,881
440
8,048
8,451
0
18,672
L
8,859
792
0
0
7,062
3,935
1,053
2,229
4,808
26,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,343
Gold Earned
48,470
140
Minions Killed
122
0
Camps Cleared
0
1,084,821
Distance Traveled
1,002,334
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,557
880
15
1
0
212,600
4
L
Zhong Kui
9,033
753
27
2
0
193,485
4
W
Eset
9,165
764
34
3
0
214,802
4
W
Xbalanque
11,981
998
46
4
0
210,900
1
L
He Bo
10,261
855
29
2
0
182,405
0
L
Athena
10,181
848
10
1
0
211,422
5
W
Persephone
10,367
864
25
2
0
243,254
1
L
Medusa
9,821
818
29
2
0
217,365
1
W
Achilles
9,273
773
20
2
0
203,265
0
L
Nox
9,174
765
27
2
0
197,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role