Player Matchup

Cerberus
Cerberus
KeyFromFive
Cerberus
Level 6
God Stats
4W - 2L
1,749 SR
Queue Stats
10W - 5L
1,611 Elo+
Party 1
Yemoja
Yemoja
KeyFromFour
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,713 Elo+
Party 1
Ravana
Ravana
KeyFromOne
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,611 Elo+
Party 1
Ne Zha
Ne Zha
KeyFromTwo
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,591 Elo+
Party 1
Skadi
Skadi
Ravenoid10
Skadi
Level 3
God Stats
8W - 3L
1,823 SR
Queue Stats
19W - 10L
1,776 Elo+
Party 1
Team Averages
Level 6
1,614 SR
1,660 Elo+

VS

Team Averages
Level 20
1,600 SR
1,639 Elo+
Serqet
Serqet
Abigayle7601
Serqet
Level 26
God Stats
16W - 17L
1,495 SR
Queue Stats
158W - 133L
1,658 Elo+
Solo
Hades
Hades
BeezQueen9
Hades
Level 27
God Stats
11W - 6L
1,794 SR
Queue Stats
176W - 197L
1,552 Elo+
Solo
Kali
Kali
Major MP 13
Kali
Level 14
God Stats
6W - 8L
1,938 SR
Queue Stats
391W - 481L
1,471 Elo+
Solo
Neith
Neith
Stacksm710
Neith
Level 6
God Stats
9W - 3L
1,681 SR
Queue Stats
131W - 150L
1,766 Elo+
Solo
Cthulhu
Cthulhu
The Ghosts Bane
Cthulhu
Level 28
God Stats
1W - 2L
1,091 SR
Queue Stats
29W - 29L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KeyFromFive
Cerberus
19
6 / 2 / 21
12,683
1,057
13,595
17,093
12,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
20
1 / 1 / 35
13,219
1,102
8,837
10,346
10,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
KeyFromOne
Ravana
20
12 / 5 / 20
14,208
1,184
22,405
18,734
8,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
KeyFromTwo
Ne Zha
18
1 / 3 / 19
11,617
968
18,455
11,689
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
20
20 / 4 / 19
15,485
1,290
44,090
17,155
8,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
6 / 9 / 4
11,515
960
14,053
17,823
6,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
17
5 / 7 / 5
11,851
988
19,257
30,589
17,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 8 / 9
10,345
862
5,686
18,447
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
1 / 5 / 10
11,039
920
11,424
17,312
7,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 11 / 7
11,738
978
16,555
32,996
29,612
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
50
40
Kills
15
15
Deaths
40
114
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
6
9
4
0.89
L
Hades
5
7
5
1.07
W
Cerberus
KeyFromFive
Cerberus
6
2
21
8.25
W
Yemoja
1
1
35
18.5
W
Ravana
KeyFromOne
Ravana
12
5
20
4.4
W
Ne Zha
KeyFromTwo
Ne Zha
1
3
19
3.5
L
0
8
9
0.56
W
Skadi
20
4
19
7.38
L
Neith
1
5
10
1.2
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,382
Damage
66,975
75,017
Taken
117,167
44,493
Mitigated
68,926
26,038
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
14,053
3,662
0
0
17,823
6,921
0
4,709
13,114
0
20,143
L
Hades
19,257
778
0
2,142
30,589
17,582
0
5,734
24,855
45,248
0
W
Cerberus
KeyFromFive
Cerberus
13,595
875
0
1,463
17,093
12,686
0
10,210
6,229
33,464
0
W
Yemoja
8,837
3,727
11,233
2,938
10,346
10,628
0
5,385
4,673
14,215
0
W
Ravana
KeyFromOne
Ravana
22,405
8,117
836
5,166
18,734
8,090
0
5,216
12,702
0
44,671
W
Ne Zha
KeyFromTwo
Ne Zha
18,455
7,860
0
1,369
11,689
5,002
0
4,717
6,846
0
43,385
L
5,686
2,430
0
580
18,447
7,560
0
4,460
13,987
0
11,367
W
Skadi
44,090
27,008
0
3,033
17,155
8,087
0
10,284
6,731
0
71,493
L
Neith
11,424
7,872
0
1,733
17,312
7,251
0
2,515
14,797
0
25,710
L
16,555
486
456
0
32,996
29,612
0
5,014
27,982
47,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,212
Gold Earned
56,488
228
Minions Killed
207
9
Camps Cleared
5
1,112,345
Distance Traveled
970,542
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,515
960
25
2
0
185,948
1
L
Hades
11,851
988
53
4
1
201,422
0
W
Cerberus
12,683
1,057
49
4
1
235,283
0
W
Yemoja
13,219
1,102
16
1
0
206,253
0
W
Ravana
14,208
1,184
55
5
1
240,710
0
W
Ne Zha
11,617
968
38
3
5
224,116
0
L
Kali
10,345
862
12
1
0
185,936
0
W
Skadi
15,485
1,290
70
6
2
205,983
1
L
Neith
11,039
920
25
2
3
210,946
1
L
Cthulhu
11,738
978
92
8
1
186,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role